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Pojo's Yu-Gi-Oh Card of the Day

Graceful Charity
Rare

Draw 3 cards from your deck, then discard any 2 cards from your hand.

Type - Spell Card
Card Number - DB2-EN095

Card Ratings
Traditional: 4.32
Advanced: 4.31

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 04.14.06

 

ExMinion OfDarkness
Graceful Charity

If you don't understand why this card is good, you should just quit Yu-Gi-Oh. Seriously. THIS MEANS YOU, local friend of Jeff Yushak, who it took Jeff a year to convince to put Graceful Charity in their deck.

At worst, it's a 0 that cycles your deck and gets you better cards. In Dark World, it's usually 2 free special summons or two additional cards from Browws.

Every form of half-decent drawpower we've got in this game is either limited or banned. This thing was banned, and then unbanned just so we wouldn't get Pot of Greed back. This means you find one and you play it. I don't care what deck you're running.

Just watch out for Gravekeeper's Watcher tech if you're running Dark World!

5/5 all. Again, if you don't run this, you are a huge scrub.
 

Dark Paladin
This review is even easier than Mirror Force. Graceful Charity is even better. Run it and you know you should, except in a few strange weird decks.

Ratings:

5/5 both formats, obviously

Art: 5/5

You stay classy, Planet Earth :)
 

Bob Doily
GC review

If you don’t run this card, that is because you don’t own it. Which is sad. So if you don’t run this card hurry up and buy one before I come over and slap you.

Staple.

Traditional: 4.9/5
Advanced: 4.9/5
 

Ryoga
Graceful Charity:
Stupid in threes. Fun in twos. Currently existing in ones. Alright in zeros.

I think the only card to have ever sat at every single position on the banned list chart, the unbanning of this gives Yu-Gi-Oh back some of the consitency it might have lacked, makes MoF everyone's best friend again, and, on its announcement, caused many thousands of people to simultaneously want to play Dark World.

I like Graceful. It fills the graveyard to let other things (E-Heroes, Dark World, Exodia, Chaos, Frog) work better and faster. It lets us work through our decks and weed out the cards we don't need (Screw you, Brain Control! I'm on 700!). I think unresrictring it won't hurt as badly as people claim. Just hope this doesn't inspire Painful Choice to come back.

Traditional: 5/5
Advanced: 5/5

Share and enjoy,
Ryoga
 

Dark Maltos
Graceful Charity :

Happy good Friday, its Easter soon enough, and I cant wait to get my teeth into that chocolate. Its like a Dentist’s second Christmas !!!At Easter, charity is often given, and this is no exception.

Graceful Charity being released to us again was a move that caused quite a lot of controversy. On one hand, people were really grateful to finally get some decent draw power in, and out of the two options available for returning, Graceful was PROBABLY the better choice, but there are some flaws in this.

As known, Dark world got a major boost from this ban list what with this an the semi limiting of Deck devastation virus. People were afraid that this would be a problem and rightly so.

Another problem that the ban list accidentally created was with the Semi limiting of Magician of Faith, the abuse potential skyrocketed, still, we all know the scores :

Traditional : 5/5
Advanced : 5/5

Art : 4/5
MPS : 5/5
 

Rj
Graceful Charity

Ahh, Graceful charity.

I'm in no mood to do a huge review of this card, but it has so many dimensions to it...I couldn't possibly doing a small review like yesterday.

Graceful Charity is a Normal Spell card from Starter Deck Pegasus. Upon Activation, you draw 3 cards from your Deck, and then discard ANY TWO cards from your hand.

I have 2 Cyber Dragons in my hand, I play Graceful, I draw 3 Chaos Sorcerer, if I wanted to, I could discard the 2 Cyber Dragons for Gracefuls effect. Etc.

Graceful has always been one of my favorite cards, and now I love it more than ever, as without Sinister Serpent and only 1 Night Assailant left, the chances of an easy discard for Gracefuls effect are really low, barring you sack into 2 Goldds or something stupid like that, a skilled player will reap the benefits of Graceful and use it alot better than less skilled players, as the better players can see ahead, know what they'll need in a few turns, or won't need, etc.

Gracefuls discard is a discard, part of its effect, so yes, of course, you can Discard Dark World monsters and get effects (If they have any, as the card IS discarded by YOU.), and Night Assailant, too.

I also love Graceful as its a high utility card for rogue decks, maybe you're running more tributes than normally, things like that, Graceful helps you out if your deck can give you crappy hands more often then you'd like, which is something all too common in Yu-Gi-Oh!, so that's nice.

Over all, YES, graceful charity IS a staple. You WON'T win if you get it before your opponent*, no matter what someone tells you, believe us, the Pojo.Com writers, we actually know what we're saying =].

5/5 All formats. Run it plz.

-RJ

*Of course, I'm a testament to the fact, as I've played [vs] REALLY solid players or amazing players like my team mates, and actually, just a while ago my team mate goes Graceful, discard Frog, goats and Faith, he gets the Double graceful from there, but I eventually come back and win with at least +2. ;/.
 

Tebezu

 

Graceful Charity

This card sucks, if you do not run it then you are one of the smartest Yu-Gi-OH players ever.

Any card that turns itself into 3 and gives you a choice, usable without a drawback and at any point of the game, is obviously a horrid choice.

The fact it helps you run tributes and generates choices makes it dumber.

Honestly Pot of Generosity is a far better card

See Pot of Generosity is a minus 3 that produces no advantage what so ever. Graceful Charity does not provide any hand advantage, it just replaces itself with another card.


-99999999999999999999999999999999999999999999/5

this card is useless!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Otaku

If you think I’ve been oddly quiet this week, you’re half right.  I wasn’t planning on reviewing many cards, but I disagreed with many of the reviewers on them so I ended up submitting them late.  So if you didn’t catch it yet, I should have a review up for every card this week.

 

Graceful Charity is one of those precious draw cards in a game where few exist that don’t have crippling limitations.  Most commonly played cards have the simple cost of… running them.  Drawing 3 of them, even having to discard two from your [newly] expanded hand, is great speed.  Again, making it even less difficult are what cards are commonly played: Monsters can be revived by Call of the Haunted or Premature Burial and Spells that we now have up to two copies of Magician of Faith to retrieve.  Discarding a Trap is a bit disheartening, but they are also the least played card type.  All the discards are made easier by a further aspect: redundancy caused by the high utility of cards.  Simply put, even if I have to chuck a Smashing Ground, a highly useful cards in most situations, I probably have a second Smashing Ground, a Snatch Steal, maybe an Exiled Force, etc still available for later.  Then there are card that discarding can make better, like many Tribute Monsters (to be revived later by Premature Burial) or fodder for things like Chaos Sorcerer, Strike Ninja, and Bazoo the Soul-Eater.

 

Ratings

 

Traditional       : 4.5/5 – Combos well with so many cards.

 

Advanced        : 4.5/5 – Still a great card here too: what it loses in combo potential it makes up for by being the best source of draw power currently legal.

 

Limited            : 5/5 – For pretty much any game, draw power rules in Limited events.

 

Summary

Sadly, there are many things that necessitate this game be so dependant upon lucky draws right now: ridiculously small deck size (especially considering there are no mana, Energy, etc cards), two to three card combos that can win the game or at least reverse control without much thought (especially after the first few turns), and a few more things I don’t have time to get into.  You see, if we had real draw power, those problems would all get worst (though individual topdecks would be less important).  You run Graceful Charity.  It’s hard, but you can still find Pegasus Starter decks if you really look for them, so there’s no reason to not have it.

 


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