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Pojo's Yu-Gi-Oh Card of the Day

Field Barrier

FOTB-EN042

Card Ratings
Traditional: 1.50
Advanced: 2.00

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 07.03.0
7

 

Creator
OfThePoint
System
Tuesday:
Field Barrier

Dude...just no.

I understand it, yet at the same time don't. Some of the new 4-star 2100 monsters require a certain field spell on the card to function, and die if it's destroyed. However, none of those cards see any real play. For the decks that are actually competitive that use a Field Spell, you usually just want to get to the next copy of the Field Spell. Rainbow Ruins protects itself as is, and you'd rather draw into another of it rather than Field Barrier, as you could activate it over your Rainbow Ruins and re-draw assuming you have 4 crystallized monsters. For Big City, you could use it to get back another E-Hero in the same turn with the Skyscraper 2 effect.

The few other decks that use a Field card that even remotely work have better ways of getting to its extra copies -- like the new "discard a certain monster to search for the spell" thing, like Gravekeeper's Commandant. Until a deck comes along that requires its Field Spell card SO badly that Field Barrier benefits it, this just won't see play.

1.5/5

Dark Paladin
Tuesday

Today, we look at Field Barrier, which is a good idea for a card, but it just doesn't seem to be executed very well. Allow me to explain.

It's a Continuous Magic Card, which isn't the best of things. With so many Monarchs, not to mention things like Mystical Space Typhoon, Heavy Storm, and Giant Trunade, Continuous Magic and Trap cards are hard to keep on the Field.

The effect isn't bad though. As the name implies, it protects Field Magic cards. They cannot be destroyed, and also, another one cannot be activated, unless this card is first destroyed. The biggest downside to this card, besides being a Continuous Magic card, is that you can't have more than one active at a time.

So, you can't count on a safety net of having two or three out at a time. It may be worth it in a Crystal Beast Deck, but I would stay away elsewhere.

Ratings:

1.5/5 all around, but 3.5/5 for potential for Crystal Beasts

Art: 2/5

You stay classy, Planet Earth :)

Ryoga

Level 2 YGO Judge
Field Barrier :
Ah, the joy of a straightforward name.

Do you need a field spell to stay alive? Well, if you need it that badly dedicate a couple of deck slots to this. I can't quite tell if this is quite worth the bother, as deck lists are generally fairly tight

Share and enjoy,
Ryoga

Tebezu
Field Barrier
The only field spell currently seeing play outside if the harpy theme is found in the gem-beast deck.  There it already has self designed protection.  Thus this card is pointless
 
1/5
Turkeyspit Field Barrier

Field Spells are generally frowned upon by competitive duelists, simply because they are too easy to destroy with commonly played cards (ie. Mobius, Heavy Storm). Field Barrier attempts to protect Field Spells from destruction, while also preventing your opponent from playing a Field Spell of their own.

This makes Field Barrier superior to Magic Reflector in terms of protection, as well as giving it a purpose in your side-deck if Crystal Beasts or Gravekeeper's become meta dominant decktypes.

Unti that happens though, just run 3 copies of your Field Spell and multiple copies of it's respective Tutor (if available). That should be sufficient.

-------------------------------------

Traditional:
1/5 - What's a field spell?

Advanced:
1/5 - At present this card is rather useless. If Crystal Beasts finally show up in SJC Top 8's, then siding in this card could be an effective counter.

Lonely Wolf
For today’s card we are going to look at ….

Field Barrier

Continuous Spell Card

Field Spell Cards cannot be destroyed. And also, Field Spell Cards cannot be activated. There can only be one of this card to be activated on the field.

I’ll keep this review brief as there is not much to say about this card.

It belongs in decks that run Field Spell Cards, namely Gravekeeper’s. It’s a better version of Magic Reflector as it will always protect the spell while it is out, and it can even stop a new field spell from hitting the field. But, it is also weak to S/T removal as it is continuous. Magic Reflector can be good, but it only protects once. Field Barrier protects your Field Spells from Mystical Space Typhoon, Heavy Storm, Mobius, but Field Barrier won’t protect itself obviously so it will still be destroyed in case of Heavy and Mobius. But, just like reflector, Giant Trunade and Raiza can effectively get rid of the field spell just long enough to cripple the deck.

I would also point out that in Raiza’s case, if it returns the field spell, the spell won’t be able to be replayed thanks to Field Barrier. A nifty trick if you play a deck that tries using this card.

So, if you run field spells, go ahead and give these a shot, though I would personally rather use Solemn Judgments and Pulling the Rugs in today’s meta.

Traditional: 2/5
Advanced: 3/5
Art: 3/5
 

Tomas Mijares
Top 8 SJC
San Jose
THe ONe PG 16 on the Pojo Boards

 

Field Barrier
Continuous Spell
Field Spell Cards cannot be destroyed. Also, a new Field Spell Card cannot be activated. You can only control 1 face-up "Field Barrier" at a time.

With all of the many Field Spell Card searchers from Force of the Breaker, it's fitting they also made Field Barrier. This can protect your Field Card while this card is face up, yet, I don't think it's really better than Magic Reflector when played on a Field Spell Card. Though it does what Magic Reflector can't, stop other Field Spell Cards from Being played. That ensures your Field Spell card of being safe from another one being played and if your deck is really dependent on that, then it's even better. Some players are siding Necrovalley, so having Field Barrier to protect your Field Spell Cards are really nice. Though we have seen decks like Max Suffrage a very long time ago try a deck with Clock Tower Prison, Field Barrier would have made a big difference in that deck and would have helped to protect it more. This is the perfect card to compliment the new Field Spell Card searchers from Force of the Breaker. If your opponent is playing Field Spell Cards, don't be surprised when you see this card being played along with it!

Traditional: 1/5 Not many Field Spell Cards work in that format.
Advanced:2.5/5 It may not be Magic Reflector, but it can be better at times, and with more searchers for the various Field Spell Cards, it's a great card overall.

- Tomas Mijares

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