Pojo's Yu-Gi-Oh Card of the Day
Warrior / Effect Monster
FLIP: Select 2 face-down Spell or Trap Cards on the
field and destroy them.
- Dark / 3 / 650 / 900
are based on a 1 to 5 scale
the worst. 3 ... average. 5 is the highest rating
Date Reviewed - 10.19.04
Predictably enough, I suppose, today's card is
Greenkappa, the other (harder to get) promo from the
Hobby League. Instantly you can see it's superior to
Lord of the Lamp; for one thing, it actually has an
effect. The stats are poor but actually not that
terrible for a Flip Effect monster. It's a Warrior,
which gives it a lot of support (you can take it
with Reinforcement of the Army and/or Freed the
Flip Effects are either easier or harder to pull off
in the Advanced Format. Easier because there is no
longer a Raigeki or Dark Hole to kill the monster
before it goes off, but harder because of the
increased play of Nobleman of Crossout, and now, the
advent of the Mystic Swordsmen. Regardless, they're
Greenkappa's effect destroys a mandatory two
face-down Spells/Traps on the field. That means if
your opponent has one and you have one, you will
have to destroy them both; you can't choose UP TO
two like you can with Mobius. I haven't seen any
rulings for Greenkappa yet, but I am making the
assumption that if there is only one Spell or Trap
on the field, you can't destroy it. This ruling is
based on the ruling for Tornado Bird.
So that limits the playability of Greenkappa quite a
bit. Your opponent very well may have two face-down
Spell or Trap cards you want to destroy...but he may
not, in which case Greenkappa is essentially
worthless. I'd say he's good Side Deck material for
the Advanced Format, but not much more.
Traditional – CCCC: 2/5
Traditional – Side Deck: 3/5
Advanced – Side Deck: 4/5
With the horrible lack of M/T removal with MST down
to 1, and this thing just getting released, some may
say Konami is trying to coerce us into playing this
card. Let's look closer.
When it's flipped, it's a double MST on F/D M/Ts.
I'm fairly sure they have to be F/D at resolution
(much like the Nobleman cards have to have their
target F/D at resolution.) Therefore, the worry here
is chainability -- even with Continuous cards (like
What good is destroying 2 M/Ts if one of them is
just going to get flipped on you?
It's good, but there are other cards in Advanced
that can do a better job.
Today’s card is the second Hobby Store promo card
released recently, with
Lord of the Lamp being the first. Greenkappa is an
odd monster to say the
least, but it’s got some uses.
Stats: Greenkappa has 650/900 ATK/DEF, allowing you
to search for it with
Witch of the Black Forest, Sangan, and Mystic
Tomato. Obviously, Greenkappa
has bad stats to start with; it will not serve much
use outside of the
effect. It’s a DARK monster, which isn’t as much of
a pro in Advanced Format
as it is in Traditional, but is nevertheless good.
It is also for some
reason a Warrior-Type monster. When looking at the
card, you’d think it
would be a Fiend or maybe an Aqua monster, not a
Warrior. Anyway, Warriors
have recently become godly with the release of the
new tins and the start of
Advanced Format. Stats – Bad.
Effect: When Greenkappa is flipped, you must select
two face-down Spell or
Trap Cards and destroy them. This effect has a few
sides to it; for one, the
effect is mandatory. This can backfire on you if
your opponent has less than
2 S/T Cards on their side of the field, which would
force you to destroy
your own. A second con is the fact that the effect
works on only face-down
S/T Cards. While not really that bad considering
there aren’t a lot of used
S/T Cards that stay face-up, most people would still
prefer to be able to
destroy any S/T they want, regardless of its
position. With that aside, it
is still a pretty good effect, giving some extra S/T
Card destruction in
Advanced Format. Effect – Good.
Combos: Greenkappa combos in the same way as all
Flip Effect monsters; use
Tsukuyomi or the combination of Book of Moon and
Book of Taiyou to allow
multiple reuses of the Flip Effect.
Usability: Greenkappa isn’t tied down to just a few
deck-types. If you want
to use it, use it.
Greenkappa is a monster you may want to try for fun,
but that’s about it.
Advanced Format: 2/5. There are better S/T card
destruction in Advanced, but
you may be surprised and find someone using
Traditional Format: 1/5. There are many better S/T
card destruction in
Traditional, lowering Greenkappa’s likeliness of
Art: 1.5/5. I still don’t think it looks like a
Greenkappa was a card released in the Japanese Booster
Chronicle set. This set REVOLUTIONIZED the game
because it had Mechanical Chaser and Gemini Elf in
it, changing beatdown forever right there. As well,
cards like Royal Decree, Needle Worm, Morphing Jar,
General of Impenetrable Defenses, Magic Thorns and
good ol' Fusion substitutes made their introduction
Imagine how revolutionary Greenkappa would've been
in Metal Raiders. MONSTER EFFECT. Unless it is Flip
Summoned, NOTHING can negate that in MRD days. Then
MRL came along and everyone played 3 MST. Then
people played Jinzo and Dust Tornado. Then they
played Harpies' Feather Duster. Then they got into
keeping you from even drawing the card, much less
Then we got Breaker, Blowback, and Mobius plus CED.
Honestly, with all the better replacements there are
that aren't as pathetically weak, slow, and
nonversatile, why use this? It can only target f/d
m/t... It must destroy 2, even if that means
destroying your own.... And considering all the m/t
removal we have, Chainability > all, making this
effect situational and overall somewhat useless. At
least you can kill your own m/t, getting the effects
of Dark Coffin and Statue of the Wicked in, should
you choose to do something with those.
It's a warrior, though, which is interesting. That's
all I'll say for its stats.
Ratings: (from this point onward, all ratings will
be in Championship unless otherwise noted)
1.8/5 in any deck
3/5 in a deck using Dark Coffin and Statue of the
Greenkappa is the slightly better Hobby League promo
card. It at least has an effect, unlike Lord of the
Lamp...though I'm not the biggest fan of it.
This card, when flipped, destroyed 2 face-down spell
or trap cards on the field. This includes your own
if you have any, and this effect is a requirement
for the effect to be activated. That means if your
opponent and you don't have a total of at least two
face-down spell or trap cards out, and this little
guy is flipped, it gets no effect. Pretty sad, huh?
There's better choices out there for spell/trap
destruction. Breaker the Magical Warrior with
Pitch-Black Power Stone and Apprentice Magician do
the job well. Dark Magician with Dark Magic Attack
can be useful. Mobius the Frost Monarch's relatively
good. This guy just doesn't make the cut.
Traditional Format: 1.5/5
Advanced Format: 2/5
Limited format: promo/N/A