Pojo's Yu-Gi-Oh Card of the Day
1000 Life Points to look at your opponent's hand.
Select 1 card and discard it to the Graveyard.
- Normal Spell
are based on a 1 to 5 scale
the worst. 3 ... average. 5 is the highest rating
Date Reviewed - 6.11.04
Confiscation has been taken out of many Hand-D decks
lately. I feel that this is a mistake. Yes, it's
another card that costs 1,000 LP to activate. But it
strengthens Hand-D deck starting hands by 50%.
A hand destruction deck that doesn't play this will
obviously play Delinquent Duo and The Forceful
Sentry. That's 2 cards that can mess up an
opponent's opening hand -- something crucial and
nearly game-winning if you're playing that kind of
Deck. Confiscation makes it 3 cards that can
possibly either damage your opponent's opener or let
you peek in on their plans.
However, I've seen some people side-deck out their
Duos in high-level Duels and put this in because of
an opponent's anti-hand-D cards and Chaos monsters.
As great as a 2-for-1 advantage is, it's NOT great
when you end up dumping a Dark-type and Light-type
monster. That just begs to have BLS or CED come out
and whomp on you. The rule in those cases is "Look
first, discard second."
Looking to the bad side a bit more, this card gets
progressively worse the later the game goes on. That
1,000 LP would mean more and more, and the opponent
will have less cards in hand -- maybe only holding
onto the one in their hand because they can't play
it or don't want to.
However, its pure power in the opening hand, and the
sound of your opponent saying an expletive or two
when you play it in the first turn, warrants its
play in 85% of all tournament-viable Decks.
Confiscation earns a solid 4.5/5.
I don't feel Confiscation is really a Friday card,
This card is, in my opinion, the least effective of
the three pre-negators (Delinquent Duo, The Forceful
Sentry, and Confiscation). Unlike TFS, there is a
payment; and unlike DD, you gain no card advantage.
Sure, you might end up nuking your opponent's Pot of
Greed or Raigeki (and if you do, well, that is most
excellent); but as your opponent's hand decreases,
so do the odds Confiscation will hit anything good.
It's a great card to get in your opening hand, and
it's a great card to throw away with Painful Choice.
I'd run it in a dedicated Control deck, but I don't
think Confiscation is a necessity anywhere else.
Typical tournament deck: 3.5/5
Control deck: 4/5
OVERALL RATING: 3.8/5
The last card of the day for my week... *sniff*
everyone be sad with me...
hahaha...well there is a reason why this was the
last card of the day for me. This is probably the
MOST debated card in the game...Is this main deck?
Is this Side deck? Is it not good enough? Losing
1000 points is too much for only 1 card...
One of the worst prenegators and one of the best?
I'm sure we all want THIS card first turn over D-Duo
or The Forceful Sentry just because of taking down
an important magic card and/or a stupid combo. You
can make reasonable debate on if D-Duo or The
Forceful Sentry might be better but IMO Confiscation
is the best first hand Prenegator, Delinquent Duo is
the best Prenagator (and also the best card IN THE
GAME), and The Forceful Sentry is the one card you
cannot take out of the deck because there is ALMOST
no drawbacks at all.
Now this week's purpose was for me to make other
people understand about Tournament Deck
Construction....Confiscation is a great card but not
for all decks. This whole week was about comparing
Jinzo to other tribute monsters + royal decree and
"bad top decks." Put Confiscation under that bad top
decks. Most people do NOT like drawing that late
game. I mean Delinquent Duo will get BOTH cards and
Forceful Sentry is just putting back a card back in
If you have many small creatures or you simply need
to find room for Nobleman of Crossout, then take out
this card. Small creatures + Confiscation + Magical
Scientist = bad combo. Depend on Don Zaloog/White
Magical Hats + creature swap to gain control, not
If you run a beat down, don't run Confiscation, you
already have a threat on the table. Use Nobleman of
Crossout to clear the field instead of taking cards
from his hand. Also, in a top deck mode, it's
BASICALLY the same thing.
Thanks guys for checkings my posts this week...I
hope this helped you guys and your deck
construction. Remember that when you build a deck,
you WILL come down to a top deck mode. Make sure
your deck will NOT lose "the top deck war" by either
of these things:
a) Yata Lock because you are holding cards that
can't kill it or having no monsters
b) Holding situational cards down in your M/T row
c) Knowing when to hold onto the "2-for-1" cards
such as Dark Hole, Raigeki, Harpie's Feather Duster,
and Magical Scientist
d) Playing your traps and/or Scapegoats correctly,
Hope you guys had fun this week ^^v I know I did
Constructed: 7.5/10 (( try without it...top decks
become playable ))
Limited: 0/10 (( don't draft it...honestly, it does
almost nothing ))