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Pojo's Yu-Gi-Oh Card of the Day

Seven Tools of the Bandit

Seven Tools of the Bandit
Counter Trap
Pay 1000 of your Life Points to negate the activation of a Trap Card and destroy it.
SYE-044
Common

Card Ratings
Traditional: 2.21
Advanced: 2.40

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 02.21.0
7

 

Creator
OfThePoint
System
Wednesday:
Seven Tools of the Bandit

This card seriously isn't as bad as Royal Decree makes it look.

Decree's a great side-deck choice against decks that involve a crapload of Trap cards, things like Burn decks, Gadget decks, and the the like. Against those setups, it's worth giving up your ability to use Sakuretsus and Bottomlesses, as they're either entirely dead (against Burn) or a disdavantage (you usually don't want to Sakuretsu a Gadget that already replaced itself.)

But what if you're not siding against one of those, or you still want to be able to use your Trap cards while stopping an opponent's? Seven Tools is for you then!

1,000 life points can be an overpayment (if stopping something simple like a Saku) or a bargain (if negating a Torrential/Force.) The usual argument is to use Dust Tornado over this, as it's better to destroy the card for free rather than pay to negate it later, but sometimes you'd rather not random Dust into multiple M/Ts, or Dust into a bluff, when you could sit there and wait for the goods and stopping them just by paying some LP.

Try it and see if it works for you.

3/5 Advanced
2.5/5 Traditional

Dark Paladin
Wednesday

This is the week that just seems to drag on, doesn't it? Today we come to 7 Tools of the Bandit, a card that might not be as useless as you think.

So, for the cost of 1000 lifepoints, you can negate the effect of a Trap card and destroy it. Mirror Force? No. Magic Cylinder? No.
Solemn Judgement? No. Sakuretsu Armor? No. Widespread Ruin? No.
Waboku? No. Ring of Destruction? No. Torrential Tribute? No.

Stopping one of those powerful Traps could certainly leave your opponent hurting, as they most likely didn't expect you to do such a thing, since 7 Tools is commonly played. At the least, try one or two in your side-deck and see what happens.

Ratings:

Traditional: 2/5
Traditional Side-deck: 3/5

Advanced: 3.5/5
Advanced Side-deck: 4.5/5

Art: 2/5 A swiss army knife? "Swiss Army Knife" would have made for a better name...perhaps.

You stay classy, Planet Earth :)

Ryoga
7 Tools of the Bandit :
Despite containing a Swiss Army Knife, this does not support toolbox play.

7 Tools should be good. 1000 LP to negate a trap a pivotal moment is a good deal. Sadly, pivotal moments are few and far between and 1000 LP for a 1-4-1 isn't quite as good as it sounds. People are willing to pay much more to use Solemn Judgement because it can stop so much more, dealing with anything unexpected/desirable instead of just a nasty Mirror Force.

Traditional: 2/5
Advanced: 2/5

Share and enjoy,
Ryoga

Tebezu
7 tools of the bandit

3/5

I prefer Trap Jammer (since most bad traps hurt during the attack step) but this shuts down Solemn Judgement, Torrential Tribute, Call of the Haunted, etc. Thus for 1000 LP it is more versatile.

DeathJester

Seven Tools of the Bandit

 

 

Hello everyone! I’ve taken a LONG break and I feel a lot better. Sorry about that. I had finals recently (still do) and I needed a break to study and get everything straight.

 

Today’s card is Seven Tools of the Bandit. Seven Tools may not be such a bad card now since the new sets are bringing out some specialized Traps that don’t necessarily require you to morph your deck to accommodate Royal Decree. Not all decks can do this. Right?

 

Why negate all Traps when you can pick and choose your Battles? The added benefit to Seven Tools is that it’s a Spell Speed 3 Trap. The ability to negate Solemn Judgment for 1000LP seems to be worth it to me.

 

Gadget and Monarch decks alike will be anticipating the new STON Trap Card ‘Flipping the Mat’. A Royal Decree spread may not cover your needs. Seven Tools may require the same amount of slots as Royal Decree but doesn’t restrict your ability to play other basic Traps. This depends on your deck’s structure though. I don’t suggest it for all decks.

 

Last Word: Seven Tools has always been a good card. The trick is making room for it. Some players like the benefit of running more Spells because of Royal Decree. Others hate it. Give Seven Tools a try.

 

Ratings:

 

Traditional: 3/5

Advanced: 3/5

 

The OCG Ban List is here! No telling when UDE is going to make a decision. I’m 90% sure that this Ban List will be the same for us, but UDE has been known to surprise us in the past.

 

Visit my blog at: www.thebestyugiohblog.blogspot.com to view the latest discussion about my views on the new OCG Ban List. It’s actually a lot better than I thought it would be. We’ll start with that. ^_^   


Lonely Wolf
Today we look at an OLD card I remember getting a little bit of play when it got released, but I haven’t heard much about it since.

Seven Tools of the Bandit
Counter Trap
Pay 1000 life points. Negate the activation and effect of a trap card and destroy it.

Pretty simple. If your opponent activates a Mirror Force or any other trap, you can pay 1000 to activate this to negate the trap. A 1 for 1, with a payment. Not bad, but not great either.

Other than Gadgets and certain burn decks, most decks contain 4 or 5 traps. That isn’t very much. Solemn Judgment, which came out at the same time, I see as a far superior card. If you draw Seven Tools when you have 1000 life or less, it’s worthless. You can always pay for Solemn. Seven Tools can only negate traps. Solemn can negate almost ANY card in your opponent’s deck. But obviously there are times when Seven Tools is better, especially in the early game when your opponent hasn’t played much, if any, traps, and it’s also when 1000 life points is generally going to be better than 1/2 your life points. Or when it allows you to attack for game. But overall, Solemn is much more versatile.

The fact that Seven Tools can only negate traps AND that it only negates one of them, makes this card easily overshadowed by Jinzo and Royal Decree as they shut down all traps. As well as Pitch Black Warwolf and Mirage Dragon who shut down your opponent’s battle phase traps, which is extremely effective against many decks, especially Gadgets.

The only deck I would possibly consider for this card would be counter fairy for obvious reasons, but even then it wouldn’t be top pick.

Traditional: 2/5 (Negate Imperial Order for a 1000? Sure!)
Advanced: 1.5/5 (2.5/5 in Counter Fairy)
Art: 2/5
Aaron Fletcher
 
Seven Tools of the Bandit

This card is a counter trap, counter traps are GOOOOD. They act as the trump card to any others that are not negating them at the moment. I wont bored you with the whole speed spell thing, as its been done by other writers / other COTD reviewers. Let’s just say the speed of this card beats all others.

One of the most funniest things which I’ve heard someone say recently is to use this as a counter to chain burn, please don’t. It’s like going bird shooting with Dick Cheney (not a good idea).

Unfortunately this card has a bigger, brighter brother who comes in the form of Solemn Judgment. The infamous "GOD SAYS NO" when you activate Solemn Judgement makes Seven tools of the Bandit look like a weak brother. Fact is Solemn Judgement owns this card all over the shop.

Solemn Judgement CAN ALWAYS be activated, Seven Tools CANNOT always be activated, assuming Jinzo/Royal Decree aren’t set up.

Seven Tools of the Bandit is a bad top deck.

Royal Decree has 0 cost.

In short Seven Tools of the Bandit just doesn’t cut it in the meta, there are much MUCH better alternatives (Solemn Judgement, Royal Decree, Jinzo)

Should be ran in

  • Counter Fairy

Ratings

Advanced: 2

Traditional: 2

BobDoily 7 tools of the bandit

Nostalgia ftw. Back in the day this card was solid before the advent of Jinzo it was extremely useful. But how has it stood the test of time? Well surprisingly not that bad. Although far from being staple material it does provide a possible side board option if you are expecting to have to counter a trap heavy deck and don’t like the heavier cost of Solemn Judgment. Unfortunately with Royal Decree, Jinzo, Solemn Judgment etc there is very little reason to even do that.

Traditional: 1.2/5
Advanced: 1.2/5

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