Card Game
Card of the Day
TCG Fan Tips
Top 10 Lists
Banned/Restricted List
Yu-Gi-Oh News
Tourney Reports
Duelist Interviews

Featured Writers
Baneful's Column
Anteaus on YGO
General Zorpa
Dark Paladin's Dimension
Retired Writers

Releases + Spoilers
Booster Sets (Original Series)
LOB | MRD | MRL | PSV
LON | LOD | PGD | MFC
DCR | IOC | AST | SOD
RDS | FET
Booster Sets (GX Series)
TLM | CRV | EEN | SOI
EOJ | POTD | CDIP | STON
FOTB | TAEV | GLAS | PTDN
LODT
Booster Sets (5D Series)
TDGS | CSOC | CRMS | RBGT
ANPR | SOVR | ABPF | TSHD
STBL | STOR | EXVC
Booster Sets (Zexal Series)
GENF | PHSW | ORCS | GAOV
REDU | ABYR | CBLZ | LTGY
NUMH | JOTL | SHSP | LVAL
PRIO

Starter Decks
Yugi | Kaiba
Joey | Pegasus
Yugi 2004 | Kaiba 2004
GX: 2006 | Jaden | Syrus
5D: 1 | 2 | Toolbox
Zexal: 2011 | 2012 | 2013
Yugi 2013 | Kaiba 2013

Structure Decks
Dragons Roar &
Zombie Madness
Blaze of Destruction &
Fury from the Deep
Warrior's Triumph
Spellcaster's Judgment
Lord of the Storm
Invincible Fortress
Dinosaurs Rage
Machine Revolt
Rise of Dragon Lords
Dark Emperor
Zombie World
Spellcaster Command
Warrior Strike
Machina Mayhem
Marik
Dragunity Legion
Lost Sanctuary
Underworld Gates
Samurai Warlord
Sea Emperor
Fire Kings
Saga of Blue-Eyes
Cyber Dragon

Promo Cards:
Promos Spoiler
Coll. Tins Spoiler
MP1 Spoiler
EP1 Spoiler

Tournament Packs:
TP1 / TP2 / TP3 / TP4
TP5 / TP6 / TP7 / TP8
Duelist Packs
Jaden | Chazz
Jaden #2 | Zane
Aster | Jaden #3
Jesse | Yusei
Yugi | Yusei #2
Kaiba | Yusei #3
Crow

Reprint Sets
Dark Beginnings
1 | 2
Dark Revelations
1 | 2 | 3 | 4
Gold Series
1 | 2 | 3 | 4 | 5
Dark Legends
DLG1
Retro Pack
1 | 2
Champion Pack
1 | 2 | 3 | 4
5 | 6 | 7 | 8
Turbo Pack
1 | 2 | 3 | 4
5 | 6 | 7

Hidden Arsenal:
1 | 2 | 3 | 4
5 | 6 | 7

Checklists
Brawlermatrix 08
Evan T 08
X-Ref List
X-Ref List w/ Passcodes

Anime
Episode Guide
Character Bios
GX Character Bios

Video Games
Millennium Duels (2014)
Nighmare Troubadour (2005)
Destiny Board Traveler (2004)
Power of Chaos (2004)
Worldwide Edition (2003)
Dungeon Dice Monsters (2003)
Falsebound Kingdom (2003)
Eternal Duelist Soul (2002)
Forbidden Memories (2002)
Dark Duel Stories (2002)

Other
About Yu-Gi-Oh
Yu-Gi-Oh! Timeline
Yugi Polls
Pojo's YuGiOh Books
Apprentice Stuff
Life Point Calculators
DDM Starter Spoiler
DDM Dragonflame Spoiler
The DungeonMaster
Millennium Board Game

- Magic
- DBZ
- Gundam
- Pokemon
- Digimon 
- Harry Potter
- Anime

- Advertise on Pojo
- Our Sponsors
- Pojo Polls

 


Pojo's Yu-Gi-Oh Card of the Day

Last Will

Card Number - SDY-039

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Date Reviewed - 09.22.03

NickWhiz1 Monday - Last Will

*pops back in again*

SDY-039
Last Will
Normal Magic
If a monster of yours is sent from the field to the Graveyard during the turn you played this card, you can select a monster with an ATK of 1500 or less from your deck and play it as a Special Summon. Shuffle the Deck after playing the card. This card is active for 1 turn only.


Let it be known right now, you're going to see this critter a lot. He's part of what's quite possibly the cheesiest one turn KO there is, and I'm not talking about Devil Franken/Cyber-Stein. I'm talking about the Magical Scientist. I'm sure most of you know the combo, right? If not, here's the short version:

1. Get Magical Scientist and Catapult Turtle on the field, with at least 7001 LP left.
2. Use Magical Scientist's effect (pay 1000 LP to Special Summon a Level 6 or less Fusion from your Fusion deck) to Special Summon either Punished Eagle, Roaring Ocean Snake, or Empress Judge (all with 2100 attack).
3. Launch it with Catapult Turtle (1050 damage).
4. Repeat until you either win the game or you don't have enough LP to use Scientist. (Under these conditions, you'll launch 7 monsters for 7350 damage)
5. Launch the Scientist. (7500 total)
6. Launch the Turtle (8000 total, good game)

The easiest way to get both of them on the field is to use this card in combination with Cannon Soldier. If you manage to use 2 of these with CS, it's basically an instant-win. Activate two of these, then launch CS. You'll be able to summon out both Scientist and Turtle, and you'll have to do 500 less damage to win the game.

Now, that's not the only use for this critter. Other uses are in XYZ decks (the Y and Z components have 1500 attack each), Exodia decks, hell, use them in a Control deck with Tomatos if you want to. If you really want to know, when the game first started in Japan, this card was restricted to 1 for a while, back when they had Series 1 cards (pre-Magic Ruler). I don't know why, but it wasn't there very long.

Dig your Last Wills out from your common piles, as you may find use for them. I'm serious, you will.

Current Score: 3.0
Post-MFC Score: 4.0
Draft: 4.5 (free summoning is at a premium in Draft) 
Dark Umbreon Really, I never played Last Will when it came out, so..

Basically, Last Will is sort of like Mystic Tomato, except you can get any monster with an ATK of 1500 or less.

Well, What can I say? If you're applying this card to the next set, then it MIGHT get use. Note how Might is in capital letters. Union (the set making up half of Magician's Force) carries a lot of 1500 and under monsters. Included in these are Y and Z, which make up XYZ Caterpillar Cannon. I don't see this card getting a whole lot of use, its a waste of Magic and Trap slots that could be occupied by something else. I know I'll find a more suitable answer for finding weak cards.

Tourney Rating: 1.5/5 
SandTrap Well, seeing as Pojo could use some actually decent reviews, and since weíre actually reviewing cards that might/will see play next set, I guess Iíll start this up again. But seriously, wtf were some people thinking...Gravekeeper Week? Geez... ;P

SDY-039 Last Will
Common
Normal Magic
If a monster of yours is sent from the field to the Graveyard during the turn you played this card, you can select a monster with an ATK of 1500 or less from your deck and play it as a Special Summon. Shuffle the Deck after playing the card. This card is active for 1 turn only.


Well, youíll be seeing this in Scientist for sure and possibly XYZ decks as well. In a Scientist, just summon Cannon Soldier, play 2 Last Wills, search for Scientist and Catapult Turtle, and you win. Your opponent doesnít even need to take a turn. But then again, you got to get the combo out fast or you may die ;P.

This can be used in XYZ decks to bring out Y and Z Cannons. And once you get at least two of them out, do the Fusion thing and you get a stronger monster. Yay.

And hey...in Control decks, after a Torrential Tribute, Last Will could bring out Don, Reaper, a searcher, Tomato, etc....shrug.

Other than that, donít use this card. It may not help ya out =/

Rating: 4/5 in XYZ, 5/5 in Scientist, and 2/5 everywhere else.

And I swear, if some of you guys do something ridiculously stupid, such as giving Last Will a 6/5 in a pure Beatdown deck, I will find you and kill you in a horribly painful way that the rest of your family for 17 generations will still feel and cry from. So donít do it! 
DuelMonster Monday - Last Will:

SDY-039-Common
Spell: Normal
Effect: If a monster of yours is sent from the field to the Graveyard during the turn you played this card, you can select a monster with an ATK of 1500 or less from your deck and play it as a Special Summon. Shuffle the Deck after playing the card. This card is active for 1 turn only.


We have some older cards to look at this week that will be becoming a bit more versatile and useful within the release of Magicians Force. Last Will was a strange card when it first hit the scene well over a year and a half ago. Being able to summon a monster from your deck if a monster is sent to the Graveyard from the field, and it's not Quick-Play, so the only time you could use it would be is you Tributed a monster for a Tribute Summon, or another Tribute effect (like Exiled Force, Cannon Soldier, Horn Of Heaven Etc.), if a Fusion material monster or Ritual Summon Tributes that are placed in/sent to the Graveyard from the field, Suicide = run a Sangan in to the opponents La Jinn, or to blow them up with Spell and Trap card like Dark Hole and Torrential Tribute.

This card use to be used allot back in the day to speed up attack forces or to give Cannon Soldier or Catapult Turtle some Ammo but it can also give you a free wall, with the requirement to only be 1500 ATK or less can let you Summon Labyrinth Wall or Millennium Shield straight from you deck without having to Tribute any monsters.

Besides the normal magic counters, Last Will gets shut down by Jowgen, but he doesn't see much play anyways. I use to get allot of use out of this card when playing 3x Cannon Soldiers and some lots of ammo and backup, but I haven't used or seen it used in quite some time now. I would think people to use it with Exiled Force, Gravekeeper's Cannonholder, or Moisture Creature yet, but deck space is tight and will get tighter with every release.

Ratings:
Casual: 1.5
Tourney: 1.2
ArtWork: 1.0 - A will, that's it, a will... They could have put some cool markings or scriptures on the will to make it look "cool" or something, but no, who cares? 
Pegasus Last Will, 9/22/03:

Some of you out there might be thinking, "Last Will? But that card's a piece of junk!" Well, this week is the week for cards that will become more popular once MFC is released, and Last Will is most certainly one of those cards...

For those of you who don't understand, I'll just spell out the combo for you.

1. Summon a Cannon Soldier.

2. Play two Last Wills.

3. Tribute Cannon Soldier, so the Last Wills both trigger and your opponent takes 500 damage (opp's LP: 7500). Summon a Magical Scientist and Catapult Turtle.

4. Using Magical Scientist's effect, summon three Roaring Ocean Snakes (your LP: 5000), then tribute them to Catapult Turtle (opp's LP: 4350). You'll have to do some tributing in-between, of course.

5. Using Magical Scientist's effect, summon three Empress Judges (your LP: 2000), then tribute them to Catapult Turtle (opp's LP: 1200).

6. Using Magical Scientist's effect, summon any 2000-ATK fusion (your LP: 1000), then tribute them to Catapult Turtle (opp's LP: 200).

7. Tribute Catapult Turtle to its own effect (opp's LP: 0).

See? Three-card first-turn instant win. This combo seriously puts Yata to shame. Expect Magical Scientist decks to start popping up all over the place once MFC gets a decent distribution.

The only real problem with this combo is that summoning Ryu Senshi to negate traps is kinda pointless since you won't have enough LP to finish summoning all the fusions you need (if you pay for Ryu Senshi's effect). That's not really a problem though; this combo is so powerful some Japanese duelists want Last Will to be restricted to two per deck. I mean, if you draw this on the first turn there is NO way for your opponent to stop it.

Other than that, Last Will's good for summoning Witch or Sangan from your deck to search for some monsters you need. Additionally, the card can be played in defense, so this is also a great way to summon Spirit Reaper, Nimble Momonga, and so forth.

You could even use this in a Gravekeeper deck and summon an extra Gravekeeper when you tribute for Gravekeeper's Cannonholder/Chief. It's too bad one Last Will can only summon one monster, or else that could also be an instant win...

All in all, this is a great card because it's -1 card advantage for +1 board advantage if one of your monsters is sent to the graveyard (in a tribute, or whatever).

Rating (with MFC):
Casual: 5/5 (Magical Scientist deck)
Tourney: 5/5 (Magical Scientist deck) 
Vodkam Monday 09/22/03: Last Will
Normal Magic
SDY-039

If a monster of yours is sent from the field to the Graveyard during the turn you played this card, you can select a monster with an ATK of 1500 or less from your deck and play it as a Special Summon. Shuffle the Deck after playing the card. This card is active for 1 turn only.

I picked the cards this week and I've chosen some lesser used ones that I think will see some resurgence with the next set: Magician's Force.

Last Will is a highly underrated card. It seems that you only see them in Exodia decks but with useful monsters like Mystic Tomato making a comeback and other monsters like Don Zaloog, not to mention the coming of Magical Scientist (or whatever they rename it to in Magician's Force), this card will see a lot more play.

Anything that lets you special summon is generally a good thing. The fact that the special summon is for monsters of 1500 ATK or less shouldn't be a deterrent to using this card. Cannon Soldier can launch a monster (or itself) and then you use Last Will to get another one out of your deck. Play Last Will then tribute Exiled Force and you not only kill a monster but you can bring out something nasty like Don Zaloog to attack with. This is also very effective in a Gravekeeper deck especially if you use Gravekeeper's Cannonholder or Chief. But the truly deadly use for Last Will is in a Magical Scientist deck.

Magical Scientist's effect is as follows (courtesy of Edo):

You may pay 1000 Life Points to Special Summon a level 6 or less Fusion Monster from your Fusion Deck. That Fusion Monster cannot attack your opponent directly, and is returned to the Fusion Deck at the end of the turn.

So, let's say your hand had a Cannon Soldier and 2 Last Wills. What you do is play Cannon Soldier in attack mode, tribute itself to its effect then play both Last Wills. What this allows you to do is special summon Magical Scientist (300ATK) and Catapult Turtle (1000 ATK). You can now use Magical Scientist's effect upto 7 times to bring out level 6 fusions. The recommended ones are Empress Judge, Roaring Ocean Snake and Punished Eagle as they all have 2100 ATK. After special summoning each fusion monster, you tribute them to Catapult Turtle's effect, causing 1050 damage for each one. So, if you do this 7 times, you've lost 7000 LP and your opponent has lost 7850. (7350 from Catapult Turtle and 500 from Cannon Soldier). At this point, you can tribute either Magical Scientist or Catapult Turtle itself to get you over 8000 damage. As you can see, this can be done in your first turn even if you go first since you don't need to attack with anything.

This all makes this card sound broken but remember that it's a 3 card combo and they aren't always easy to pull off, especially in your opening hand. The other problem is that this is normal magic so if you don't get your monster killed on your own turn, it's useless. This also will not work with monster tokens as they are not sent to the graveyard.

This is a pretty decent card in any deck and an absolute must in a Magical Scientist deck. The Scientist combo can be accomplished with other cards but this is the easiest.

Rating-
Casual: 4.0
Tourney: 3.5 

Martin
Last Will

SDY-039 Last Will
Common
Normal Magic
If a monster of yours is sent from the field to the Graveyard during the turn you played this card, you can select a monster with an ATK of 1500 or less from your deck and play it as a Special Summon. Shuffle the Deck after playing the card. This card is active for 1 turn only.


"It's all about monster advantage baby"

Last Will has been around ever since the game has even started. Nice to review a card from so long ago, so here we go..

The problem with Last will, is that first of all, It isn't exactly going to work with today's top of the line tournament decks. There are plenty of better options. Mystic Tomato would also be a way better option than relying on this card for swarming capabilities. You just need consistency.

However, Last Will does have uses in a few of today's decks. Most commonly Exodia. Last Will was used in the early days of Exodia, because there simply wasn't that many searching options via magic cards back then to begin with. This was used to get Witch of the Black Forest and even Sangan. Some people do this now, but I don't know why.

Overall, Last Will is outdated. That's now though. Magician's Force might breath some life back into this old favorite, but I think JonBennet Ramsey has a better chance of coming back than this card.

Rating: 2.0

Sealed Rating: This wouldn't be too bad of a draft pick. Getting any sort of monster advantage over your opponent is crucial in this luck-of-the-draw format. 3.0 

 

 Copyright 2003 - Pojo.com 

This site is not associated with KAZUKI TAKAHASHI.  Yu-Gi-Oh is a registered trademarks of KAZUKI TAKAHASHI.
This is NOT an official site.  This is a fan site.