Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 05.22.07
Raiza the Storm Monarch
...as if you needed ANOTHER reason to play
Monarchs have always been about destruction up to
this point -- hand destruction with Thestalos, and
field destruction with Mobius, Zaborg, and Granmarg.
However, Raiza's the first one that offers the
"spin" mechanic. In a good many situations, he's
better than all the others -- he sets your opponent
back a turn even when their face-down monster was
Sangan or Treeborn Frog, something you DON'T want
them getting to the Graveyard thanks to your removal
effect, or forcing a big monster back to their deck
when they have no way to force it out again. This
ensures that not only will you swing directly that
turn, but their next draw won't help them. On the
flip side of that, if you're trying to bounce a
Spell or Trap, or if your opponent DOES have a way
to force that monsters out next turn (you bounced a
Monarch and they have Brain Control in hand), you'd
be better off with the destruction Monarchs.
If the value's any indicator, he'll be staple in new
Monarchy -- the regular versions are moving at about
$28, and the Ultimates somewhere close to $50. I see
no reason not to get a playset of this if you can,
two at the least.
5/5 for furthering the main "default" deck of
Hear that? That's the sound of Monarchs becoming
even MORE powerful with their newest addition, Raiza
the Storm Monarch, who is a Wind monster, meaning we
now have a Monarch for each attribute except Dark.
Some people are talking about using Raiza to replace
Zaborg, and I don't understand as to why. Zaborg
allows you to destroy one monster on the Field.
While Raiza allows you to return one card on the
field to the top of the owner's Deck.
Zaborg is good...destroying a monster is good. Raiza
keeps in tradition with most Wind attribute monsters
with the bounce or return ability. However, while
Zaborg can only target monsters, Raiza can target
anything...a monster or a magic or trap card.
Let's look at this...returning a monster isn't
really all that good unless it's a tribute monster,
a ritual, or a fusion. A Level 4 monster can be
resummoned next turn, as would a Cyber Dragon since
you all ready have at least one monster out, that
However, perhaps you returned someone's Chimeratech
back to their Fusion Deck? Then, they could be in
some trouble, so sadly, I believe this is quite a
solid card, and it will be the headache for many
duelists for some time to come.
Traditional: 1.5/5 Wind, come on people, the only
Wind monster played is a bird...
Advanced: 4/5 Not perfect, but a welcome card to the
all ready Monarch loaded format
We waited oh so very long. Just one more to go.
I think this is strictly better than Zaborg. Zaborg
will kill any monster, but this can get rid of
anything and disrupt your opponent's draws. It is
best used on tribute monsters, but can be used on an
S/T if the game is nearing its end and you just need
one or two successful attacks. Basically, if you are
nearing the win, this can get you there. Zaborg just
helped matters along.
Share and enjoy,
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