When this card is Special Summoned, you can Special
Summon as many "Crystal Beast" monsters from your
Magic & Trap Card Zones as possible. If this card is
destroyed while in the Monster Card Zone, you can
place it face-up in your Spell & Trap Card Zone as a
Continuous Spell Card, instead of sending it to the
Card Number -
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 06.04.07
All right everyone, I seem to have had a massive
change in my Army schedule. I was to be in
Minnesota, but apparently I'm doing something else
some other time this summer. More info on that as it
That being said, it's Crystal Beast week. We've got
two cards for you today, the first card being
Crystal Beast--Ruby Carbuncle. I want to start by
saying that the whole concept of the Crystal Beasts
is quite interesting. Not necessarily the monsters,
but what they can do.
Our Ruby friend here is not the strongest of
monsters. It is a Light-Fairy type monster with 300
attack and 300 defense. However, this card isn't
suppose to attack your opponent anyway. This card
has quite a unique ability.
If Special Summoned successfully, you can Special
Summon any and all Crystal Beast monsters you happen
to hold in your Magic and Trap zone to the Field.
That isn't bad. Odds are, if you are playing a
Crystal Beast Deck, you should have any number of
them in your Magic or Trap zone at any given time.
This monster, like the other Crystal Beasts can be
sent to your Magic and Trap zone instead of the
Graveyard when destroyed. Now, for the week, these
ratings are based on how well the monster would do
in the Crystal Beast Deck. If an additional rating
is required, it will be given.
Traditional: 1/5 I don't think the Crystal Beasts
could be very successful in Traditional.
Advanced: 2.5/5 The swarm ability is nice, but the
monster needs to be Special Summoned, and it may not
be worth it if you don't have many, or any monsters
You stay classy, Planet Earth :)
Crystal Beast - Ruby Carbuncle
I have to say that this is one of the better ideas
thought of. The fact she has low stats means nothing
when you can swarm the field multiple times
A well thought out monster that gives crystal beast
an ability to pop an unexpected win. I'd run no more
than 2 in any beast deck simply due to deck space
and paltry stats.
Crystal Beast – Ruby Carbuncle
It’s Crystal Beast Week here on
I did a lot of testing with the
Crystal Beasts at the FOTB pre-release in Orlando
Amber Mammoth has a great effect that
prevents the opponent from hitting the creatures you
don’t want him/her to hit.
good, undervalued, and bound to hit
the metagame soon.
I’m back and next time you’ll know
when I’m on vacation! ^_^
Tomas Mijares Top 8
San Jose THe ONe PG 16 on the Pojo Boards
Crystal Beast Ruby Carbuncle
Light [Fairy/Effect] When this card is
Special Summoned, you can Special Summon as many
"Crystal Beast" monsters from your Magic & Trap Card
Zones as possible. If this card is destroyed while
in the Monster Card Zone, you can place it face-up
in your Spell & Trap Card Zone as a Continuous Spell
Card, instead of sending it to the graveyard.
This little guy is one of the game breaking cards
for crystal beast decks. Sure it doesn't have the
huge destructive power of crystal abundance, but
this is the monster version of Return From the
Different Dimension, just for crystal beasts. There
are 2 easy ways to special summon Carbuncle and it's
with Crystal Beacon and Crystal Promise. Carbuncle
can rush the field and end a game, sure early game
it won't be as effective, unless you play against a
fast deck like Demise OTK where you need to strike
fast. Sure it may be small and can only punch in for
only 300 when u go in for the kill, but the end
result when this card is used should usually be good
unless you run into Torrential Tribute, Mirror
Force, Needle Ceiling or Radiant Mirror Force (which
was reviewed last Friday). So be careful on when you
use it, make sure you know what has or hasn't been
played. Many cards can stall the game after a game
one onslaught, so lookout for Wabokus or Threatening
Roars going into games 2 and 3!
Traditional: 1/5 in traditional, you can get wrecked
by Harpie's Feather Duster and Chaos Emporer Dragon,
not as effective here.
Advanced: 3.5/5 in crystal beast decks. Timing is
everything with this card, and if you get it right,
you should be able to win on that turn.
- Tomas Mijares
Ryan Spicer Top 8
Crystal Beast - Ruby Carbuncle
This is the card that makes gem beasts tick, aside
from pegasus. Ruby has the most potential for otks
out of all the gem beasts. Its light, Fairy so it
can be searched with angel and nova summoner. If you
were to build an otk around ruby, you would want to
find a quick way to build up your spell and trap
zone, and when you have alot of Gem beasts, you can
crystal beacon, crystal promise, shining angel, nova
summoner, ancient city or crystal abundance for
game. This has so much potential for otk's its not
even funny. If someone can find a way to
consistantly fill their spell and trap zones up and
special summon the ruby fast, they are likely on the
right track for a great crystal beast deck. If I
were to use crystal beasts, I would likely use 1 of
these because its searchable with pegasus, and
shining angel. But if I used it for a deck based
around it, you could prolly use 2, just to make sure
you are able to get it. I will talk more on pegasus
later in the week, and its greatness.
Traditional: 1/5 There is just to much spell removal
and fast things for this combo based deck.
Advanced: 5/5 in crystal beast decks, and the key
for any succsessful gem decks.
Art: 5/5 its to cute to give a low rating on!
- Ryan Spicer
next card we’ll look at today is also, thankfully,
one of the useful Crystal Beasts. Most of the decks
that I’ve seen that are even remotely good run only
2 of these guys. Mostly because it has terrible
stats, at only 300/300. But it can be a powerful
tool during a duel when you just need a quick way to
fill up your field. When this little guy is Special
Summoned, you can special summon all of the Crystal
Beasts in your MT zones that you have room on the
field for! That means that it can make Crystal
Promise or Rainbow Ruin’s 5th effect VERY explosive!
One of the things the Crystal Beast deck that I play
can do is fill up the MT zone will 5 Gems, then
special summon a Ruby, getting back 1-3 Pegasus,
then I can get 1-3 MORE Gems to replace the ones
that just hit the field!!! As you can tell, I love
talking about the insane combo’s these new monsters
can do, it’s just crazy! I’m glad I already got sets
of all of the cards, because if someone can pilot a
Crystal Beast deck to a good spot in a Shounen Jump
or at Nationals, I know everyone will be jumping at
the chance to get some for themselves, making it
very hard to pick them up. One last thing for Ruby,
I almost ALWAYS try and get 1 Ruby into my MT zone
with Pegasus’ effect FIRST THING. If I get Pegasus
first turn and summon him, Ruby is always my first
choice. The reason for this is;  you don’t want
to draw into a small monster that you’ll have to set
or discard, that just takes up a turn or space, plus
you can’t special summon it as easily then. And 
It’s one of the best choices you have when using
Rainbow Ruin’s fifth effect. Actually, there’s a
third reason, and that is because losing a Ruby to a
Mystical Space Typhoon or Heavy Storm isn’t as bad
as losing a Pegasus or Tiger. True, they technically
don’t count as anything but generic Crystal Beasts
when in the MT zone, but Special Summoning them can
be very useful later on in the duel, so it’s always
a good idea to have a Ruby and a Pegasus in the MT
zone as much as possible.
RATING: 5/5 for Crystal Beast Decks.
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