"Barrel Dragon + "Blowback Dragon". Toss a coin 3
times. Destroy a number of Monsters on the field
equal to the number of Heads. This effect can only
be used once per turn, during your Main Phase.
Type - Fusion Monster
Card Number - FET-EN035
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 03.25.05
Gatling Dragon is the daughter of the mommy Blowback
Dragon and the daddy Barrel Dragon. The two of them
were both excellent cards upon release. Barrel
Dragon was the only 2-trib worth playing back in the
day. Blowback Dragon was a great DARK monster upon
release that had built in free m/m/t destruction.
One was the pioneer of the 2-trib, and another had a
name that made pre-pubescent teen males chuckle at
an innuendo that is about as funny as a dead baby.
So, for the average immature teenager, very funny.
But I digress, I sound like a freaking old person.
Gatling Dragon is one of 4 cards in the game that
has an effect involving flipping of 3 coins. 3 are
Machines with the word "Dragon"
in their name (go figure). Two are from Ancient
Sanctuary, two have 1200 DEF, and two have 2600 ATK.
4 are free to activate as far as effects go, and 2
have no downside whatsoever. Interesting trivia?
Not really. But Gatling Dragon does have a downside
in that he can destroy your monsters. Instead of
giving you that pointless sentence and let you
figure things out on your own, I will give you
numbers and give you a much better guide to using
him than others can give you.
Well, not really, considering how dead my brain is
right now for various reasons.
Anyway, here are the possible outcomes for 3 coin
So, let's do some quick analysis of the numbers.
Numbers mean nothing without analysis, kiddos! If
they have 3 or more monsters, you cannot be hurt at
all by the effect. The worst that will happen is
that you will toss it thrice and get tails once for
each toss, wasting both of
your time. Two monsters, and it gets tricky. You
have a 1 in 8, or
12.5% chance of destroying one of your own monsters
on the field.
Ouch. If they have only one monster on the field,
you risk a 50% chance of destroying some of your
monsters. More specifically, 37.5% chance of
destroying 1 of your monsters and 12.5% chance of
destroying two of your monsters. If they have 0
monsters, and you activate the effect, you must be
VERY far ahead of your opponent or VERY arrogant.
5/5 based on the premise that it is a Fusion
monster. 6/5 for being the first Morphable LV8
A lot of people tend to say this shouldn't be an
Ultra. I disagree on the sole fact that this is the
first 8-star fusion that's open to Metamorphosis.
This thing should be in your Fusion Deck for the
sole purpose of morphing an opponent's stolen Black
Luster Soldier after attacking twice or removing
something from the game with it.
Its effect is powerful but unwieldy; you MUST
destroy a number of monsters equal to the number of
heads. If they have one monster, you have two, and
you get 3 heads -- oops! Having said that, you
should only use the effect if your opponent has at
least two monsters out, you're REALLY scared of that
face-down, or you can manipulate your coin flips
somehow (e.g. you know how to flip your coin to get
it to come up how you want.)
2600 isn't too bad -- only a small detriment from
the BLS that probably got morphed for it. It's a
pretty good anti-swarm card -- if they have so many
monsters out that BLS won't get rid of them all,
this guy might finish the job.
Just like King Dragun, he causes no detriment to you
by having him in your Fusions, but as for
playability, I give him a 4.5/5 for being the first
What’s this? A Morphable Level 8
Fusion? Why yes, I believe it is! Gatling Dragon
is an exceptional monster, a Fusion of the
much-beloved Blowback Dragon and less-beloved Barrel
Dragon. It boasts 2600 ATK, not bad at all, and
it’s LEVEL 8, meaning you can FINALLY use
Metamorphosis on your BLS-EotB (for some reason) or
that Lava Golem your opponent gave you to summon
His effect is pretty risky, sure, but
if you’re scared of losing Gatling Dragon you can
simply opt not to activate his effect. Toss 3
coins. Kill monsters equal to the number of heads.
Does your opponent have three monsters on the
field? Activate the effect. Kill none, one, two or
three – see if luck’s with you.
The downside, of course, is that if
you flip three heads and your opponent doesn’t
have three monsters, you’ll have to kill some of
your own. Meh. Gatling Dragon is still very, very
Traditional – CCCC: 5/5
Traditional – Dragon: 5/5
Advanced – CCWC: 5/5
Advanced – Fusion: 5/5
OVERALL RATING: 5/5, I guess, but
remember, it’s a Fusion, which really throws off the
whole system. How rentsy.
Our final card for FET Week is Gatling Dragon, a
Fusion of two old favorites.
Like all Fusion Monsters Gatling’s stats aren’t of
great significance, but I mention them anyway. With
2600 ATK, Gatling gains the upper hand when battling
most widely used monsters. It’s also a Machine,
allowing you to use Limiter Removal on it to
increase its ATK to great heights.
In different time periods the two monsters that
makeup Gatling were/are gods. Barrel Dragon was for
a while the only Level 7 monster worth using, and
Blowback Dragon is a monster that could easily be a
Side Deck filler.
Put the two together and you get the beast that is
Gatling Dragon. However before you can do that
you’ll need to Fusion Summon the two through
Polymerization, an ugly fact. So, blah blah blah,
The Dark - Hex-Sealed Fusion, blah blah blah. Of
course using Metamorphosis on a Level 8 monster
would be much easier, so disregard what I just said.
Gatling’s effect has a not so eerie resemblance to
the two monster that it consists of. Once per turn
during one of your Main Phases you can flip a coin 3
times. For each heads you get you must destroy 1
monster on the field. Note that using the effect is
optional, but destroying a monster is not. So if you
get more heads then your opponent has monsters,
You need to destroy your own monsters. Of course
you’d never use the effect unless your opponent had
a creature on the field, and it would probably be
wise if you waited until they had 2 monsters before
using Gatling’s effect.
But that’s up to you; if you’re good with a coin
toss *coughcheatercough*, then you may want to be
using Gatling’s effect every turn. All in all, I
think I’d prefer sticking with Blowback Dragon. Not
only is it more reliable but you also don’t need to
find some special way of summoning it. But that’s my
7 ˝ cents, and I’m out of time. See you all next
Advanced: 3.5/5. As I already said, I think I’d
stick with Blowback Dragon.
Traditional: 3.5/5. Echo!
Art: 2/5. It looks like something Homer Simpson
would make that says, “Kill me daddy.”
Fusion: Barrel Dragon + Blowback Dragon
Effect: Toss a coin 3 times. Destroy a number of
monsters on the field equal to the number of heads.
This effect can only be used once per turn, during
your main phase.
I absolutely love this card. He isn't anywhere near
as specific as Barrel Dragon with the effect, yet he
is just as strong. Even being a Fusion, I'd take this
guy over the original Barrel Dragon.
Just think, this guy could be a Raigeki for you
EVERY turn. Your opponent has 1, 2, or even 3
monsters and you have Gatling Dragon. You could get
THREE heads completely clearing their field.
Then, you can repeat every single turn. Just as long
as you get 1 Heads every time, you'll be
continuously clearing their field. That means after
four direct attacks from this guy, you win, pretty
Gatling Dragon is unique too in the fact that the
monsters destroyed can come from your side of the
field. For whatever reason, you may want to do that.
However, unless your opponent has two or more
monsters on the field, you may not want to use the
Suppose they have 2 monsters, and you have Gatling
Dragon and you flip 3 heads.
That destroys there monsters AND yours too.