When this card is sent from the field to the
Graveyard, move 1 monster with an ATK of 1500 or
less from your Deck to your hand. Your Deck is then
Type - Fiend/Effect
Card Number - DB2-EN042
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 09.04.06
You run this, or you're a n00b. If I see you running
a deck without Sangan unless it's some huge combo
deck that requires it not be there for some strange
reason, I'll smack you. Seriously.
Sangan's just small enough that your opponent won't
want to use a card to stop it, and it usually puts
your opponent in situations where they either have
to give you a +1 in advantage (destroying it with a
Trap or something) or use a monster against it
they'd really rather save for something else (D. D.
The HUGE variety of things this can search out makes
it an automatic inclusion in 99.99% of all decks.
Stein, Morphing Jar, Magician of Faith, Exiled
Force, Spirit Reaper, Treeborn Frog...most decks are
made up at least 50% of monsters that are Sangan-searchable.
Welcome to, as far as I'm concerned, "Cards that
need no introduction" Week.
When not banned, Sangan is an absolute staple. Once
this card hits the field, it is guaranteed to give
you a monster. Yu-Gi-Oh lacks tutors in general, so
this gives vital support to any deck looking to find
an Exiled Force, etc. in an emergency. In fact,
Sangan is so good, other cards (i.e. Mystic Tomato)
are made better because they can get it out faster.
Exceptions to the above:
- If your deck contains very few monsters of <1500
ATK there is little point in using Sangan;
- If he gets bounced to your hand, you get no
Same if he's removed from play;
- You might not need to find Exiled Force as it
might not be in your Deck.
Share and enjoy,
Basic Summary: ......... Shining holo Sangan is
better then normal Sangan. Sorry, I like my holo HL2
Sangan better. Unless your deck has only 1500 atk or
higher ( very unlikely ) you should run this or if
your deck has at least 5 or more legal targets. With
1000 atk/600 def Dark type its not the biggest
monster on the field but being Dark it can be
fetched throught Mystic Tomato plus the other way
around since Tomato is 1400.
Conclusion: Now this like most of all the cards this
week are one of those cards you either play or lose
just plain simple.
Traditional Format > 4/5: Yata.......anyone
Advance format > 5/5: Stein......anyone
Artwork > 3/5: Giant furball of doom
Sorry for not seeing my reviews last week, been
quite busy for School and stuff, so I needed to get
that done and stuff. Today we look at a little
critter called Sangan. Now if this review is short,
sorry cause its quite obvious this card is good and
there is not much stuff bad about it.
Now this is a good card, Why? Cause it can fetch
useful, worthwhile cards from your deck that can
turn things around for you. It goes for any monster
in your deck with an attack of 1500 or less. What
can be fetched? Magician of Faith, Dekoichi the
Battlechanted Locomotive, Cyber Stein and more. All
those cards can be very good, and turn things around
Sangan is ran in almost everyone's deck, it'll be
run this format, and will still be quite effective.
You have 1? Run it? Or something bad will happen.
Just run this both formats.
E-mail firstname.lastname@example.org if you wanna
reviews all around. This week is full of cards that
are on the restricted list, so the fact that they
have some inherent playability is obvious. I don't
need to tell you why they're good in depth, like I
might need to for Reflect Bounder or Sacred Phoenix
of Nephthys, so I guess I will just tell stories
this whole week. The only unique card among them is
Friday's, which was always restricted. The rest of
the cards this week were, at some point during their
career in YGO!, either Semi-Restricted or unlimited.
That's right, Sangan was at 2 per deck up until
Legacy of Darkness. Witch of the Black Forest didn't
earn its restriction until the advent of Pharaoh's
Servant. Hard to imagine such a deck staple being
unrestricted at any point in time.
Sangan is pretty much the closest thing we have to a
true monster staple. It's also tied for the third
most powerful tutor (slang term for a card that
searches out another card from your deck) in the
game with Witch of the Black Forest, its banned
counterpart. Sangan is cool because it not only acts
as 1000/600 monster, but also an Injection Fairy
Lilly, Tsukuyomi, Magician of Faith, Spirit Reaper,
Cyber Stein, Morphing Jar, Treeborn Frog, or, heck,
any monster with 1500 ATK or less. ATK is important,
but so is a good effect. Years have proven that
effects will trump ATK if the effects are good
Sangan is great this format, and always has been.
Back in the day, he provided power to Exodia, and
now he is just plain powerful. This was an easy 5/5,
but I like to make things hard, so I wrote a lengthy
Back in the Day's of BLS and Chaos Emperor Dragon I
never ran this. I always thought it a useless
monster because I usually ran 1900 beatsticks, thus
his effect was pointless. But then I got Sinister
Serpent and I loved him.
Sangan is one of those cards that we call a staple.
The ability to search through your deck for
basically any kind of monster (1500 attack or less,
in case ya don't know) to help you in any situation.
Exiled Force, Morphing Jar, DD Warrior Lady, Cyber
Stein, (ETC for like
5/5 in any deck capable of using him. If your a good
player then you will be running him. Even aggro
decks have spirit reaper and warrior lady.
The only time this is not a good draw is if you are
losing the game next turn.
His 1000 attack is also mean. How funny it is to tam
an Exiled Force only to come out on top.
-Not much I can't say others won't
Run this card in any and all decks using search-able
monsters. If you don't, then you deserve to be hit
by a truck :P
What can I say about Sangan? You run it or
you’re a n00b. The rest of the CotD crew has
explained the joy of Sangan fairly concisely,
but for those who are extremely new players I’ll
explain things in detail. If you’re not a new
player, read it anyway: there is a slight
difference of opinion on the finer points of
Sangan, and after you’re done, you can print off
my ramblings and use it to righteously bludgeon
any n00b not running Sangan. And always
remember: a newbie is just a new player, but
a n00b is a new
player with a major attitude problem who thinks
he’s the champ already and anyone who disagrees
with him is “stupid”.
Stats: Sangan is a Level 3 Monster. This is
handy, since it means it can attack under a
Gravity Bind. While that’s a desperate move,
I’ve had to use it more than once. Obviously,
the main thing is Sangan is easy enough to drop
Sangan is a Dark/Fiend. There’s some support
for this kind of Monster, but largely it’s
unimportant at the moment. Essentially, it just
means the occasional extra use for the card in
decks that focus on Fiends, Dark Monsters, or
1000 ATK isn’t much, but it is a respectable
number given the potency of Sangan’s effect.
Again, Sangan can attack under a common stall
card, Messenger of Peace. I won a game once due
to Sangan and Witch of the Black Forest
constantly attacking under Messenger of Peace:
it was quite funny and I think the final match
of the local weekly tournament. My opponent was
using a Weenie Rush deck, but couldn’t keep any
Monsters in play. The 600 DEF is only good
since this is a Monster meant to die: it won’t
live through much in DEF mode. Theoretically,
this card could still work well with a higher
ATK score, say upwards of 1450, and lose only a
few obscure combos that no one uses. The DEF
score could be a few hundred points higher just
because Sangan itself will rarely be attacked by
anything punier than… itself.
Effect: Sangan is the second best Monster-based
search card in the game, perhaps even the second
best over-all. The best is Witch of the Black
Forest, able to get an incredible amount of
small effect Monsters as well as some wicked
beatsticks and even some very powerful, very big
Monsters once it is sent from the field to the
Graveyard. Any Monster with a DEF of 1500 or
less is a significant amount of the
“competitive” card pool, though less than it
used to be as Witch of the Black Forest is,
thankfully, Banned so that only applies in
theory to Advanced. Sangan gets all the same
small Monsters, plus a few Witch of the Black
Forest misses since its limitation is on an ATK
of 1500 or less. The big difference is that
Sangan can’t grab all those lovely beatsticks
and other larger Monsters. Still well worth
Banning, but alas it’s still here and making it
far too easy to get useful, small Monsters.
Combinations: Simply put, small Monsters are
played for their often ground breaking effects.
So the incredibly unlikely scenario that
justifies someone not running Sangan is that one
has no 1500 ATK (or less) Monster in one’s deck
worth searching out and bringing to one’s hand.
This unlikely condition is the one that let’s
you say “Sangan isn’t for my deck”. Since you
wouldn’t run a low ATK Monster unless it was
pretty good, even if you’ve got just one, Sangan
is worth it to get it out of your deck faster.
The exact increase in probability of getting a
copy of a card is too much for me to calculate:
it requires knowing the odds of Sangan being
destroyed in a manner that triggers its effect,
figuring out how much each card drawn before
then alters the odds, etc. Still, we know it
goes up if your deck isn’t going past the 40
When you do have multiple useful cards it
can search out, it often becomes a Swiss Army
Knife, letting you get exactly what you need…
though usually with a turn delay, and sometimes
more. Still, a good player is planning several
turns in advance, so it’s far less restrictive
than it sounds. Need your Heavy Storm from your
Graveyard for the win, Sangan gets Magician of
Faith gets Heavy Storm. Is a monster causing a
problem? Sangan gets D.D. Warrior Lady or
Exiled Force too. Oh, both cards have more
effective “tutors” as such search cards are
often called, but not one that can get either of
them. Sangan may be a hair slower than other
methods due to how it works compared with
Apprentice Magician (search out and Set Magician
of Faith straight from the deck) or
Reinforcements of the Army (play the Spell and
get the Monster to hand A.S.A.P.) but that’s at
the cost of such specialization. Sangan can get
so many things, even in the average deck, it has
earned the title of “staple” (I’ve not seen a
good deck that has a reason to leave out Sangan
or the kinds of Monster it could fetch).
Traditional: 4.75/5 – Activate Chaos Emperor
Dragon with a Sangan you revived in play to
clear the field and hands, and then use Sangan’s
effect to get Yata-Garusa and lock the opponent
down. Yes, Witch of the Black Forest can be
used as well: this is about increasing the odds
of the combo and since its game winning, why
Advanced: 4.5/5 – A fourth of a point? Really,
is that necessary to bother mentioning? Yes:
Sangan, like most of its ilk, becomes more
broken when it has access to other broken cards:
Sangan for Yata-Garusa, Magical Scientist, etc.
So it’s not quite as potent here. Indeed, some
of the “brokenness” of other cards comes from
being able to fetch them from the deck via
As you may recall, I dislike awarding a
“perfect” five for Yu-Gi-Oh cards because the
sad fact of the matter is you never know when
Konami will kick out a card that is supposed to
be more balanced but ends up being more broken
than its predecessor. Sangan is something you
should all be using unless you have some joke
deck where it actually wouldn’t be useful, such
as a mono-Trap deck.
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