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Pojo's Yu-Gi-Oh Card of the Day

Magical Hats
Super Rare

You can activate this card during your opponent's Battle Phase. Take 2 non-Monster Cards from your Deck and select 1 of your Monster Cards on the field, then shuffle your Deck. Shuffle the 3 selected cards and Set them on the field in face-down Defense Position. The 2 cards selected from your Deck are treated as monsters (ATK 0/DEF 0) and are destroyed at the end of the Battle Phase.

Type - Normal Trap
Card Number
- PSV-033

Ratings are based on a 1 to 5 scale 1 being 
the worst.  3 ... average.  5 is the highest rating

Date Reviewed - 5.21.04

ExMinion OfDarkness Friday:
Magical Hats

If there's a monster you really, REALLY need to save, I guess this could help you...

You could take two cards out of your Deck that really wouldn't help you right now, and use them to block an attack or two for that one turn. The only way I could see this really helping is if you needed to activate a Flip effect on YOUR turn rather than your opponent (such as Morphing/Fiber/Cyber), but if you're playing Morphing or Fiber Jar, you obviously have better cards than Magical Hats to work from.

Another negative -- They have a DEF of 0. Trampling, anyone? Airknight and Spear Dragon have a field day -- and if you're in a field of players that are considering Magical Hats, you may find yourself up against a n00bish Beatdown -- and most of those run 3 Spears.

Stick with the Wabokus, the Call, the Ring, the Force, and the IO.

1/5 
Tranorix Friday: Magical Hats

I'm actually surprised this hasn't been reviewed yet. It's one of Yugi's favorites and a Super Rare from Pharaoh's Servant.

Now, the real card has a different effect from the one Yugi uses, one that might seem a little confusing at first glance:

1) You can only use it during your opponent's Battle Phase. Simple enough.

2) Take two non monster cards (that means Magics or Traps) from your deck and one monster on your field, shuffle the deck, shuffle the cards, and put the three face down. Also simple.

3) The two cards are treated as monsters (think of them as tokens) with 0/0 until the end of the Battle Phase, after which point they're destroyed.

Okay then. You get to confuse your opponent by making him pick one of three cards. You just might save that monster; you probably will, as your opponent only has a 1 in 3 chance of getting it right.

This is actually a very nice card for deck-thinning; take some of those useless topdecks and you don't have to worry about drawing them. It's almost like a mini Painful Choice (except you can t pick monsters...). It's especially good in a Yugi deck, as in real life where Heart of the Cards doesn't exist, they have many bad topdecks.

Is this card for every deck? No. Is this card for many decks? Not really. Is it worth trying, maybe? Sure!

Typical tournament deck: 2.5/5
Yugi deck: 3.5/5
OVERALL RATING: 3/5 

 

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