Pojo's Yu-Gi-Oh! news, tips, strategies and more!


Card Game
Card of the Day
TCG Fan Tips
Top 10 Lists
Banned/Restricted List
Yu-Gi-Oh News
Tourney Reports
Duelist Interviews

Featured Writers
Baneful's Column
Anteaus on YGO
General Zorpa
Dark Paladin's Dimension
Retired Writers

Releases + Spoilers
Booster Sets (Original Series)
LOB | MRD | MRL | PSV
LON | LOD | PGD | MFC
DCR | IOC | AST | SOD
RDS | FET
Booster Sets (GX Series)
TLM | CRV | EEN | SOI
EOJ | POTD | CDIP | STON
FOTB | TAEV | GLAS | PTDN
LODT
Booster Sets (5D Series)
TDGS | CSOC | CRMS | RBGT
ANPR | SOVR | ABPF | TSHD
STBL | STOR | EXVC
Booster Sets (Zexal Series)
GENF | PHSW | ORCS | GAOV
REDU | ABYR | CBLZ | LTGY
NUMH | JOTL | SHSP | LVAL
PRIO

Starter Decks
Yugi | Kaiba
Joey | Pegasus
Yugi 2004 | Kaiba 2004
GX: 2006 | Jaden | Syrus
5D: 1 | 2 | Toolbox
Zexal: 2011 | 2012 | 2013
Yugi 2013 | Kaiba 2013

Structure Decks
Dragons Roar &
Zombie Madness
Blaze of Destruction &
Fury from the Deep
Warrior's Triumph
Spellcaster's Judgment
Lord of the Storm
Invincible Fortress
Dinosaurs Rage
Machine Revolt
Rise of Dragon Lords
Dark Emperor
Zombie World
Spellcaster Command
Warrior Strike
Machina Mayhem
Marik
Dragunity Legion
Lost Sanctuary
Underworld Gates
Samurai Warlord
Sea Emperor
Fire Kings
Saga of Blue-Eyes
Cyber Dragon

Promo Cards:
Promos Spoiler
Coll. Tins Spoiler
MP1 Spoiler
EP1 Spoiler

Tournament Packs:
TP1 / TP2 / TP3 / TP4
TP5 / TP6 / TP7 / TP8
Duelist Packs
Jaden | Chazz
Jaden #2 | Zane
Aster | Jaden #3
Jesse | Yusei
Yugi | Yusei #2
Kaiba | Yusei #3
Crow

Reprint Sets
Dark Beginnings
1 | 2
Dark Revelations
1 | 2 | 3 | 4
Gold Series
1 | 2 | 3 | 4 | 5
Dark Legends
DLG1
Retro Pack
1 | 2
Champion Pack
1 | 2 | 3 | 4
5 | 6 | 7 | 8
Turbo Pack
1 | 2 | 3 | 4
5 | 6 | 7

Hidden Arsenal:
1 | 2 | 3 | 4
5 | 6 | 7

Checklists
Brawlermatrix 08
Evan T 08
X-Ref List
X-Ref List w/ Passcodes

Anime
Episode Guide
Character Bios
GX Character Bios

Video Games
Millennium Duels (2014)
Nighmare Troubadour (2005)
Destiny Board Traveler (2004)
Power of Chaos (2004)
Worldwide Edition (2003)
Dungeon Dice Monsters (2003)
Falsebound Kingdom (2003)
Eternal Duelist Soul (2002)
Forbidden Memories (2002)
Dark Duel Stories (2002)

Other
About Yu-Gi-Oh
Yu-Gi-Oh! Timeline
Yugi Polls
Pojo's YuGiOh Books
Apprentice Stuff
Life Point Calculators
DDM Starter Spoiler
DDM Dragonflame Spoiler
The DungeonMaster
Millennium Board Game

Magic
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

This Space
For Rent

Pojo's Yu-Gi-Oh Card of the Day

Neo-Spacian Twinkle Moss

Card Number - PTDN-EN042

LIGHT
Level 4
ATK/500 DEF/1100
[Plant/Fusion/Effect]
This card's name is also treated as "Neo-Spacian Glow Moss". This card cannot be Special Summoned except with "NEX". When this card attacks or is attacked, draw 1 card. Reveal that card, and based on its type apply the proper effect:
•Monster: End the Battle Phase.
•Spell: You can change this card's attack to a direct attack.
•Trap: This monster is changed to Defense Position.

Card Ratings
Traditional: 1.00
Advanced: 1.00

Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.


Date Reviewed - 04.24.08

 

Dark Paladin
Thursday

Neo Spacian Glow Moss...*sighs* Again with the Neo Spacians...as anyone who reads my reviews knows, I try, quite hard, to find a use...any use...for practically anything we review. This is complete, utter, absolute...

GARBAGE!

So, we have a Neo Spacian Fusion with 500 attack and 1100 defense.
Despite having three mediocre, sub par effects, I don't warrant playing this card, anywhere, in E-Heroes, D-Heroes, a mix of both, Bix City, or anything...ever. Honestly, my hatred of E-Heroes aside, this belong in anybody's Hand, but yours.

Seriously, take anything you can take in trade, even non Yugioh related for this card.

Ratings:

Trade and get rid off ASAP/5

Art: 2/5
General Zorpa Neo Spacien Twinkle Moss

Neo Spaciens in general are not playable. For the stat increase, I would not play him. For the effect I would not play him. No good, no good, no good. Not even casual. Maybe he could be used for the super fusion of glow neos if that is at all good. The only neos I see being played right now are the basic one and Rainbow Neos. If you are a die-hard glow moss fan, go ahead and try and use it. For everyone else, it's firewood.

Traditional-1/5
Advanced-1/5
Ed Thursday - Neo-Spacian Twinkle Moss

     Today we're reviewing a card with a rather interesting name...but that's not what we focus on; we focus on the card text and how useful the effect is. First, Twinkle Moss allows its owner to draw 1 card whenever it's attacked or declares an attack. This is pretty good until you glance at its stats. This card will most likely never be attacking anything at all, but will most likely be attacked when the opponent realizes that it's on the field. The problem is that this effect most likely will only be pulled off once during the whole time that this card is face-up on the field, making the effect extremely useless. It would be okay when the attack points were, say, 1800 or 1900, but not 500.
     The next part of this card's effect is that the card that was drawn by this effect is revealed, and, depending on what type of card the drawn card is, a respective effect activates. None of these effects are particularly useful at all, so this card is basically not helpful at all, and, in this format especially, won't be considered to be played competitively.

Traditional: 1/5
Advanced: 1/5

Art: 2/5
Tony Mera PTDN-EN042
Neo-Spacian Twinkle Moss
LIGHT
Level 4
ATK/500 DEF/1100
[Plant/Fusion/Effect]
This card's name is also treated as "Neo-Spacian Glow Moss". This
card cannot be Special Summoned except with "NEX". When this card attacks
or is attacked, draw 1 card. Reveal that card, and based on its type apply the
proper effect:

*Monster: End the Battle Phase.
*Spell: You can change this card's attack to a direct attack.
*Trap: This monster is changed to Defense Position.
13857930
Common

First it takes two cards to bring this out. You have to activate NEX sacrificing a "Neo-Spacian" It becomes a -1 when it first hit's the field. The effect isn't that great also. It's just not wroth putting so much trouble brining it out. If you attack and flip a card from the top, the only one you may want is a direct attack. Turning a monster over would just end the battle phase and turning a trap would put you're Moss in defense mode. If you're being attacked, the best card that can be flipped up is monster. If spell flips up it does nothing for you. Since you are not attacking. Trap will just put your card in defense mode. When it dies by battle eventually it will become a -2. Meaning NEX and the "Neo-Spacian" you sacrificed end up doing nothing since the fusion would be gaining no type of effect to balance the amount of advantage you would be losing.

Advanced- 1/5- Neo Spacians aren't very good in this metagame or the past formats, but some people have fun using them. Some Neo Spacians are good, but not this one.

Traditional- 1/5- Not good here.

Copyrightę 1998-2008 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.