Garoth, Lightsworn Warrior is our
card today, a very interesting Lightsworn monster,
but I suppose most of them are.
Anyway, Garoth is a Light monster, who is
Level 4, and a Warrior, all which are good things.
Garoth also has a very solid 1850 attack and
a fairly low 1300 defense.
As is traditional with the
Lightsworn theme, this card has a mill cost,
however, it isn't mandatory during the End Phase to
discard X number of cards.
Here, you discard two cards for each card
that your other Lightsworn monsters required you to
Individually, this card has no cost on its
Furthermore, for each Lightsworn
monster sent to your Graveyard by your other
Lightsworn monsters, you get to Draw one card.
Not a bad card.
It adds some further mill, but it
can, and most often will, result in you Drawing an
extra card, or cards.
Add in a solid attack...nice.
Garoth, Lightsworn Warrior
Each time a card(s) is sent from your Deck to the
Graveyard by the effect of
a "Lightsworn" monster you control, except "Garoth,
send the top 2 cards of your Deck to the Graveyard.
Then, draw 1 card for
each "Lightsworn" monster sent to the Graveyard by
Todayʼs card up for review is Garoth, Lightsworrn
Warrior. In Lightsworns, this card is near staple.
This is basically beater for the deck, outside of
Judgment Dragon, and Celestia. If you want your deck
to have some draw power going, outside of Card Of
Safe Return, and Solar Recharge, possibly use 2-3 of
these. Sorry for the small review, but ya canʼt
really expand on a theme card.