Pojo's Yu-Gi-Oh Card of the Day
/ Fusion / Effect Monster
"Possessed Dark Soul" + "Frontier Wiseman" This
monster can only be Fusion Summoned by the above
Fusion-Material Monsters. When a Normal Spell Card
is activated, negate the effect by paying 1000 Life
Points. Also negate the effect of an Effect Monster
that is destroyed by this monster in Battle.
- Dark / 5 / 2000 / 1200
are based on a 1 to 5 scale
the worst. 3 ... average. 5 is the highest rating
Date Reviewed - 2.26.04
Dark Balter the Terrible - 02.26.04
a.k.a. the best fusion out there. Period. What a
versatile, scary looking d00d. Mr. Terrible is
actually quite amazing.
+ 2000 ATK is solid
+ NEGATES monster effects, omg pwned.
+ NEGATES normal magic, omg pwned.
+ Can be brought out permanently by Metamorphosis on
the ever so common Level 5’s in the game.
- ‘hard’ to bring out
- 1000LP cost
- Only negates Normal magic, not equip, continuous,
quickplay, or field.
- Reaper still stalls against this card >_<
* Not really…the combos are in getting OUT the dark
balter (I.e. the aforementioned scientist + morph
combo). Once he’s out on the field, protect him with
Wabokus/Book of Moons and you’re good to go.
I’ll keep this one short and sweet today. The deck I
run currently attempts to rush towards a “permanent
balter” in order to secure your opponent in a
pseudo-”balter lock”, hehe. Leave your opponent with
all normal spells and effect monsters and now every
card they play you ALREADY have a counter on the
table for. It’s priceless. Then you slap down a yata…
Basically, you should NEVER get this out via normal
fusion summoning it, but rather scientist or
metamorphosis or EVEN summoner of illusions, haha.
And with one of these on the field, your opponent
can kiss goodbye their witch/sangan/tomatos. And
they can dark hole/Raigeki/monster reborn/pot of
greed/graceful charity all day to no avail, as long
as you have the sufficient LP to negate them. ALLLL
day you can stop your opponent’s threats. How is
this NOT g0dly? Obviously dropping one of these on
the table first turn means your opponent should just
make like raisin bran and scoop twice, moving on to
the next game -_-
Basically, Tuesday, Wednesday, and today’s CoTDs are
all, to me at least, centered around the same deck
that currently breaks the metagame. ^_^ Fun stuff.
Constructed - 5/5 BROKEN if you get him out. PERIOD.
Limited - 0/5 impossible to use, actually. You
figure it out.
Thursday: Dark Balter the Terrible:
I'm fairly sure everyone has guessed by now that the
reason I was dancing around talking about this guy
is because he was Card of the Day later on in the
Now this card has two levels of use, both of which
require different amounts of effort and output.
Level 1 of output is where you use Magical
Scientist's effect to pull him out, and get to
attack with him once, to negate a monster's effect.
This thing made Pyramid Turtles, Sangans, Witches of
the Black Forest, and Mystic Tomatoes quiver in
fear. You put out one summon (Scientist) plus 1,000
LP to get this, and usually it's worth it. If the
Scientist somehow makes it to the next turn, you may
be able to bring him out again.
Level 2 is where you use Metamorphosis (Yesterday's
CotD) on a Level 5 monster that you summoned, or on
another 5-star Fusion that you pulled with Scientist
to give yourself a permanent Dark Balter. Usually
you won't be scared of multiple Effect monsters
being set in Defense position, but that 1,000 LP
payment to stop a Normal Magic is quite attractive.
Let's see how many NON-Normal Magics are commonly
played...Mystical Space Typhoon, Scapegoat,
Premature Burial, and Snatch Steal. All of the
staples and pre-negators fall under Normal Magic.
Before Scientist, when you played Witch or Sangan,
you most likely Summoned them because you feared
Nobleman of Crossout, took a little LP damage, but
were SURE that you were going to get your search.
It's not so sure with this guy around.
I give this card a 5/5 in the Fusion Deck, only
because he is causing no detriment to any other
aspect of your gameplay by having him in the Fusion
Deck. It's not like he is competing for a card spot
in your Main Deck.
However, if you are using him for Metamorphosis, I
give him a 3.5/5 because of the high level of work
it takes to get one of this guy out for more than
that one turn.
Dark Balter the Terrible
Unless you are playing a Gravity Bind-based deck,
there is little chance of you playing the 2 fusion
material monsters in the same deck, thus limiting
this card to Scientist, Metamorphosis, and Summoner
for any real play. Don't get me wrong, though -- the
2 fusion material monsters are good cards. Frontier
Wiseman is second only to Sonic Duck as far as ATK
among Level 3 monsters goes, plus its effect in a
Warrior deck is useful. Possessed Dark Soul will
help limit your opponent's ability to attack under
your Gravity Bind. You may wonder why he belongs in
a Gravity Bind deck, since he is 5 stars. Well,
don't forget that he has a built-in Seven Tools of
the Bandit for Normal Spell Cards, which can take
care of Harpie's Feather Duster, Heavy Storm,
Monster Reborn, etc..
I bring these points up to show scenarios in which
this card can be played. As far as its effect goes,
it is most often seen in beatdown/control decks
courtesy of Magical Scientist to attack monsters
solely for the purpose of destroying their effects
(assuming it can destroy the monster). Outside of
that it is just not all that useful.
1.0/5.0 Its ranking reflects its own playability,
not Magical Scientist's use. Would be better if you
could at least use fusion substitution... Two great
effects that just come at too high a cost.
Dark Balter the Terrible
Pwns. Punks. Smackz j00. Plain mises.
This card can negate the very important
game-breaking magic cards. I’ve noticed that magic
cards bolt down a strategy. Change of heart would be
needed to gamebreak if you plan to attack. Raigeki
may come in handy, but not if it’s negated.
Scientist and Injection are good because you can
trade in lifepoints for advantage. With a balance of
life points and advantage you can take down the
opponent. They need to worry about the effect and
the attack. Not only that, but it DOES negate flips
and witch/sangan/mystic/pyramid/nimble ETC ETC. My
god, smackulate a Jinzo and you got game. Somebody
was just served.
:Casual: My God these piss me off. Who plays for fun
anymore..? Play to get better. I could see people
playing for fun but then if they spend money for
this how will they make it back..?
:Closing OTD: If you at all have this as a fusion,
run it. You don’t need Scientist or Meta to have
this work. Simply snatch or Change it if your
current strategy doesn’t include the fusion deck
(Say you have a fiend deck and no room for
Scientist.) Just put it in fusion, what harm could
it do..? AIM: Quickshot657
Dark Balter is a
Dark/Fiend/Fusion/Effect monster. Isn’t that
special? It’s a Level 5 Fusion, meaning that
Magical Scientist can nab him, and if you are
prepared you can get him out via Metamorphosis
(there are some good level 5 monsters, like
Vampire Lord). Dark is useful-when it dies it
can be Chaos Monster food. Fiend is good-it can
be Dark Necrofear
food. Being Fusion is meh-when
we look at the effect you’ll see why. Being an
effect monster when not all the effects are
negative is usually good, but again, we’ll come
back to that. It has an attack of 2000, which
seems a touch low for a monster I have to work
so hard to get out. Defense is only 1200, which
also seems low-not like we have to use Witch of
the Black Forest to search it out or anything.
This card can get by with these stats only
because of its positive effects.
Card Text (Effects):
First we’ll cover the one restrictive effect:
“This monster can only be Fusion Summoned by the
above Fusion-Material Monsters.” Unlike what I
originally thought (that you could only Fusion
Summon it and that then it had to be the real
materials), it just means you can’t use Fusion
substitutes. The card’s first effect negates a
Normal Spell card for 1000 LP. Only a Normal
Permanent, Equip, etc. are all illegal targets.
Still, 1000 LP to negate a Raigeki or Dark Hole
is probably worth it. The second effect is even
better-negate the effects of monster’s this
destroys in battle. Also note that the monsters
effects will remain negated unless they are
revived or shuffled back into the deck-this does
shut down Sinister Serpent and the searchers.
Use this in you Fusion deck if you got it. There
are many tricks to get it into play.
of the fun Fusion tricks except the Fusion
Substitute monsters. Even if you don’t normally
have them, a monster Reborn or Snatch Steal
could give you the means.
3.5/5-There are a lot of big monsters that can
run it over in this format.
4/5-Like I said,
every side deck should have it. One of the
advantages of being a Fusion is it’s a no
rules don’t really apply. Sure, if you don’t
have the cards needed to get it, it will rarely
see play, but it doesn’t matter-it’s in the
Fusion deck. :-P
1/5-Can you even get it out in this format? I
mean, unless you draft it with the Joey Starter
or another set, everything I can think of
(Scientist, Polymerization, Fusion Gate) are in
It’s a Fusion monster. We now have two easy
ways to get them into play (at least when they
are level 6 or less). Oh, and thanks to f00b
for trying to explain why the limiting text only
applied to Fusion Summons. I found a Japanese
Spoiler for this card and compared it to the
some Japanese “Fusion-only” monsters, finally
assuring me it was just how I read it. :-p