You can only activate this card when there is a
face-up "Dark Magician" on your side of the field.
Destroy all Spell and Trap Cards on your opponent's
side of the field.
Type - Spell
Card Number - AST-095
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 07.21.05
Dark Magic Attack
Harpie’s Feather Duster when you have Dark Magician
on the field. Very simple, no?
Awesome if you’re going for that final blow with
your Dark Magician, a terrible topdeck; a staple in
DM Decks, worthless anywhere else.
Traditional – CCCC: 1/5
Traditional – Dark Magician: 4.5/5
Advanced – CCWC: 1/5
Advanced – Dark Magician: 5/5
OVERALL RATING: 2.9/5
would like to apologize for this week's choices.
Dark Magic Attack is actually about as situational
as Knight's Title. But you get a MUCH better payoff.
I mean, Harpies Feather Duster is banned. Yet, ZOMG,
here it is.
Not surprisingly, however, I would rather use Fuh
Rin Ka Zan than this. Shazam.
No rating. If you have room in your Dark Magician,
use it (well, try it out, anyway =\). If you don't,
you don't really need to make room. While this card
does have a valuable effect, it will usually hit
three cards maximum, and if you're using it when
they have three cards on the field, chances are they
wouldn't have let you keep Dark Magician out. And
they're just going to be all "chain MST/Goat/Book of
Moon/Ring/Call on Sangan or Jinzo/Waboku/Return from
a Different Dimension zomg".
Dark Magic Attack
Today’s card is a Spell reminiscent of a card lost
to Advanced long ago.
It’s Dark Magic Attack.
If you have a Dark Magcian on your side of the
field, DMA can be activated.
Once activated, all Spells and Traps on the
opponent’s side of the field are destroyed. Those
who have ever lived in a time in which Harpie’s
Feather Duster should see the uses this card
possesses. Clearing the opponent’s field of the
foundation of a Deck is a crippling effect, and in
the short run allows you to attack the opponent
without the worry of Mirror Forces and summon
monsters without the nagging suspicion of Torrential
Tributes or BTHs.
The only real problem with DMA is its activation
requirement. At most you’ll use two Dark Magicians
in a Deck, and at the same time use no more than 2
DMA to work alongside the aforementioned master of
wizards. Probability does not favor the chances that
exist in having these two cards at the same time
more than once or twice in a full moon, and that
favoritism decreases again when the necessity of
summoning one of the two cards to the field.
This does not mean that DMA is a card incapable of
ever being used. In fact if you’re fortunate you may
be able to use it once or twice every match.
What it does mean though is that you shouldn’t
abandon the likes of MST and Heavy Strom for the
sake of a pure Dark Magician Deck, which it is
unlikely you’d do anyway. All in all, DMA is an
excellent example of what can be done to give themed
Deck a fighting chance, and not just strengthen
Decks everywhere as a whole.
Advanced (DM Deck): 4/5. Make sure Dark Magcian
isn’t difficult to summon.
Traditional (DM Deck): 3/5. I’d probably stick with
HFD, but that’s just my conformist nature.
Overall (DM Deck): 5/5.
Art: 5/5. It’s Name That Monster Time! I see Dark
Magcian (how surprising)
Dark Magician support week progresses, we come to a
card that REALLY only has a use in the Dark Magician
Dark Magic Attack, while cleverly named, is a great
card for the Dark Magician deck, namely in Advanced.
With Harpie's Feather Duster being banned, and
spell/trap destruction at an all time low, this can
be quite a welcome addition.
Sorry to be so short today, but there isn't really
all that much to say about a HFD card that needs DM
on the field to be used.
Traditional Dark Magician: 2.5/5 Another option, but
not necessarily needed.
Advanced Dark Magicain: 4.5/5 A very welcome helper
in the environment.
Art: 5.0/5 Awesome Holo foil art as is Inferno Fire
BLast and Burst Stream of Destruction!
You stay classy, Planet Earth :)
Dark Magic Attack
I'm not going to repeat everything I said
Tuesday...but I'll summarize it:
Great effect, horrible activation cost. Harpie's
Feather Duster = good; requiring a 2-trib to use a
version of it = bad. This should have been made a
little more powerful -- like...any 2 spellcasters,
or any spellcasters whose levels total 7 or
higher...so 2 Skilled DMs would be enough to trigger
But until then...
1.5/5 (You do need to play one of these if you're
playing a DM deck..)
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