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Pojo's Yu-Gi-Oh Card of the Day

Dark Sage
Secret Rare

Spellcaster / Effect Monster
This card can only be Special Summoned from your hand or your Deck by offering 1 "Dark Magician" on your side of the field as a Tribute when you succeed in the effect of "Time Wizard". At that time, select 1 Spell Card from your Deck, add it to your hand, and then shuffle your Deck.

Type - Dark / 9 / 2800 / 3200
Card Number
- DOD-002

Ratings are based on a 1 to 5 scale 1 being 
the worst.  3 ... average.  5 is the highest rating

Date Reviewed - 4.22.04

DM7FGD Dark Sage.. This card was released quite a while ago in Japanese as a DM5
Secret Rare promo card, then re-released as an Ultimate Rare in the Duelist
Legacy Volume 1 set. Just stating some additional information there, as I've
reviewed this card in the past in my Look Into the Future section, at the
following link.

http://pojo.com/yu-gi-oh/FeaturedWriters/DM7FGD/2003/10-1-03.shtml

Quite an interesting card, really. Hard to utilize, but could be fun to use.
If you can get it to work for you, retrieving a Spell Card from your Deck
could be pretty beneficial, especially with a 2800-ATK Monster out on your
side of the Field.

§ ~ Dark Sage ~ §
Overall Rating: 2/5  
ExMinion OfDarkness Wednesday:
Dark Sage

Wow...arguably the best effect in the game on the worst monster in the game to have it on. Let's look at all you need to do to get this out:

You need to have a Time Wizard on the field (which will get you laughed out of any tournament) and a Dark Magician (which is easier to do with all the magician-search or summon cards that are out)...and risk blowing up your own magician with Time Wizard.

The searching for any Magic is great...you can either wipe out magics or traps (since they won't have any monsters left for you to need to get rid of), the Equip to win you the game that turn, or hand negation to make sure your opponent can't DO anything about that Dark Sage you just summoned.

Obviously, this card gets a 1/5 in tournament gameplay...but for casual duels, you seriously need to look at this. In casual dueling, you're not really worried about drawing one dead card (if you do draw the Sage) because you're less likely to immediately get hand-disrupted and smacked with beasticks or Zaloogs. If you're not playing against the stereotypical Control deck, and you get this out, you probably are going to win. Second Coin Toss and Skilled Dark Magician will help make the deck playable in that non-cutthroat format.

2.25/5 in Casual. 
Otaku

Stats: Dark Sage is a Level 9 card, and since it can only be Special Summoned through some difficulty, the level won’t really matter (are you telling me you would be crazy enough to use it then for a Ritual Monster or Metamorphosis).  Being a Dark/Spellcaster means plenty of support.  It has an Attack of 2800, which is alright (given how hard this card will be to summon), as is the Defense of 3200 (yeah, it’s high, but its not that useful at this point). 

Effect(s): This card can only be Special Summoned if you offer a Dark Magician on the field as Tribute when you successfully call Time Wizard’s effect right.  You also get to select a Spell Card from your deck ad add it to your hand.  Way too hard of a summoning requirement for what would otherwise be a solid effect. 

Uses/Combinations: If you must run a Yugi deck, then you must run this.  That’s it.  Decks that abuse Second Coin Toss don’t need the hassle or also running Dark Magician.  Dark Magician themed decks don’t really gain much from adding Time Wizard or this-most tricks for Dark Magician don’t affect Dark Sage (for example, Dark Sage doesn’t give a bonus to Dark Magician Girl). 

Ratings 

Casual: 1.5/5-Only because it would be very, very fun. 

Tournament: 1.25/5-For shock value. 

Limited: N/A-First you gotta let people draft from promos.  That’s not always impossible (mostly something I’ve done with friends for Pokémon, everyone seems to have ample promos).  Still, even if you do, they need to have a chance of drafting a Time Wizard and a Dark Magician.  If you do, then it becomes a 1.5/5-if it works, grabbing a Spell card of your choice is quite sweet, but you’ll usually end up blowing Dark Magician and Time Wizard up, and nearly killing your LP too! 

Summary

Cool idea, terrible execution.

Tranorix Wednesday: Dark Sage

Here’s a nicely hyped anime card that Yugi used to defeat Joey in the final round of Duelist Kingdom, under the watchful eye of Pegasus, the greatest villain ever to live. Now then, let’s look at the effect: simply put, it’s INCREDIBLE. Getting any Magic Card from your deck is absolutely awesome; it basically means that getting Dark Sage on the field guarantees you a shot at your opponent’s LP. Field full of monsters? Get Raigeki. Lots of M/T? Grab Duster. The stats are great too; 2800 stands up to a lot, and 3200 DEF is nearly unmatched. Of course, a monster this great needs to have a drawback. And that it does…First, you need Dark Magician on the field. That’s not too hard, what with dumping/reborning and Skilled Dark. But you also need to have Time Wizard on the field. Okay…well, he’s Angelable. But you ALSO need to have Time Wizard successfully use his effect. So your opponent must have monsters, you must have 2 on the field (one of which is two tributes), and you must successfully call a coin toss. Dark Sage is nearly impossible to summon (note nearly; it CAN be done [I did it myself in WWE]). It needs support for many deck types in order to work successfully; you need Dark Magician support and support for Time Wizard (Second Coin Toss, anyone?). It’s hard to build a competitive deck around Dark Sage, but he absolutely dominates in casual. Play him if you want; just don’t expect to get him out much.

Rating in typical tourney deck: 1/5
Rating in Dark Sage deck: 3.7/5
OVERALL RATING: 2.35/5 

 

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