Avian" + "Elemental Hero Burstinatrix"
This monster cannot be Special Summoned except by
Fusion Summon. When this card destroys a monster and
sends it to the Graveyard as a result of battle,
inflice damage to your opponent's Life Points equal
to the ATK of the destroyed monster.
Type - Warrior/Effect
Card Number - DP1-EN010
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 05.05.06
Elemental Hero Flame Wingman
Thanks to Yu-Gi-Oh GX, we get a new wave of
Blue-Eyes White Dragon...in terms of n00bs drooling
over a card that is really horrible and should never
If you're going to summon an E-Hero, and you're
using Fusion Substitutes, there's no reason not to
go for Elemental Hero Shining Flare Wingman, as you
can substitute in place of E-Hero Flame Wingman in
the Fusion Summon.
You're still giving up 3 cards to get crap and a
half in monster form with either this OR Shining
Flare, with no protection effects (although a nice
burn effect.) It could do some actual damage -- that
is, if there's no Bottomless Trap Hole down, no
Sakuretsu Armor, no Mirror Force, no Torrential
Tribute, and no Smashing Ground to follow up next
turn. Which is really unlikely as you see those
cards in every deck.
close the week, we have something for you Elemental
Hero fans, Jaden's favorite Fusion, Elemental Hero
Flame Wingman! I believe Flame Wingman to be the
third best Elemental Hero fusion. First would be the
Shining Flame Wingman (2500 atk and 300 pts. boost
for each Hero in the
Grave) and Tempest is second.
If it destroys a monster, the opponent takes damage
equal to that monsters attack points. Flame Wingman
only has 2100 attack but a possibly 3100 with
Skyscraper and 2600 with Molten Destruction. Not
much else to say.
4.5/5 Elemental Hero Why not 5/5? It only has 2100
attack, which is a bit low but brings a balance to a
Art: 4.5/5 Shining Flame Wingman also has better art
Elemental Hero Flame Wingman:
I may have mentioned my dislike of fusions at some
That continues to apply here. However, from an EHero
standpoint, this guy isn't that bad. 2100 is a
workable ATK, though 2200 would be better, and, in
effect, he always attacks directly. It's just that
sometimes he takes a monster down while doing it.
Damage is generally considered a good thing to do to
your opponent, so this is generally a good card. If
EHeroes are viable, this is a decent option from
among them, unlike certain other cleanminded EHeroes
I could mention. However, he doesn't provide any
particular advantage for the effort required to
summon him, so I still don't like fusions.
Advanced: 2/5 until such times as EHeroes work