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Pojo's Yu-Gi-Oh Card of the Day

Sangan
Rare

When this card is sent from the field to the Graveyard, move 1 monster with an ATK of 1500 or less from your Deck to your hand. Your Deck is then shuffled.

Type - Fiend/Effect
Card Number - DB2-EN042

Card Ratings
Traditional: 4.8
Advanced: 5

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 09.04.06

 

ExMinion OfDarkness
Sangan

You run this, or you're a n00b. If I see you running a deck without Sangan unless it's some huge combo deck that requires it not be there for some strange reason, I'll smack you. Seriously.

Sangan's just small enough that your opponent won't want to use a card to stop it, and it usually puts your opponent in situations where they either have to give you a +1 in advantage (destroying it with a Trap or something) or use a monster against it they'd really rather save for something else (D. D. Warrior Lady).

The HUGE variety of things this can search out makes it an automatic inclusion in 99.99% of all decks. Stein, Morphing Jar, Magician of Faith, Exiled Force, Spirit Reaper, Treeborn Frog...most decks are made up at least 50% of monsters that are Sangan-searchable.

5/5 in all formats.
 

Ryoga
Sangan:
Welcome to, as far as I'm concerned, "Cards that need no introduction" Week.

When not banned, Sangan is an absolute staple. Once this card hits the field, it is guaranteed to give you a monster. Yu-Gi-Oh lacks tutors in general, so this gives vital support to any deck looking to find an Exiled Force, etc. in an emergency. In fact, Sangan is so good, other cards (i.e. Mystic Tomato) are made better because they can get it out faster.

Exceptions to the above:
- If your deck contains very few monsters of <1500 ATK there is little point in using Sangan;
- If he gets bounced to your hand, you get no monster.
Same if he's removed from play;
- You might not need to find Exiled Force as it might not be in your Deck.

Traditional: 5/5
Advanced: 5/5

Share and enjoy,
Ryoga
 
MikeJ Sangan

Basic Summary: ......... Shining holo Sangan is better then normal Sangan. Sorry, I like my holo HL2 Sangan better. Unless your deck has only 1500 atk or higher ( very unlikely ) you should run this or if your deck has at least 5 or more legal targets. With 1000 atk/600 def Dark type its not the biggest monster on the field but being Dark it can be fetched throught Mystic Tomato plus the other way around since Tomato is 1400.

Conclusion: Now this like most of all the cards this week are one of those cards you either play or lose just plain simple.

Traditional Format > 4/5: Yata.......anyone

Advance format > 5/5: Stein......anyone

Artwork > 3/5: Giant furball of doom
 
Yugiman Sangan

Sorry for not seeing my reviews last week, been quite busy for School and stuff, so I needed to get that done and stuff. Today we look at a little critter called Sangan. Now if this review is short, sorry cause its quite obvious this card is good and there is not much stuff bad about it.

Now this is a good card, Why? Cause it can fetch useful, worthwhile cards from your deck that can turn things around for you. It goes for any monster in your deck with an attack of 1500 or less. What can be fetched? Magician of Faith, Dekoichi the Battlechanted Locomotive, Cyber Stein and more. All those cards can be very good, and turn things around for you.

Sangan is ran in almost everyone's deck, it'll be run this format, and will still be quite effective. You have 1? Run it? Or something bad will happen.

Ratings:
Traditional: 5/5
Advanced: 5/5
Just run this both formats.

E-mail freezergeezer111@hotmail.com if you wanna talk.
 

Coin Flip
Quickie reviews all around. This week is full of cards that are on the restricted list, so the fact that they have some inherent playability is obvious. I don't need to tell you why they're good in depth, like I might need to for Reflect Bounder or Sacred Phoenix of Nephthys, so I guess I will just tell stories this whole week. The only unique card among them is Friday's, which was always restricted. The rest of the cards this week were, at some point during their career in YGO!, either Semi-Restricted or unlimited.

That's right, Sangan was at 2 per deck up until Legacy of Darkness. Witch of the Black Forest didn't earn its restriction until the advent of Pharaoh's Servant. Hard to imagine such a deck staple being unrestricted at any point in time.

Sangan is pretty much the closest thing we have to a true monster staple. It's also tied for the third most powerful tutor (slang term for a card that searches out another card from your deck) in the game with Witch of the Black Forest, its banned counterpart. Sangan is cool because it not only acts as 1000/600 monster, but also an Injection Fairy Lilly, Tsukuyomi, Magician of Faith, Spirit Reaper, Cyber Stein, Morphing Jar, Treeborn Frog, or, heck, any monster with 1500 ATK or less. ATK is important, but so is a good effect. Years have proven that effects will trump ATK if the effects are good enough.

Sangan is great this format, and always has been. Back in the day, he provided power to Exodia, and now he is just plain powerful. This was an easy 5/5, but I like to make things hard, so I wrote a lengthy review.

General: 5/5
 

Tebezu

  

 

Sangan

-Hmmmm

Back in the Day's of BLS and Chaos Emperor Dragon I never ran this. I always thought it a useless monster because I usually ran 1900 beatsticks, thus his effect was pointless. But then I got Sinister Serpent and I loved him.

Sangan is one of those cards that we call a staple. The ability to search through your deck for basically any kind of monster (1500 attack or less, in case ya don't know) to help you in any situation. Exiled Force, Morphing Jar, DD Warrior Lady, Cyber Stein, (ETC for like infinity)!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

5/5 in any deck capable of using him. If your a good player then you will be running him. Even aggro decks have spirit reaper and warrior lady.

The only time this is not a good draw is if you are losing the game next turn.

His 1000 attack is also mean. How funny it is to tam an Exiled Force only to come out on top.

-Not much I can't say others won't

Run this card in any and all decks using search-able monsters. If you don't, then you deserve to be hit by a truck :P
 

Otaku

What can I say about Sangan?  You run it or you’re a n00b.  The rest of the CotD crew has explained the joy of Sangan fairly concisely, but for those who are extremely new players I’ll explain things in detail.  If you’re not a new player, read it anyway: there is a slight difference of opinion on the finer points of Sangan, and after you’re done, you can print off my ramblings and use it to righteously bludgeon any n00b not running Sangan.  And always remember: a newbie is just a new player, but a n00b is a new player with a major attitude problem who thinks he’s the champ already and anyone who disagrees with him is “stupid”.

 

Stats: Sangan is a Level 3 Monster.  This is handy, since it means it can attack under a Gravity Bind.  While that’s a desperate move, I’ve had to use it more than once.  Obviously, the main thing is Sangan is easy enough to drop into play.

 

Sangan is a Dark/Fiend.  There’s some support for this kind of Monster, but largely it’s unimportant at the moment.  Essentially, it just means the occasional extra use for the card in decks that focus on Fiends, Dark Monsters, or Dark/Fiends.

 

1000 ATK isn’t much, but it is a respectable number given the potency of Sangan’s effect.  Again, Sangan can attack under a common stall card, Messenger of Peace.  I won a game once due to Sangan and Witch of the Black Forest constantly attacking under Messenger of Peace: it was quite funny and I think the final match of the local weekly tournament.  My opponent was using a Weenie Rush deck, but couldn’t keep any Monsters in play.  The 600 DEF is only good since this is a Monster meant to die: it won’t live through much in DEF mode.  Theoretically, this card could still work well with a higher ATK score, say upwards of 1450, and lose only a few obscure combos that no one uses.  The DEF score could be a few hundred points higher just because Sangan itself will rarely be attacked by anything punier than… itself.

 

Effect: Sangan is the second best Monster-based search card in the game, perhaps even the second best over-all.  The best is Witch of the Black Forest, able to get an incredible amount of small effect Monsters as well as some wicked beatsticks and even some very powerful, very big Monsters once it is sent from the field to the Graveyard.  Any Monster with a DEF of 1500 or less is a significant amount of the “competitive” card pool, though less than it used to be as Witch of the Black Forest is, thankfully, Banned so that only applies in theory to Advanced.   Sangan gets all the same small Monsters, plus a few Witch of the Black Forest misses since its limitation is on an ATK of 1500 or less.  The big difference is that Sangan can’t grab all those lovely beatsticks and other larger Monsters.  Still well worth Banning, but alas it’s still here and making it far too easy to get useful, small Monsters.

 

Uses and

Combinations: Simply put, small Monsters are played for their often ground breaking effects.  So the incredibly unlikely scenario that justifies someone not running Sangan is that one has no 1500 ATK (or less) Monster in one’s deck worth searching out and bringing to one’s hand.  This unlikely condition is the one that let’s you say “Sangan isn’t for my deck”.  Since you wouldn’t run a low ATK Monster unless it was pretty good, even if you’ve got just one, Sangan is worth it to get it out of your deck faster.  The exact increase in probability of getting a copy of a card is too much for me to calculate: it requires knowing the odds of Sangan being destroyed in a manner that triggers its effect, figuring out how much each card drawn before then alters the odds, etc.  Still, we know it goes up if your deck isn’t going past the 40 card minimum.

 

When you do have multiple useful cards it can search out, it often becomes a Swiss Army Knife, letting you get exactly what you need… though usually with a turn delay, and sometimes more.  Still, a good player is planning several turns in advance, so it’s far less restrictive than it sounds.  Need your Heavy Storm from your Graveyard for the win, Sangan gets Magician of Faith gets Heavy Storm.  Is a monster causing a problem?  Sangan gets D.D. Warrior Lady or Exiled Force too.  Oh, both cards have more effective “tutors” as such search cards are often called, but not one that can get either of them.  Sangan may be a hair slower than other methods due to how it works compared with Apprentice Magician (search out and Set Magician of Faith straight from the deck) or Reinforcements of the Army (play the Spell and get the Monster to hand A.S.A.P.) but that’s at the cost of such specialization.  Sangan can get so many things, even in the average deck, it has earned the title of “staple” (I’ve not seen a good deck that has a reason to leave out Sangan or the kinds of Monster it could fetch).

 

Ratings

 

Traditional: 4.75/5 – Activate Chaos Emperor Dragon with a Sangan you revived in play to clear the field and hands, and then use Sangan’s effect to get Yata-Garusa and lock the opponent down.  Yes, Witch of the Black Forest can be used as well: this is about increasing the odds of the combo and since its game winning, why not?

 

Advanced: 4.5/5 – A fourth of a point?  Really, is that necessary to bother mentioning?  Yes: Sangan, like most of its ilk, becomes more broken when it has access to other broken cards: Sangan for Yata-Garusa, Magical Scientist, etc.  So it’s not quite as potent here.  Indeed, some of the “brokenness” of other cards comes from being able to fetch them from the deck via Sangan.

 

Summary

As you may recall, I dislike awarding a “perfect” five for Yu-Gi-Oh cards because the sad fact of the matter is you never know when Konami will kick out a card that is supposed to be more balanced but ends up being more broken than its predecessor.  Sangan is something you should all be using unless you have some joke deck where it actually wouldn’t be useful, such as a mono-Trap deck.

 


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