opponent’s Standby Phase, you can randomly select 1
card in your opponent’s hand and look at it at the
cost of 500 Life Points.
Type - Magic
Card Number - PSV - 038
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 09.28.05
I’ll be blunt: Inspection is a terrible, terrible
card. It’s a Continuous Spell, and it lets you look
at one card in your opponent’s hand (randomly), at
the cost of 500 Life Points. You can keep using this
You can, incidentally, only use this during your
opponent’s Standby Phase, making it even less
useful. Seeing your opponent’s ENTIRE hand is
debatably a good effect; it lets you make better use
of cards like D.D. Designator and Mind Crush. But
only seeing one? RANDOMLY? There is absolutely no
reason to run Inspection.
Unless you’re running Last Turn. In a Last Turn
Deck, Inspection is almost a staple (it’s a
replacement for/addition to Wall of Revealing Light,
if you look at it that way). I’m sure you can all
figure out why.
Last Turn Deck: 5/5
There's only one acceptable place to play this card,
and that's Last Turn.
Because you're allowed to activate this card's
effect multiple times during the same Standby phase,
this gives you a quick way to drop your own LP for
Last Turn's requirement, as well as pretty much
getting to see your opponent's entire hand so you'd
know if they have a way to stop you from pulling it
For any other reason where you want to see your
opponent's setup, just use Mind Haxorz. 500 LP and
you see their whole hand and their sets.
3.5/5 in Last Turn
1/5 all else
Inspection is good in Last Turn decks and bad
everywhere else. Go figure?
5/5 Last Turn
1/5 Everywhere else
Today's card is Inspection, a Spell that can cause
your Life Points to plummet to the triple digits in
a single turn if you so desire.
During the opponent's Standby Phase, Inspection
allows you to pay 500 Life Points in order to look
at one card in the opponent's hand. So, this is a
prime example of that one-sentence effect that I
mentioned earlier in the week. Because of its lone
sentence, Inspection requires little thought when
devising uses. In fact, it requires so little
thought that you probably knew its uses before you
even read this review! (Assuming you read this
Inspection's uses are as follows: 1) use it to make
D. D. Designator and Mind Crush extremely easy to
use and 2) use it to make cards like Frozen Soul,
Last Turn, Megamorph, and Self-Destruct Button
easier to activate (since Inspection can be used
multiple times in the same Standby Phase).
Overall, Inspection shines brightest as a second
Wall of Revealing Light for Last Turn Decks. In
other Decks, you'd be better off avoiding it, unless
of course you're paranoid about what the opponent's
plannings, in which case you might decide to Main
Deck it, you paranoid person you.
Advanced (LT Deck): 4.5/5. Since it can only be used
during the Standby Phase, it may end up being used
Traditional (LT Deck): 4/5. See Advanced.
Overall (LT Deck): 4.25/5.
Art: 1.5/5. That guy isn't looking for anything; he
just wants an excuse to be in the same room as the
lady that's only wearing a towel. The pervert.
our let's keep Dark Paladin in the dark about the
theme week progresses, we come to a very nifty magic
card named Inspection.
As its name implies, once per turn, you may pay 500
lifepoints to see a random card in your opponents
hand. This card may be worthy of a side-deck spot,
just because your opponent won't expect it...ever.
However, one big downside is that you could see the
same card again...and again...and again, etc...
You stay classy, Planet Earth :)
Continuous Magic Card
During your opponent’s Standby Phase, you can
randomly select 1 card in your opponent’s hand and
look at it at the cost of 500 Life Points.
Last Turn’s friend and why not? It lets you look at
their hand at 500 life points a card. You can do it
as much as you want, so you can drain your life down
for Last Turn and win it right there.
But that’s not what we’re going to look at today.
We’re going to focus on the card itself.
Inspection is a card that begs for combos to be
built around it. Cards like Mind Crush and D.D.
Designator will love this card and it basically
let’s you see what opponent draws at a cost of 500
Life Points. It provides an aspect of control that
we rarely see nowadays, as it lets you prepare for
what’s coming. That my friends is nothing to take
However, it’s cost can hurt late game as well as
it’s ability off of the topdeck (and who would want
to topdeck this?). Let’s not forget you only get to
look during the Standby Phase, so card they draw off
of Pot of Greed or Graceful Charity will have to
wait until next turn to be seen, unless they are set
face down or played face up.
Overall, this card is limited in potential, but can
be amazing with the right support (like Last Turn
Trad. Rating: 1.5/5 (Could tell you when the Yata
Lock could be applied while they have a hand)
Adv. Rating: 2.5/5 (More room for more support, so
it’ll naturally get a better score)
Draft Rating: Trash (Don’t even worry about it)
Artwork Rating: ?/5 (I’ve never actually seen the
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