When this card is Normal Summoned, Flip Summoned, or
Special Summoned, return all Set cards on the field
to their owner’s respective hands.
Type - Fiend/Effect
Card Number - DR1-EN052
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 08.10.05
Byser Shock is an interesting monster. He may seem
terrible, being Level 5 and only having 800 ATK, but
there are creative ways to use him effectively.
He’s a Fiend, meaning he works well in Dark
Necrofear Decks; he’s also summonable via Mystic
Tomato (Tomato, incidentally, can summon Newdoria
and Dark Jeroid, both also great in Necrofear
When you summon him, you return all Set cards on the
field to their owners’ hands. That means both
monsters and S/T. Tribute something for Byser Shock
when your opponent has nothing but a field full of
face-down DEF monsters and they’ll all be bounced
back to his hand. From there, feel free to Morph
Byser Shock into a much stronger Dark Balter the
There are definite drawbacks to Byser Shock, of
course, but used correctly, he can be a surprisingly
rentsy force to deal with.
Now we get to an actually UNDERRATED tribute
I tend not to think of Byser Shock as a Tribute
monster -- I think of it more like a Tomato-able
There are so many different uses for Byser Shock --
if your opponent had to pay to put cards into play
(e.g. Chain Energy) and can't use them right away
(maybe due to Anti-Spell Fragrance?) you could put
your opponent in quite the pickle. If nothing else,
it serves as a searchable 5-star you can use as
Metamorphosis Balter food and follow up the bounce
with spell negation the next turn.
It's still not that great, and I've neither played
it or had it played against me, so I don't know
enough about it to say much more, and will let the
rest of our CotD team do that.
Byser Shock COTD
Back in the day, I made a deck based around Mystic
Tomato, Byser Shock, and Metamorphosis. It was sexy.
Getting Balter that fast and often was nice, and
still can be. Especially with Royal Decree so much
easier to get nowadays...
Outside of that, Byser Shock really isn't that
...Yeah, that pretty much sums it up.
Rating: 2/5. It's still sexy, in a mechanical kinda
way. Or something ionno.
Today's card is Byser Shock, the most extreme
bounceage currently available.
To be blunt, BS is what it is: BS. In other words,
it in NOT a good monster.
In fact, it's the fourth weakest Tribute Monster
that doesn't have "?" ATK or 2500+ DEF. So this
basically means that if you're Tribute Summoning BS
to attack with, you are a fool! Not only are you
most likely Tributing a monster considerably
stronger than BS, but also you could much more
easily have used Mystic Tomato to summon this
pathetic attempt at a useable monster! Fool fool
fool fool fool!
The effect, while interesting, is something that
could have been considerably better in order to
makeup for BS's poor stats: When BS is summoned, all
Set cards on the field are returned to the owner's
hand. There really isn't anything wrong with the
effect; it does after all get rid of all the
threatening monsters you've turned face-down via
Tsukuyomi and Book of Moon and all those Spells and
Traps you're afraid may turn the tide in your
opponent's favor. In fact, it's a right good effect
if you look at it from that angle.
The problem however is that the cards don't stay
gone. Had the designers had BS's best interests in
mind, they'd have allowed BS to send all Set cards
to the Graveyard. But since that isn't the case, the
opponent will just re-Set and/or re-summon their
cards whenever they get the chance. There's also the
glaring issue of cards with less specific "targets";
Giant Trunade and Guardian Sphinx don't favor
face-downs, and instead clear the field of either
all S/Ts or all the opponent's monsters.
In the end, BS is just another monster that could
have been great. But terrible stats and too much
competition really cause it to drop to the bottom of
Advanced: 1.5/5. You may at the very least be
allowing yourself some free direct attacks…
Traditional: 1/5. Too many chainable Traps to be
Art: 2/5. Looks like something from some "R" rated
Today's review is of Byser Shock, a card which
deserves about as much attention as the latest
reality television show on FOX. Guess how much that
Well, it's a level 5 monster that can be summoned
via Mystic Tomato and Last Will. That's not
terrible. It also returns set cards on the field,
which is sub-par. Oh, and it has the amazingly bad
stats of 800 ATK and a DEF that's just as bad. Wow.
This card sucks.
You can't even say morphing this thing is a good
combo, since there are better morph targets, such as
Airknight and Cyber Dragon. Aside from that,
morphing for a Balter can actually be deemed a bad
play half of the time these days, in an environment
where Balter can be pummeled by a Tsukuyomi. Well,
it can also be screwed over by cards such as Book of
Moon, Snatch Steal, Enemy Controller, etc.
If you're looking for a tribute monster with crappy
stats to use, look at Criosphinx or UFOroid, and
UFOroid is a complete stretch since it's barely
above the line of unplayable. At least Criosphinx
has a deck strategy that can be built around it
Tribute Monster Week progresses, we come to Byser
Shock. Well, Byser Shock is incredibly weak for a
Level 5 having only 800 attack points. His defense
is only 600 so he won't last long, in either mode.
To the best of my knowledge, this card is in Marik's
anime deck, even though we never saw it. When, Byser
is normal, flip, OR special summoned, return all set
cards on the field to the owner's hands.
The effect is good, not great, but good. However,
there are SEVERAL things hurting Byser Shock. He
requires a tribute, for one and is not strong at
all. Secondly, you only get a delay. The cards are
RETURNED to the hands, not even destroyed. I suppose
on a positive note, he can be summoned via Mystic
He is a Fiend though so I suppose you could use him
as Necrofear food if you really needed to. Someone
thinks this card is good though, it's an Ultra in
PGD and in DR1.
Traditional Fiend: 2.9/5
Advanced Fiend: 3.4/5
The card isn't bad, just one of many that fell just
short of playability.
Art: 4.0/5 I really like it for some reason.
You stay classy, Planet Earth :)
When this card is Normal Summoned, Flip Summoned, or
Special Summoned, return all Set cards on the field
to their owner's respective hands.
What's up readers! I convinced Pojo to let me do
CoTD's now, so now I have a combo thing going ;D. To
start off my CoTD career, we have Byser Shock,
which, unlike the first 2 cards this week, this
thing actually has some stuff going for it!
Well, looking at his stats of 800/600, that right
there seems like enough to deem it unplayable in any
type of deck. Heck, this thing suck even in a Byser
Shock deck right? Wrong =/. Look closer, Its Dark,
which, dare I say, is chaos food. It has the best
level for a tribute monster, IMO, 5. It has
absolutely sick art, and it's effect can come in
IMO, this thing can only work in one type of deck. A
last will deck. Before you say anything, this deck
is actually very good. A close team mate of mine
made a deck around Last Will, it had the following
Cannon Soldier x2
Byser Shock x2
Don Zaloog x1/2
Injection Fairy Lily
And a bunch of other 1500v monsters. It worked
pretty good, there were times I would have out a
tribe and 1 f/d m/t. He could Dust, next turn, flip
Mystic Tomato, play 2 Last Wills, and it would
basically be game over, he rams the Tomato into
Tribe, brings out IFL, and 2 dons. From there he
hits my tribe, and -2 or me =/. The deck runs 3
Goats, and 3 Morphs, along with some BoM's. The
morphs comment the Byser's. You can play last will,
tribute your f/d Sangan (Best case, of course ;P),
search out a byser to return everything, maybe Morph
the byser into Reaper on the Nightmare? It is a VERY
fun deck to play with, and even against. I would
highly suggest trying something like that out.
Well folks, other then that, this card, like The
Fiend Megacyber, and Great Dezard, is next to
Traditional: 1/5 Are you kidding me?
Advanced (Last Will type deck) 3.5/5 Very solid
Art: 4/5, I dunno, I love it ;).
certainly is… interesting. Being Level 5 means
that you can use Metamorphosis on it to
summon some nice Monsters, like Dark Balter
the Terrible. Since it is a Dark Monster,
it can function as Chaos food, and as a
Fiend it can be used for Dark
Necrofear’s Summoning requirements. Of
course, on their own, none of these qualities
justify using a Monster, but must still be
considered. In this case, if you are
specifically searching for a Level 5 Dark/Fiend
that isn’t a Fusion, your options are rather
limited: only eight others exist, and three of
those are Normal Monsters with ATK scores of no
more than 2000, and DEF scores of no more than
1300. Of course, Byser Shock has far
weaker stats then those: a mere 800 ATK and 600
So why bother with it? It does have a fairly
nice effect: when it is Normal Summoned, Special
Summoned, or Flip Summoned (which I believe
covers all ways to actually “Summon” a Monster),
it returns all Set cards to their owner’s hand.
That isn’t very good on its own, now is it?
Fortunately, Byser Shock has options.
Its low stats allow for it to be Special
Summoned from the deck via Last Will and
Mystic Tomato. Why does that matter? If
this card is Special Summoned in the damage
step, like it would be if you brought it out
with MysticTomato, your
opponent’s can’t activate most cards at that
time. More over, you can chain the
oh-so-popular Book of Moon to an
opponent’s attack or your own act of suiciding a
Tomato should your opponent have more
than one face-up Monster in play. You then
bring out Byser Shock and bounce that
Monster back to hand. Granted, you’re not
likely to catch an opponent’s Black Luster
Soldier – Envoy of the Beginning this way
unless you have multiple Monsters out so that it
removed something else, but you are likely to
catch at least a few good cards (Jinzo
revived via Call of the Haunted will
often be accompanied by a beatstick). Also,
when it comes to Monsters, bounce it very nice:
sure, you can just re-Set Spells or Traps, but
Setting a Monster is usually a once-per-turn
affair unless it’s also a Special Summon.
There is more: combine this with even “random”
hand destruction, and you can really hurt an
opponent. After all, your stuff, if hit, was
also just “bounced”, but if you play your cards
right, your opponent won’t get the same chance
you did. Obvious combos are Card
Destruction and Delinquent Duo, but
they can only be used on your own turn. Trap
Dustshoot though is a Trap (d’uh) that isn’t
too bad on its own, at least early game, and
that’s when it’s likely to be on its own.
Later, you should try to use it with ByserShock. Also, you can always Book of
Moon it in your own Standby Phase after
getting it out via Mystic Tomato on your
last turn, then Flip it yourself to clear the
field of their set Spell/Traps and maybe a
Monster if you are lucky. After which, you can
either Morph or Tribute Byser Shock
for a more useful Monster and go on the
offensive. In a Chaos or Necrofear
deck, you’re also more apt to get even more
Special Summons. It likely you’ll be able to
get at least one, and possible you could come
close to filling your field for a blitz… a nice
notion since you just cleared any Traps they had
set. I mean, Normal Summon a Giant Orc,
Morph the Byser Shock into a
Dark Balter, then remove Byser and
two other Fiends to Special Summon Dark
Now, all these combos are very “sensitive” and
unlikely to work frequently, even if you max out
on all cards used. The thing is that isn’t how
you should run ByserShock. This
is a TecH card, I think. If you are running
Mystic Tomato already, you can probably make
good use of a single Byser Shock. As
stated, it can work with Chaos Monsters,
and more importantly (in this specific case)
with Dark Necrofear.
1.5/5-The nature of the game means you probably
won’t be hitting much.
3.25/5-I need to break down this score a bit
more. First, I am talking a single copy for
Dark Necrofear decks, or multiples for a
kooky “Bounce deck” built around it (which
wouldn’t be too good) and also it isn’t that bad
as a single TecH copy for Chaos decks
that a) run Mystic Tomato and
Metamorphosis – reasonably common – and b)
can make room for it – much less common. All of
these factors got it to that level, so
individually it doesn’t score so well (maybe a
2/5 for Cookie-Cutter Chaos).
2/5-Final blow field clearer. Not understanding
what I mean? You have multiple beatsticks in
play. Your opponent keeps setting Monsters to
block your attacks, and may even have a few set
S/Ts. Summon Byser Shock to “safely” go
for the kill. Very useful to an uncommon
scenario, hence the score.
Thank the unmentioned deity of your choice, we get a
Byser Shock really isn’t that great. On the upside,
he clears the field. On the downside, he’s
incredibly weak. You can reuse him with Tsukuyomi,
sure, but what else? On the upside, just pull out a
Robbin’ Goblin and you can punish your opponent a
lot. Oh hell, I did not just say that.
Searchability by Tomato is IMPORTANT. Pay attention
to that little bit of trivia.
While he has uses, none are really good enough to
merit me talking about them.
2/5 Traditional (You are actually likely to be
playing Tomatoes in this format)
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