Pojo's Yu-Gi-Oh! news, tips, strategies and more!


Card Game
Card of the Day
TCG Fan Tips
Top 10 Lists
Banned/Restricted List
Yu-Gi-Oh News
Tourney Reports
Duelist Interviews

Featured Writers
Baneful's Column
Anteaus on YGO
General Zorpa
Dark Paladin's Dimension
Retired Writers

Releases + Spoilers
Booster Sets (Original Series)
LOB | MRD | MRL | PSV
LON | LOD | PGD | MFC
DCR | IOC | AST | SOD
RDS | FET
Booster Sets (GX Series)
TLM | CRV | EEN | SOI
EOJ | POTD | CDIP | STON
FOTB | TAEV | GLAS | PTDN
LODT
Booster Sets (5D Series)
TDGS | CSOC | CRMS | RBGT
ANPR | SOVR | ABPF | TSHD
STBL | STOR | EXVC
Booster Sets (Zexal Series)
GENF | PHSW | ORCS | GAOV
REDU | ABYR | CBLZ | LTGY
NUMH | JOTL | SHSP | LVAL
PRIO

Starter Decks
Yugi | Kaiba
Joey | Pegasus
Yugi 2004 | Kaiba 2004
GX: 2006 | Jaden | Syrus
5D: 1 | 2 | Toolbox
Zexal: 2011 | 2012 | 2013
Yugi 2013 | Kaiba 2013

Structure Decks
Dragons Roar &
Zombie Madness
Blaze of Destruction &
Fury from the Deep
Warrior's Triumph
Spellcaster's Judgment
Lord of the Storm
Invincible Fortress
Dinosaurs Rage
Machine Revolt
Rise of Dragon Lords
Dark Emperor
Zombie World
Spellcaster Command
Warrior Strike
Machina Mayhem
Marik
Dragunity Legion
Lost Sanctuary
Underworld Gates
Samurai Warlord
Sea Emperor
Fire Kings
Saga of Blue-Eyes
Cyber Dragon

Promo Cards:
Promos Spoiler
Coll. Tins Spoiler
MP1 Spoiler
EP1 Spoiler

Tournament Packs:
TP1 / TP2 / TP3 / TP4
TP5 / TP6 / TP7 / TP8
Duelist Packs
Jaden | Chazz
Jaden #2 | Zane
Aster | Jaden #3
Jesse | Yusei
Yugi | Yusei #2
Kaiba | Yusei #3
Crow

Reprint Sets
Dark Beginnings
1 | 2
Dark Revelations
1 | 2 | 3 | 4
Gold Series
1 | 2 | 3 | 4 | 5
Dark Legends
DLG1
Retro Pack
1 | 2
Champion Pack
1 | 2 | 3 | 4
5 | 6 | 7 | 8
Turbo Pack
1 | 2 | 3 | 4
5 | 6 | 7

Hidden Arsenal:
1 | 2 | 3 | 4
5 | 6 | 7

Checklists
Brawlermatrix 08
Evan T 08
X-Ref List
X-Ref List w/ Passcodes

Anime
Episode Guide
Character Bios
GX Character Bios

Video Games
Millennium Duels (2014)
Nighmare Troubadour (2005)
Destiny Board Traveler (2004)
Power of Chaos (2004)
Worldwide Edition (2003)
Dungeon Dice Monsters (2003)
Falsebound Kingdom (2003)
Eternal Duelist Soul (2002)
Forbidden Memories (2002)
Dark Duel Stories (2002)

Other
About Yu-Gi-Oh
Yu-Gi-Oh! Timeline
Pojo's YuGiOh Books
Apprentice Stuff
Life Point Calculators
DDM Starter Spoiler
DDM Dragonflame Spoiler
The DungeonMaster
Millennium Board Game

Magic
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

This Space
For Rent

Pojo's Yu-Gi-Oh Card of the Day

Toy Magician

Card Number - #TDGS-EN099

Toy Magician
Light-Spellcaster
Level 4
1600 atk 1500 def

You can Set this card face-down in your Spell & Trap Card Zone as a Spell Card. If this face-down card in your Spell & Trap Card Zone is destroyed by an opponent's card effect and sent to the Graveyard, Special Summon it during the End Phase. When this card is Flip Summoned, destroy Spell or Trap Cards on the field equal to the number of "Toy Magicians" on the field.

Card Ratings
Traditional: 2.00
Advanced: 3.75 

Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.


Date Reviewed - 08.29.08

 

Dark Paladin

Friday

 

Closing the week, appropriately enough, chosen by me, is Toy Magician, a card that has gotten a lot of hype, which isn't too difficult to see why.  Toy Magician is a Light monster, who is appropriately a Spellcaster with 1600 atk, 1500 def, and is Level 4.

 

First, you can set this card face-down in your Magic and Trap card Zone as a Magic card.  If destroyed while face down by your opponent's card effect and sent to the Graveyard, which it most likely would be, you can Special Summon Toy Magician during the End Phase.

 

Additionally, when this card is Flip Summoned, you can destroy a number of Magic or Trap cards on the Field equal to the number of Toy Magicians on the Field.  That could be a potential +3, obviously assuming you had three on the Field.

 

Ratings:

 

Traditional:  2/5  Not bad, but not necessarily needed.

Advanced:   4/5 

Art:  5/5

General Zorpa Toy Magician
 
Finally we get this little critter. It is even better at this point in the game, as spell and trap destruction is so vital to the success of so many decks. It can be used as a lure, a bluff and an all around annoyance in a time when annoying cards win games. 1600 ATK is solid, but not great, and the DEF is ok I guess. This is one of those cards that lets you get around the rules, like Makyura the Destructor, and cards that bend rules are very powerful indeed. You can set him like a spell or trap, in order to bluff with an all monster hand, or even to draw out a Mystical Space Typhoon, Dust Tornado or Heavy Storm for the +1.
 
But wait! There's MORE! When he is flip summoned, you destroy spell or trap cards on the field equal to the number of Top Magicians you already have. This is not as useful, nor effective as Stratos, so you have to take it with a grain of salt. It is one of the most versatile cards in the game, which is enough to earn it a 4/5 score on it's own, but the fact that it bends the rules sends this little guy off the charts. I have no idea where he could fit in, but maybe a Spellcaster deck could use him, as they need some tricks pretty badly in order to come close to being competitive.
 
Again, another rather short review for a great card, but I am VERY tired writing right now, so I think that the rest of the COTD people can give this card some recognition.
 
Traditional-2.5/5
Advanced-5/5

Jeff Lang
Toy Magician
Light-Spellcaster
Level 4
1600 atk 1500 def

You can Set this card face-down in your Spell & Trap Card Zone as a Spell
Card. If this face-down card in your Spell & Trap Card Zone is destroyed by
an opponent's card effect and sent to the Graveyard, Special Summon it
during the End Phase. When this card is Flip Summoned, destroy Spell or Trap
Cards on the field equal to the number of "Toy Magicians" on the field.

Secret Rare

    Todays card up for review is Toy Magician. Its about time that we get this card in America. The effect is pretty decent. Being the only monster that I know of to be set in the spell/trap zone is pretty cool. Once again, with the meta out here, Gyzarus, Dark Armed Dragon, Or Judgment will kill this while in your s/t zone, but then get run over when it hitʼs the field face up.

    Its last effect is pretty cool if you can pull it off somehow. Destroying multiple monster is obviously always cool. I would really enjoy seeing someone break this card in some way, but I cannot think of a way. At least the card art is amazing!

Trad: 1/5
Adv: 2/5
pwii

This, I think, is a bit better then that one trap I forget the name of(When it's destroyed, you get a sacable token), because when a s/t would be destroyed, it's usually on your opponents turn and you don't wanna summon it then, cuz odds are it'll get blasted. Then again, it's not as versatile as dark coffin, which either discards or destroys a monster. A heck, just play it.

2/5 trad.

3.75/5 adv.

--pwii

Copyrightę 1998-2008 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.