An automatic victory can be declared by the player
whose hand contains this card together with the Left
Leg/Right Leg/Left Arm/Right Arm of the Forbidden
Type - Spellcaster/Effect
Card Number - MC1-EN001
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 06.14.06
Exodia the Forbidden One
Welcome to our 1,000th Card of the Day! Through the
best and worst of the game, through highs like the
scaling runs of IOC, to the lows of the altered
Forbidden List of October '05...from times when Axe
of Despair was run in threes, to times where players
cursed when the opponent got out of their -6 with a
Return from the Different Dimension, you've been
there with us through it all. This game's been
around for a long time, and it's important that
those who were playing since LOB remember the good
times that came from that. Thus, we review the card
(well, the deck) that gained so much attention from
our first set -- Exodia the Forbidden One.
Exodia was inherently flawed in this game, for one
big reason; drawpower was so limited. At our best,
we had 2 Sangans, a Witch, and Pot of Greed. By the
time we got Graceful, we lost a Sangan. By the time
we got the triple Emissary of the Afterlife, we lost
Graceful and Witch. Now we don't have PoG (but we do
have Avarice). And let's not forget all those hand
discard cards like Delinquent Duo, The Forceful
Sentry, Confiscation, Spirit Reaper, and Don Zaloog
that plagued Exodia users so badly throughout it
Exodia was every little kid's dream -- to draw that
5th card at the most critical time and come back
from seemingly impossible odds. Sadly, with the
extra addition of Spell and Trap removal (Mobiuses/Mobii),
the concentration on whittling down someone's hand
at any given opportunity (Reaper/Confi), and so many
ways to remove monsters from the game to stop them
from getting effects (Sorcerer/DDWL if they put it
face-up, Nobleman of Crossout if they put it
face-down), it's just not viable on a competitive
level. But excluding the head, it's not too hard to
throw down $10-20, make an Exodia build, and mess
around with it, just for old time's sake.
Exodia earned its 4/5 during LOB, but has dropped to
a 1.5/5 and stayed there ever since.
Well, it seems as though this is Pojo's 1000th Card
of the Day! For this milestone anniversary, we go
over an old favorite of pretty much anyone. This
monster is NO stranger to the Yugioh World, Exodia-the
Exodia decks are extremely fun to play. Difficult to
play also, but fun none the less. Exodia is Yugioh's
first alternate win strategy, and one of few that we
actually have able to be played in the advanced
I strongly recommend trying to build one, if only
for a casual level, as you very well could be
surprised with how much fun the deck is to play.
It's also very easy to build. I'll do an article
constructing one soon.
5/5 1000th Card Review Rating
5/5 for being an alternate win legally advanced
You stay classy, Planet Earth :)
No I’m not dead.
So today is the 1000 cotd. Can’t miss that can I?
So we are looking at Exodia, the reason that konami
did not produce more stable draw engines early in
this games development. You get all 5 pieces you
win. In modern times that is harder to do, ban lists
have served to effectively hamper exodia while
destroying other archetypes. My personal favourite
being the Elma-Exodia deck.
I hear that some new cards in the OCG could
potentially lead to a new otk for Exodia, but right
now for us that really isn’t that possible. Overall
Exodia deserves to be played for fun, keep it out of
In a closing note one of my favourite memories of
Exodia was at a local tourney I was running. This
kid shuffled his deck, and then his opponent
shuffled it to. His opening hand, Exodia.
Traditional: 3.0 (cause of Elma)
Nick “wwncd“ Curtis
Pojo's 1000th review!!!
The Exodia deck!
Well, I must be honest, im a closet exodia fan,
always have been, always will be. The deck itself
has evolved so much over time. I have been playing
this game in America since its 02' release, and the
deck has evolved from the richest players having the
set with three witch of the black forest, three
sangan, and more, having reprints of the set, with
four of the five pieces even becoming commons. I
remember when I first got all the pieces of exodia,
I felt unstoppable, like no one could touch me. But
over time, as more and more playable cards were
released, exodia took a back seat to such decks as
beat down, warrior, and chaos (back before BLS and
CED were banned). With cards such as CED, fiber jar,
and morphing jar being printed, exodia took a major
blow, because a player could spend the whole duel
trying to get exodia, only to have it ruined by
their hand being obliterated, or reset. Plus after
the banning of witch, exodia took an even bigger
blow. Eventually, another card came into the sights
of all exodia fans, emissary of the afterlife. This
sole card gave many duelists the hope they had been
looking for when it came to support for their exodia
decks. I know when that card came out, I got three
copies right away, and started to toy w/ good ol'
exodia again. However, there are such cases where a
player has top 8'd with exodia at a regional event.
In Columbus one time, at a regional event, my best
friend Zak Bishop of Ohio top 8'd with exodia in his
deck. He was determined, and proved to people that
exodia wasn't dead, at least not yet!
Unfortunately, times have changed. Decks such as
exodia are no longer playable at a high level of
play, and are easily beaten by many other tier 1
type decks. Maybe someday this deck will be a
contender yet again, but until then, many duelists
alike are stuck playing such a fun deck at the local
tourny level. But in my honest opinion, will always
be one of the most fun decks to run.
Pros: ~ A fun, and strategic deck to play
~ Can catch an opponent off guard very easily, at
least for game 1
~ One of the very few instant win conditions in the
~ Wins while in the hand, not field, so no risk of
having to summon the pieces
~ Is searchable by four cards in general, sangan,
and 3 emissary of the afterlife
~ If using stall tactics, you can side out into
either burn, or stein for game 2 and/or 3
~ If nothing else, its just cool to say, You lose!
Cons: ~ Easily beaten by tier 1 type decks
~ Relies on hand keeping your hand safe, one
confiscation or morphing jar can ruin the deck!
~ If pieces hit the graveyard, and get removed,
basically game over, got to game 2
~ Requires 5 spaces in your hand
~ Each piece, unless it's the last piece needed to
win, are bad draws
~ Usually starting out with pieces in your opening
hand are bad, unless you almost got game..
~ Can be a very complicated and skillful deck, many
people cant use exodia the right way
Overall, Exodia will always have a place in my
heart, but will remain in the trade binder, until
that one day when he will make his comeback, heres
Fun Factor: 5/5
Nick Curtis - one name, one legend! AIM:
I can’t believe I’m reviewing for the 1000th card of
the day !!! Man I’m privileged, and honored.
Today’s card, by right should REALLY have been Dark
Magician, but I suppose I’ll let it slide.
Exodia the forbidden one is probably the first card
ever printed, and the one of the only OTK ‘s
available to us right now besides Royal magical
library, and the likes of FINAL, and Final
countdown, not forgetting Stein too. Ok, so there’s
a lot. The important thing to consider is that
Exodia has withstood the test of time, and managed
to outlast many others including Magical Scientist,
Last turn and who could forget that other
one….whatever it was.
Exodia is generally a deck relying on speed and draw
power, as well as monotonous stall until the 5
pieces are assembled. Interestingly enough my most
despised deck type, since it managed to kick me out
of a fair few tournaments in my early days, still I
do hold a torch for Exodia, as well as fear it, even
though its about as viable in this format as a
Bubonic Vermin Aqua Chorus deck.
It used to be that draw was everywhere, Pot of
Greed, graceful charity, as well as the searcher
cards, Sangan and Witch of the Black forest. Now
things are different we only have half of that, but
of course there are those Dark Mimic’s and
Skelengal’s everyone’s talking about. Not to mention
that terrifying Emissary of the afterlife and Des
Lacooda. Ok then sure…but with the absence of stall,
except for the newly released Nightmare steal cage,
but besides that theres only…swords….gravity
bind…(gulp)…level limit area B….
Hmm, looks like Exodia CAN come back after all,
especially considering the lag this format is under
going, but can it counter Return Swarm? I guess
we’ll have to see.
Exodia is a deck type requiring patience and
determination, don’t take it on lightly.
Traditional ; 2/5 What the deck benefits from with
added draw and search, it loses out on from mega
Advanced : 3.5/5 I’m yet to see a great one.
Art : 4/5 I always love the guy
MPS ; 5/5 for being my fav win condition, and always
looking awesome when summoned.
This is a special occasion. Our 1000th card of the
day... I've been writing on this site for a while,
on and off... Here is to the community, the website
and the group that has spawned countless others in
the YGO! community... Here's to you, Pojo.com.
Regardless of your opinion of the current Pojo.com
writers or forumgoers, you'd be an idiot to
underestimate the impact it has had on this game's
online community. You can say that other forums or
communities are as good or as big, but the only two
sites to hold a candle to this site's impact on the
game are Edo's site and Xerocreative, the makers of
Yu-Gi-Oh! Virtual Desktop (though Spike and Baron's
is getting larger every day). While you can say that
your community is better than Pojo's, you still have
to compare your stuff to ours. The message board
trading rules have actually been copy and pasted
onto other forums that then have their users get new
recruits... From here. I'm not pointing out any one
forum, because it is not an isolated incident (and I
must thank Obelisk Blue for actually saying they got
it from Pojo, which a great deal of others do). Even
people who hate talking online come here to talk
**** in the tournament forums.
Fact is, you can't insult it without realizing that
there are thousands of forums out there that you
will never even know the name of. Pojo is known by
just about everyone. People go here, decide they
don't like some of the users (particularly the mods,
WildWill in particular*) and then form another
message board with an exclusive user base. But they
need new users... So they put "Ronin Forumboards" or
"yugimonz the gathering tamers mesujboredz" in their
Pojo sig to invite Pojo's userbase to something
"better". Then they have the indecency to not
realize the contradiction or irony there. Of course,
some of these clinger communities actually do
seperate and become fairly respectable places
(Obelisk Blue, and, at a time, Rebelforums come to
mind), but then there are the ones that, erm, don't.
Oh, the card. Eh. Exodia has declined in quality
over the years, and the current deck speed is
ridiculous. Plus the array of Spirit Reapers and
Congratulations to Pojo on 1000. Congratulations to
YGO! for making it this far. And with that, no
rating. What deck would you use this in besides
Exodia, and what rating would you give "Exodia the
Forbidden One" in an *Exodia* deck?
* - Will is actually a nice guy when he isn't
enforcing rules to people who are too stupid to
Copyrightę 1998-2005 pojo.com
This site is not sponsored, endorsed, or
otherwise affiliated with any of the companies or
products featured on this site.
This is not an Official Site.