Anyway, the Cloudians are an interesting set of
monsters introduced in Gladiator's Assault. Most of
them, as this one does, have the side-effect of
being destroyed if in defense position. That's bad,
as there are many Magic and Trap cards that simply
shift your monsters battle position.
Anyway, Eye of the Typhoon is the heavy hitter for
Cloudians. He has 3000 attack points and changes the
battle positions of all face up monsters on the
Field when he attack except for Cloudian monsters.
Odds are, that will be all you have on the Field if
this is on your Field, so you shouldn't have to
worry about that.
I like the Cloudians, but I don't see them as a
solid enough decktype, but I think they could hover
around in the Tier 1.5/2 mark, and they will get
more support in the new set, Phantom Darkness.
Traditional: 1.5/5 I doubt this could work here, at
Advanced: 3/5 Competitive? Sure. Game-breaking?
and consistent enough to take over or directly edge
the Tier 1 Decks?
I don't think so, but we will see.
Cloudian Eye of the Typhoon
In my opinion, one of the weaker cloudians even
though he has the highest attack power. He is not as
dominating as Dark Magician of Chaos, and quite
frankly, I would rather play Blue Eyes White Dragon,
as it is far easier to summon and can be used for
far more tricks. His effect is nice, but this
behemoth will not be dying in battle, and the whole
death by defense thing is really annoying, as Enemy
Controller just ruins your day. His battle position
changing effect is nice, but not really great. There
are better cards to use in a cloudian deck I am
sorry to say.
Cloudian - Eye of the Typhoon
Well here's a decktype I have paid absolutely no
attention to thus far, despite many telling to do
I haven’t heard much regarding this monster in
particular, so I’m just going to look at as a plain
card, without the Cloudian support.
Well, for starts, it’s 8 stars (boo). The good thing
is that it’s not a nomi (yay), which is almost kind
of rare for 8 star monsters nowadays. It’s an
aqua/wind, which obvious makes a play off the fact
that it’s a giant typhoon. It also has a nice 3000
ATK, but a measly 1000 DEF, which really doesn’t
matter when you look at its effect.
-The fact that it’s not destroyed by battle is
honestly kind of pointless, considering the ATK
power and the fact that it can’t go to DEF. It’s a
nice ability, and certainly not a downside, but it’s
more of a waste of text than anything.
-If it’s face-up DEF, it dies. So basically Enemy
Controller crushes this thing. Finally, a reason to
run three E-Con.
-The effect of changing things around can be a
double-edged sword in so many cases. Granted, you
can change that Reaper to ATK mode and lay waste to
your opponents LP, but at the same time, you could
change that Reaper to DEF and do absolutely nothing
at all. I’m not a huge fan of cards that require
precise timing. The best timing for this thing is
when your opponent has everything in face-up DEF,
which happens roughly two or three times a game.
All in all, this is an Ok at best monster. If its
effect was “change all monsters to ATK mode”, it
would be much nicer, but I suppose that would be
making too half-decent of a card.
In Traditional, this card can suicide BLS or CED,
which actually makes it kind of decent. Of course
you’ll never get it out but hey, it’s the thought
In Advanced, this card really isn’t too fantastic. I
suppose if there are support cards I’m overlooking
that bring it to the field instantly and give it an
additional million ATK points, then it's a good
monster. Otherwise, my rating stands.