Closing out the week, we look at Overload Fusion,
another very easy way to summon Chimeratech Over
Remove from play, from your Graveyard or your side
of the Field, that are listed as Fusion Material
monsters on a Dark-Machine type Monster Card and
Special Summon that monster. (This Special Summon is
treated as Fusion Summon.)
Sounds simple enough. Future Fusion seems to be the
way of choice to summon Chimera, but this is a
viable second option. This card also opens up a
couple of other options for the Chimera user.
It can create a wonderful swarm opportunity. Since
the monsters used are Removed From Play, why not
combo this with Dimension Fusion or Return From the
Different Dimension to be able to get some of those
However, Chimera can all ready attack once for each
monster you used in the Fusion, so that may not be
necessary, but it would still be an awesome thing to
4/5 in the Chimera deck
You stay classy, Planet Earth :)
Everyone’s favourite otk card….. j/k Restricted as
it should have been originally this really helps to
control Chimeratech. As it stands now you can only
tech this into machine and gadget decks to get a
mid-late game drop on the opponent. Trying to make a
dedicated otk out of this would probably be
cumbersome but it will be attempted.
Some will argue that they should have just banned
Chimeratech but I personally don’t think that it is
overpowered if the means to get it out are
controlled. Besides you could just side a System
Down and enjoy their reaction.
Without Chimera, Cyberdark, or Gatling Dragon this
card is pointless. But these alone make it worthy of
play. This is what fusion should be like. A fusion
summon should not be a suicidal move. This offers us
options without any true drawbacks for machines,
Miracle Fusion does the same for E-Hero's, Dragon's
Mirror Gives us 5-Headed Dragon and King Dragun.
Such a card is a move in the right direction. People
will not use their fusion deck unless it makes
economic sense to do it. The only way we will ever
see polymerization in a deck is if we got a fusion
that gave us the game upon summon via
Polymerization. I assume that will not happen and as
thus expect never to see a fusion monster summoned
using anything like polymerization.
The effects of Overload Fusion are nothing new when
compared to Dragon's Mirror and Miracle Fusion, both
of which have been available for a long time. What
makes Overload Fusion so powerful is a little fusion
card known as Chimeratech Overdragon (more
affectionaly known as Chimeratech OTK Dragon).
This card was the heart and soul of Chimeratech OTK,
as it could bring out Chimeratech at any point in
the duel so long as you had 1 Cyber Dragon and at
least 1 Machine-type monster on the field/in the
And as of March 1, it's Restricted to 1 per deck.
I find this rather unfortunate, as cards like
Gatling Dragon and Cyberdark Dragon also take a hit
to their viability with the restriction of this
Given the choice though, I'd rather none of them be
played than having to endure 6 more months of
Chimeratech OTK decks. Even if Chimeratech had been
banned, 3x Overloads and Dimension Fusion / RFTDD
could combine to form some sick comboes.
I strongly suspect that Overload Fusion has 'opened
the eyes' of many duelists, so expect to see Future
Fusion and Dragon's Mirror show up in a Five-Headed
Dragon OTK deck near you!
1/5 - Magical Scientist + Cyber Stein are what you
use to get Fusion Monsters to the field.
5/5 - in a deck that revolves around either
Chimeratech OTK Dragon, Gatling Dragon or Cyberdark
1/5 - in everything else (why else would you run it
4/5 - "Beta Testing Windows 95 was a hazardous
Who isn’t glad this card is restricted?
Overload Fusion is an excellent card. It’s not
‘broken’ at all, just really good. Do Machine decks
lose a lot of power? Yes, perhaps. The Chimeratech
OTK deck can still run if you run it like Paul Lyn
did in SJC Orlando. It’s slower, but it can still
work very well.
Last Word: Machines aren’t dead. They just took a
hit. Chimeratech isn’t dead either. Gadgets/Machine
decks still have this excellent card as a win
condition to turn the game around.