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Pojo's Yu-Gi-Oh Card of the Day

Grandmaster of the Six Samurai (STON-EN000/STON-ENSP1)

 

Card Ratings
Traditional: 3.75
Advanced: 4.75

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 03.19.0
7

 

Dark Paladin
Well, this week we seem to be looking at more cards from the new set, and today we open with Grandmaster of the Six Samurai.

This is another attempt to make a completely new decktype. That's usually a good idea, to give people the option of playing a whole new type of card. Does anyone besides me seem to think that these are perhaps the male answer to the Amazon cards from MFC?

Anyway, our Samurai friend has 2100 attack points, a little low, but he is only a Level 5 monster. 900 defense is very low, and won't stand up to a whole lot. Earth and Warrior are both obviously very supported, so not much else to say there.

However, you aren't suppose to tribute something to summon the Grandmaster. If you control one of the other Samurai monsters on the field, you can Special Summon this guy to the field. That sounds familiar, a 2100 attack Special Summon...

Though, as we continue, you can only have one Grandmaster of the Six Samurai on the field at a time. Remember, he only has 2100 attack points. I would think that if he were the "Grandmaster" he might have a few hundred more attack points. Say 2400 or 2500 to make him a bit more competitive.

Furthermore, when this card is destroyed by your opponent's card effect, you can add one "Six Samurai" monster from your Graveyard to your Hand. That's a plus, as it means you are probably going to force your opponent into attacking as opposed to some form of Magic or Trap destruction.

Remember, 2100 attack points is low, meaning Cyber Dragon will suicide into it, and a Monarch will still send him packing. Since he doesn't get the effect of returning one of your monsters simply through battle, be careful.

No rating today. He obviously only belongs in his own deck, playing him elsewhere would be a waste.

Art: 3.5/5 These guys really do look like male Amazoness

You stay classy, Planet Earth :)

Ryoga
Grandmaster of the Six Samurai :
Note how the Grandmaster doesn't sacrifice himself for his students.

This isn't actually that bad. A Cyber Dragon when you control a Six Samurai, which I presume a Six Samurai deck would want to do. When it dies outside of battle, you get a card back. A solid edition to the theme.
These Six Samurai actually begin to sound like a reasonable deck to me.

Traditional: 4/5
Advanced: 4/5

Share and enjoy,
Ryoga

Rj
Grandmaster of the Six Samurai

Before I begin this week of CoTD’s, let me first apologize for referring to Neo-Spacian Grand Mole as “Ground Mole”. Thanks to Pojo for pointing this out last week ;-).

Grandmaster of the Six Samurai…is an interesting card. Surprisingly, I have a lot of experience playing against this card. A lot of the players at my local tournament run Six Samurai decks, and let me tell you, I really dislike them. They seem like the kind of deck that rushes you with three or four monsters at once in the hopes that you don’t have answers to the overextension. Well, at least that’s how my locals play the deck.

Clearly this card is amazing for the Six Samurai deck. Drawing this with any other Six Samurai monster immediately allows you to use its effect, without having to wait to normal summon another Six Samurai monster. Summon The Six Samurai – Yaichi, then summon this, and pop goes your opponent’s facedown spell or trap!

Definitely needs to be ran in triplets in a Six Samurai deck.

5/5 in the only deck it should be ran in, Six Samurai.
Turkeyspit Grandmaster of the Six Samurai

When UDE was teasing us about the upcoming STON Sneak Preview card, they inferred that it would rock our world. Well, I must tip my hat to UDE, because Grandmaster truly is an amazing piece of work.

If this card were splashable in non-Six Samurai decks, it would be immediately restricted to 1 due to it's sheer power. Suffice to say that it's home is in a Six Samurai deck, and without him, I doubt that the Six Samurai can truly be competitive.

The one weakness of the Six Samurai deck is that you need to have multiple monsters on the field for any of their effects to activate. This becomes so much simpler now that you can Normal summon any of the Six Samurai, and then Special Summon Grandmaster to the field. Now that you have 2 Six Samurai monsters on the field, you can activate the effect of the first Samurai. And, since you now have 2 Samurai, you may now Special Summon Great Shogun Shien to the field for a massive swarm!

Hopefully UDE will find a way to mass reprint this Promo card so that non-North American players can get some copies. This card alone makes the Six Samurai deck a force to contend with.

Nicely done UDE!

------------------------------------

Traditional:

3/5 - I don't know if the Six Samurai could be competitive in Traditional, but they could give a typical Chaos Deck a run for it's money.

Advanced:

5/5 - In a Six Samurai deck this card is simply amazing. You run 3 of these!

Card Art:

4/5 - Freed the Geriatric General ???

Lonely Wolf
Monday, March 19

It’s Spring Break! Good times! And to top it off, a bunch of new(er) cards to review!

Grandmaster of the Six Samurai (STON-EN000/STON-ENSP1)
Earth
LV5
ATK/2100 DEF/900
[Warrior/Effect]
You can only have 1 "Grandmaster of the Six Samurai" monster on your side of the field. While you control a face-up "Six Samurai" monster, you can Special Summon this card from your hand. When this card is destroyed by your opponent's card effect, add 1 "Six Samurai" monster from your Graveyard to your hand.

I’ll be rating this card for sole use in a Samurai deck as you should find it NO WHERE else.

2100 attack isn’t the greatest, but it can take a Cyber Dragon down with it. 900 defense won’t do it much. This can be special summoned if you have another samurai on the field, though you can’t have two grandmasters on the field at once. This works in sort of the opposite way that Cyber Dragon does. You generally drop Cyber Dragon, then your Exiled Force, or DDA, etc. etc. For Grandmaster, you drop your other Samurai first, then Grandmaster. This Special Summon is the biggest reason you play this card. It let’s you play aggressively, and Grandmaster’s second effect gives your compensation when your aggressiveness doesn’t pay off the way you would like it. So if the Smashing Ground, or Sakuretsu, Mirror Force, or Torrential, you at least get another Samurai back into your hand so that you can continue pushing through damage.

Samurai decks usually don’t get to utilize their true strength unless two of them are out at once, and Grandmaster helps with this.

Traditional: 4/5
Advanced: 5/5
(Note: Remember, I’m rating Grandmaster for use in Samurai decks, use Cyber Dragon anywhere else)
Art: 4.5/5
 
BobDoily Grandmaster of the Six Samurai

Great theme support: something that has been relatively rare. The Grandmaster allows for Cyber Dragon-like extensions and offense with his 2100 ATK. Although it is more restrictive requiring you to possess a Six Samurai, but that shouldn’t be difficult in the themed deck, and prevents splashing. The recursive effect is just a bonus helping to generate card advantage. It can be a deadweight, but then again that goes for every tribute monster.

Overall this is a great card for Six Samurai, and pretty useless elsewhere. I’ll let the others go into the specifics of its use. I’m just glad to be seeing proper theme support.

Normal ratings don’t work for themed cards. Cause outside of the themed deck they tend to be not very useful, but in the themed deck they are great.

In a Six Samurai deck for both metas: 4/5
 
Tebezu Grandmaster of the Six Samurai (STON-EN000/STON-ENSP1)

5/5

This card is only for one type of deck and as such only belong there. He is absolutely a ridiculous support monster that allows for quick field presence. His attack and defense are decent (he is really on the field just to promote the decks stability of always having a samurai on the field). If he dies it is no big deal b/c he pays for himself. It is because of monsters like this that I and many others have hope for this game. A great step in the right direction.

If anyone wants to trade me some let me know:P

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