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Pojo's Yu-Gi-Oh Card of the Day

Super Rejuvenation

Type - Magic Card
Card Number - LOD-047

Card Ratings
Traditional: 1.40
Advanced: 2.50

Ratings are based on a 1 to 5 scale 1 being the worst.
3 is average. 5 is the highest rating.


Date Reviewed - 05.09.05

 

Coin Flip
Super Rejuvenation is a nifty quickplay Magic from LOD. Let's check it out.

Well now, we have two things we have to look at for this card.

First off, at the most it reduces advantage loss due to discarding or tributing Dragons for a cost to 1 card. Let's say you tribute or discard 3 Dragons… Activate this, and then you draw three cards during the End Phase. Then you have only lost this card.

Second off, when you play multiples of this card, that flips around. If you discard/Tribute 1 Dragon and activate this, then activate another card, you draw 2; one for each copy of this card. If you Tributed/discarded 2, then you draw 4, breaking even for the number of cards played and gained (2 Tributed/discarded and 2 copies of this card played to draw 4). If you Tribute/discard 3, then you're drawing 6 for a cost of 5, Tribute/discard 4, you're drawing 8 for a cost of 6, and so on. This could be really good drawing if you fetch all three and kill 3 Dragons as a cost or something. I mean, it's really not that difficult – Summon Manju, pulling out half of the Paladin of White Dragon dealie, tribute a Luster Dragon, Tribute the Paladin for a BEWD, and then play Metamorphosis or something, or Mystik Wok or whatever pleases you… Then activate two of these.

This card COULD be good… I mean, we have the multiple copies thing going for it… But really, how many Dragons can you tribute in one turn?

Of the 63 Dragon monsters in the game…

*35 are level 5 or higher
*2 are completely useless Toon monsters
*6 are Fusions, and 4 of those six are non-effect fusions
*6 belong to a LV family of some sort
*27 are normal monsters, and of those, only four are of any significance (being Luster Dragon, Dragon Dwelling in the Cave, BEWD and REBD)
*1 is impossible to play at all
*1 is banned in Advanced format and restricted to one per deck besides
*2 on the list are restricted to one per deck
*1 is a Spirit

I checked through the list and found these good, playable dragons (stretching on a few of them):

Chaos Emperor Dragon (playable in one format, anyway)
Different Dimension Dragon
Element Dragon
Horus LV6
LV8
Kaiser Glider
Masked Dragon
Mirage Dragon
Paladin of White Dragon (only in BEWD decks, however – useless ritual monster besides)
Dragon Dwelling in the Cave
Spear Dragon
Twin-Headed Behemoth

So yeah. With Paladin, you're going to want a Manju or three in the deck… Not good.

Since not all of these could fit in the same deck together and fit WELL, the card itself becomes situational.

In a pure dragon deck, you still risk bad topdecks if you include this and cards to use it with.

Even DNA Surgery + Scapegoat + Cannon Soldier isn't worth it because we still have no way to search out the necessary non-monster cards.

Bottom line is that it should stay in your commons pile.

Traditional: 1.6/5 (You have to have a card in your hand and have discarded/Tributed dragons as a cost? No.)
Advanced: 2.1/5
Tranorix Super Rejuvenation

Today’s card is Super Rejuvenation, an oft-overlooked common from Legacy of Darkness. Being a Quickplay Spell, it can be activated more or less whenever you want (just not the Damage Step). Its effect is interesting, to say the least.

Play this, and then during the End Phase, you get to draw a card for however many Dragons you discarded or tributed during that turn. So if you play this, then sacrifice your two Troop Dragons to summon Serpent Night Dragon, you’d get to draw two cards during your End Phase.

If you’re playing Spirit Ryu and you discard a Dragon for its effect, you get to draw a card during the End Phase.

Sure, this card is useless outside of a Dragon Deck; and sure, even in a Dragon Deck, it’ll be a dead draw sometimes. But it’s certainly a nice card at least to consider, because getting back lost card advantage is never something to pass over completely.

Traditional – CCCC: 1.5/5
Traditional – Dragon: 3/5
Advanced – CCWC: 1.5/5
Advanced – Dragon: 3.5/5
OVERALL RATING: 2.4/5
Dark Paladin Monday

Super Rejuvenation
Quickplay Spell

During the End Phase of the turn in which this card is activated, draw 1 card for each Dragon-type monster discarded and/or offered as a Tribute during this turn.

Well, welcome to a week with a theme, believe it or not. The theme this week is, if I'm not mistaken, "Hey, that card MAY be good..." So, we will indeed see if these cards are any good.

Obviously, this card is best used in a Dragon deck since Dragons are specifically required in the effect of the card. Just off the top of my head some cards this would work with would include:

Spirit Ryu
A Wingbeat of Giant Dragon (I guess)
Magic Jammer
Lightning Vortex
tributing for a Dragon (assuming the monsters you have to tribute ARE Dragons)

Just to name a couple. I suppose in a Dragon deck, you could use this for fun if you really really needed a little extra draw power. I just don't really seeing it giving you and kind of a real edge.

Ratings:

Traditional: 1.5/5
Traditional Dragon Deck: 2.0
Advanced: 2.0/5
Advanced Dragon Deck: 2.5/5

Overall Rating: 3.0/5

Art: 2.0/5 Not very impressive

Only 10 Days Until Star Wars Episode III

You stay classy, Planet Earth :)
EMod
Monday:
Super Rejuvenation
 
This thing has hardly seen any play -- and this could be the card to give dragon decks that competitive kick they really need.
 
Basically, if you're playing an entire deck based on strong dragons (Spear, Luster, Masked, and maybe the Armed line) then you'll get some use out of this -- you need to be drawing TWO cards for this thing's effect for it to be worth it -- if you're giving up 1 card just to draw 1 card it's not really helping you outside of deck cycling.
 
I've never used the card in my life before (remember, I only netdeck tier 1 stuff usually), but I do know from reading a couple of the old Metagame challenges that this combos extremely well with Card Destruction, could prove useful against Delinquent Duo, and might actually make it worthwhile to tribute two dragons for a high-end monster since you'd be drawing 2 cards.
 
I still don't see Dragon decks becoming Tier 1 ANYTIME soon, but I do see those running dragon decks needing to run Card Destruction as well as this.
 
Traditional:  1/5
Advanced:  3/5
Snapper Super Rejuvenation

Welcome to Worthy Week! This week we’ll be reviewing cards that could prove useful in the right Deck. Today’s card is Super Rejuvenation, a Spell that can assist in mass drawing.

During the End Phase of the turn SR is activated you can draw 1 card for each Dragon-Type monster you discarded or Tributed during that turn. Now one thing that should be blatantly obvious is that SR requires Dragons to function. The problem with this requirement is that there are VERY few good Dragons. In fact, I can list all the good Dragons with only THREE commas:
the Armed Dragon, the Horus Dragons, Spear Dragon, and Twin-Headed Behemoth.
There are of course other Dragons, but they are best reserved for casual means. So anyway, there’s 6 Dragons you may want to use, which dramatically inhibits your discard and Tribute options for SR…

Combo time. Cannon Soldier, Scapegoat, DNA Surgery, and SR (duh) will be needed. So you’ve got Cannon Soldier on the field from a previous turn, and a Set Scapegoat, SR, and DNA Surgery. Activate Scapegoat, chain SR, and then chain DNA Surgery. Do you see where I’m going with this? All you need to do is a) hope the opponent doesn’t stop one of these 4 cards and b) Tribute your 4 Dragon-Type Scapegoats with Cannon Soldier to do 2000 points of damage to the opponent AND draw 4 cards at the end of the turn.

Despite the above combo and the extreme benefits it comes with, SR is not a card I’d recommend, even in a Dragon Deck. The reason for this is the lack of good Dragons, as well as instances in which you’d be able to massively take advantage of the effect. So for the time being, keep SR casual.

Advanced (Dragon Deck): 2.5/5. If you manage to have the right cards at the right time, you could be drawing 2-3 cards.
Traditional (Dragon Deck): 2.5/5. See Advanced.
Overall (Dragon Deck): 2.5/5.
Art: 3/5. It’s Name That Monster Time! I see a regenerating Cave Dragon.

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