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Pojo's Yu-Gi-Oh Card of the Day

Wild Nature's Release
Super Rare

Increase the ATK of 1 face-up Beast-Type or Beast-Warrior-Type Monster on the field by an amount equal to its DEF. Destroy the monster during the End Phase.

Type - Normal Spell
Card Number
- IOC-033

Ratings are based on a 1 to 5 scale 1 being 
the worst.  3 ... average.  5 is the highest rating

Date Reviewed - 6.30.04

Tranorix Wednesday: Wild Nature’s Release

Today we break from the Ancient Sanctuary trend as we review Wild Nature's Release, a Super Rare from Invasion of Chaos. Now, who else can see that this card's only use is in a Beast Deck? Quite obviously, you would not want to play this card unless you are running a fair number of Beasts or Beast-Warriors, and even then it's a bit risky. The only typically played cards this works with (that I remember off-hand) are Berserk Gorilla and Mad Dog of Darkness.

I see this card as a weaker version of Limiter Removal, but for Beasts. It only works for one monster, the boost will most likely be less than Limiter's double, and it's a Normal Magic, unlike Limiter which is a Quickplay. That aside, it can still be pretty effective, especially when combined with a big monster while you have Enraged Battle Ox on the field. Giving a huge monster a trample effect is always something positive.

This card's real use, I feel, is to be combined with a card not yet out in English: Igzarion Universe, a Level 4 1800/1900 Beast-Warrior (See DM7's article for more information: http://www.pojo.com/yu-gi-oh/FeaturedWriters/DM7FGD/2003/9-10-03.shtml). The potential here is obvious. Use WNR on him to increase his ATK to 3700, use the effect to reduce it (but he'll still be at a respectable 3300), and get a 3300 ATK monster with trample for the turn. It's a nice use, but still, WNR is an iffy card.

I certainly wouldn't run it outside of a Beast Deck, and even in one I wouldn't go overboard. Make sure you're running some Mystik Woks if you decide to use Wild Nature's Release...

Typical tournament deck: 1.5/5
Beast deck: 3.5/5
OVERALL RATING: 2.5/5 
ExMinion OfDarkness Wednesday:
Wild Nature's Release

Now, for the most perverted-named card in the set. ;)

Can we say overrated? I knew you could...This is a card that players often get tricked into playing if they decide to try and built a Beast deck. Don't get me wrong...if all of your beasts have Trample because you have Enraged Battle Ox out, adding attack is a great thing. But except for Manticore of Darkness, you can get the same attack boost from Axe of Despair, or United/Mage (with at least 2 of its requirement out) without having to lose your monster at the end of the turn.

I would honestly play Axe over this for the stability. If this were Quick-Play, or it covered ALL your beasts, or also gave them trample, then I would say different because Manticore was MEANT to die (and come back)...

1/5 
MerrilHess Wild Nature's Release

Toned down version of Limiter Removal.

Pros:
it can make huge creatures. Turns a Dog into a 3400 attacker, Berserk into a 3000 attacker, and Enraged into a 2700 attacker with Trample. All of these creatures would be Tramplers if Ox was out, too. It can be the finishing touch for your opponent. This card also combos nicely with Mystik Wok. It only destroys one of your creatures, unlike the rest with Limiter Removal.

Cons:
It destroys your monster, leaving you with -1 field advantage. The creature you use it on could have a crappy defense, too. This only boosts one creature, unlike Limiter Removal, which pumps all machines.

Overall, I give this card a 6/10. I would not choose this for a Beast deck unless it was casual. Not a Tourney-Worthy card, IMO. 

 

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