As long as "Umi" is face-up on the field, this card
is unaffected by an Spell Cards. Monsters on your
opponent's side of the field cannot select this card
as an attack target.
Type - Warrior/Effect
Card Number - DB1-EN190
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 08.04.05
This card saw a bit of play until people learned
that if The Legendary Fisherman is the only monster
on your side of the field when you have Umi or ALO
out, your opponent may attack you directly, ignoring
TLF’s presence altogether. That’s kind of a big
The other big drawback is that TLF only has 1850 ATK
and is Level 5; the fact that he can be summoned
without tributing if you have A Legendary Ocean on
the field doesn’t help that much, especially
considering the second TLF hits the field, he is
unaffected by ALO and will REMAIN at 1850 ATK.
Why use him, then? For one, he can’t be attacked –
but that creates the terrible drawback of your
opponent’s being able to attack you directly. For
another, he’s immune to Spell Cards. But so is Horus
LV6, and Horus has 2300 ATK, not to mention the
added bonus of being summonable by LV4 and being
able to summon LV8. Horus also doesn’t require a
Field Card for his effect to work.
Even if you run a WATER Deck, there is basically no
good reason to run The Legendary Fisherman. You can
justify it by getting out Tornado Wall along with A
Legendary Ocean to create a (very fragile) wall, but
as with Yomi Ship, there are simply better cards a
WATER Deck should be using.
WATER Deck: 3/5
OVERALL RATING: 2/5
Here we have a decent monster that didn't see the
play it deserved, and one of the most argued over
rulings before Skill Drain came along.
Here's how the card really works:
*It's a Level 4 when it's in your hand if A
Legendary Ocean is out, but once you summon it, it
instantly becomes a Level 5 because it's unaffected
by Spell cards as soon as it hits the field. So you
have a Level 5 1850, NOT a Level 4 2050.
*It still can't be affected by spells -- even the
non-targeting ones, so he can attack while Swords is
out, won't be shifted by Level Limit - Area B, and
Lightning Vortex and the like won't dispatch it.
*If you ONLY have The Legendary Fisherman out on the
field, without any other monsters, YOUR OPPONENT CAN
ATTACK YOUR LIFE POINTS DIRECTLY. However, if you
get TWO of them out and nothing else, your opponent
can not attack at all (it's like 2 Marauding
Captains in that respect.)
This card isn't half bad -- the only problem is that
people would rather play Giga Gagagigo than this,
having a Level 4 2650 (Yipes!) than a no-tribute
Level 5 1850 with TLF's effects.
Advanced: 2/5 (for there being better cards out
If you're playing A Legendary Ocean, then...I guess
you could run this? I mean, if you can't get ALO
out, and this is stuck in your hand, you're going to
It's ATK is solid, and the DEF can take on Tsukuyomi,
but dies to a D.D.
Assailant and above. It can't be BoM'ed, so that's a
plus. Combo The Legendary Fisherman with Messenger
of Peace so that your opponent (for the most part)
can't attack directly while you still can.
Rating: 3/5. I'm apparently in a good mood xD.
Legendary Fisherman is ghetto WATER. Like, back when
WATER was one of the most oddball decks you could
play and not a competitive, Tier 1.5 force,
Legendary Fisherman was there. The trouble is that
we have much better things to use than this. It's a
Mr. McBadTopdeck seeing his wife, HorridStatsina,
cheating on him and making love to John
StupidEffectson. It can't be attacked. SURPRISE
SURPRISE, neither can Guardian Kay'est. Oh, and
guess what else isn't affected by Spell cards, and
is a far better card to play? Guardian Kay'est! Zomg,
that one came out of nowhere!
"But Cion Filp, it can be used in-" I know it can.
But that deck won't win tournaments. :)
Trouble is that we have more and more focus on
monster removal in the form of monsters or traps,
neither of which this fellow protects himself
On the upside, A Legendary Ocean makes this LV4. But
hey, it makes Daedalus LV6, and that's much more
eventful than this.
Don't use him outside of a deck where his presence
is ABSOLUTELY CRUCIAL to something or someone. Wait,
he's useless outside of his own deck. That means I
don't have to give him a rating.
Today's card is The Legendary Fisherman, a monster
that was once upon a time a good addition to any
TLF has really got some oddball stats; 1850 for a
Level 5 monster is really pushing the envelope for
usability. It is of course dropped down to Level 4
when A Legendary Ocean is active, making its stats
more attractive. But then you must consider the Giga
Gagagigos and Terrorking Salmons you could be
summoning instead, which seem much more beneficial.
And then for some reason it's a Warrior, which,
given its Attribute and effect, will probably never
come into play.
Whilst Umi (IE. ALO) is on the field, TLF isn't
affected by Spell Cards. Now besides the dependency
on a Field Spell Card (which can be easily
destroyed), this IS a good effect; immunity to
Snatch Steal, Smashing Ground, Lightning Vortex,
Swords of Revealing light, and so many others is an
invaluable effect. With this privilege though comes
a loss of power increases from Umi, so as opposed to
a Spell resistant 2050 ATK monster, you're stuck
with a less effective Spell resistant 1850 ATK
monster. On the whole, it's an ignorable
consequence, that is until you delve into the odd
ruling on TLF's second effect.
Also whilst Umi is active, TLF can't be attacked by
an opponent's monster.
Now, this would be a good effect if TLF followed the
same rules that come into play when two Solar Flare
Dragons, Marauding Captains, Soul-Absorbing Bone
Towers, and so ons are on the field (which prevents
your opponent from attacking). But since it doesn't,
when an attack protected TLF is your only monster,
your opponent can attack you directly. Now while it
is a helpful effect to keep TLF alive, it does you
zero good when you consider the prospect of all the
monsters TLF can't destroy in battle (1850+ ATK/DEF)
attacking you directly.
Overall, TLF is not a good monster in today's WATER
Decks. Unless you're using Traps and monster effects
to increase its strength/protect it, you'll be much
better off finding superior Level 5 WATER monsters.
Advanced (WATER Deck): 2.5/5. You can't ignore Spell
resistance, nor can you ignore the gift you give
Traditional (WATER Deck): 3/5. Immunity to Raigeki
and Dark Hole? Yes please.
Overall (WATER Deck): 2.75/5.
Art: 2/5. Meh. At least that marshmallow looks