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Pojo's Yu-Gi-Oh Card of the Day

Light and Darkness Dragon

This card cannot be Special Summoned. While this card is face up on the field, it's attribute is also treated as Dark. When a Magic or Trap card or effect monsters effect is activated, it's effected is negated, and this card loses 500 atk and def points. When this card is destroyed, select 1 monster in your Graveyard, and destroy all cards you control, and Special Summon that monster.

Card Number - LDPP-EN001

Card Ratings
Traditional: 3.90
Advanced: 4.75

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 02.01.08

 

Dark Paladin
Friday

Well, you waited two weeks, and here is our winner...

Light and Darkness Dragon (NOT Raiza...YAHOO!)

We looked at Light and Darkness Dragon just two months ago and my thoughts haven't really changed a whole lot, but this Dragon is certainly one hell of a game breaker in the Divine Monarchy format.

Light and Darkness Dragon, in short, is amazing. 2800 attack is awesome and on pace for a Level 8 monster, and 2400 defense is solid enough to withstand the 2400 attack powerhouses. Very few Level 8 (or
7) monsters are played in this game, the two notable exceptions being Dark Magician of Chaos and Sacred Phoenix of Nephthys...

Until now. Light and Darkness Dragon may be a Dragon, and he definately thrives there, but he can be used in other Decks. I'm not saying that he is splashable per say, but he can have other Decks built around him. Our Dragon does have the unfortunate effect of not being able to be Special Summoned, but who cares?

Bring it back to your Hand from the Graveyard, and Summon it again.
This card negates everything. only by lowering it's own attack and defense by 500 points. Then, when destroyed, LaDD gives you a monster from your Graveyard by destroying all the cards you control.

That doesn't sound great, so plan ahead. Have little or no cards for you to lose, and this can definately still turn in your favor. LaDD hasn't been out for a long time, but he will be around for some time to come.

Ratings:

Traditional: 4.5/5 Yes, two tribute, a Dragon, but still...it forces BLS or CED to attack him before removing or exploding and you could spring a Mirror Force or something.

Advanced: 5/5
Art: 5/5
General Zorpa Light and Darkness Dragon
 
This is the best card in Yu-Gi-Oh!, hands down. 2800 ATK, and a negation effect that is second to none. He can't be Special Summoned, which balances out his extreme goodliness. Then when he finally does bite the dust, you get a monster from your graveyard. Incredible, no? There isn't a whole lot to say about this card that hasn't already been said. He is the easiest to get, best promo card ever in Yu-Gi-Oh! and that makes him more dangerous than any card in the game. Even little kids can see that once you summon this card you get a serious advantage that will pretty much win you the game. Plus the card art is amazing. So this is the best card in Yu-Gi-Oh! of 2007, so if you haven't gotten your 3 copies, get 'em before they're gone!
 
Traditional-1/5
Advanced-5/5 ( I would have given 7/5, but 5 is the highest we can give)
Carrotizer

Light and Darkness Dragon

LIGHT / Level 8

Dragon / Effect

2800 ATK / 2400 DEF

This card cannot be Special Summoned. While this card is face-up on the field its Attribute is also treated as DARK. When a Spell or Trap Card is activated, or the effect of an Effect Monster is activated, that activation is negated and this card loses 500 ATK and DEF. When this card is destroyed and sent to the Graveyard, select 1 monster in your Graveyard. Then destroy all cards you control, and Special Summon that monster.

 

    “Overcome all.”

 

    There has never been a card that could counter every single archetype.  Now, there is.

 

    Light and Darkness Dragon has rather complicated rulings due to the combination of 3 effects.  First effect is continuous and thus never takes a chain link.  This effect often does not matter, except for Shadow-Imprisoning Mirror and possibly some other exceptions.  Mystic Plasma Zone, anybody?

 

    Second effect is what makes this card so darn good.  For 500 ATK and 500 DEF, negate whatever your opponent throws at you, except Counter Traps and effects of face-up Continuous Spell/Trap.  First, as everybody knows, this is mandatory effect.  Second, losing 500 ATK and DEF is not a cost; it is part of the effect.  The effect will activate even if you cannot “pay” for it. 

 

    Third effect is the ultimate backup plan, and this is where Disk Commander really shines.  Target -> destroy -> Special Summon, as simple as that.  Dark Magician of Chaos?  Jinzo?  Stratos?  Even Raiza, with 2400 ATK, is a threat to the opponent.  Keep in mind that even when you have no valid target, destroying all your cards will still occur, no matter what. 

 

    I tried to make LaDD focused deck with The Creator, Mausoleum of the Emperor (yes, you CAN pay 2000 LP to Normal Summon this guy in the first turn), Herald of Creation, and Trade-In.  It fell apart when I realized I should have been preparing for the Regional. 

 

    If you look at the text, third effect is incredibly similar to Vampire Lord’s ability.  Crush Card Virus will trigger this.  This card just forces the opponent to use whatever he or she was saving in order to get rid of itself.  Then, Disk Commander will arise, and a new one will replace the destroyed one.  GG?

 

    2 Shonen Jump in a row.  Not bad…how long will the streak last?

 

Traditional:  5/5         LIGHT and amazing

Advanced:   5/5          A card that can counter anything? 

 
The First Hokage Light and Darkness Dragon

This guy was definitely anticipated at the end of last year coming out in November in the manga and later being mass produced in the Special Box for him. Anyways, most everyone knows what he does. 2800/2400 8 Star, 2 tributes, and can't be special summoned. Once he hits the field, he shuts your opponent down and you down. Every time an effect card is activated he negates it until he can no longer negate, which is 4 times, because he loses 500 attack and defense when that happens. You can chain to his effect and allow the second card to go off. Regardless, San Mateo and this past Shonen in Orlando proved that LaDD was still on top at the moment. His other effect is when he is destroyed and sent to the graveyard, you destroy all cards you control and special summon 1 monster in the graveyard. Pretty nifty.

He's been played mainly in Perfect Circle just with him splashed in it for the Negation, which is nice, and 2800 attack is nothing to scoff at once he hits the field. There are other variants that he is played in, but Perfect Circle AKA Twilight Circle with him in it is the main deck. He's definitely solid, and I can see why this guy made number 1.

My Ratings:

Advanced: 4.4/5 Definitely Solid
Traditional: 3.7/5 Kind of Slow
Master Tricks
Light and Darkness Dragon
    We finish of the top 10 cards of you fellow duelists have selected and nominated for us to preview and confirm as a really good card(s). This card negates anything at the cost of reducing its ATK/DEF by 500, it's a dragon, combos with Trade-In and Dragon's Mirror/Future Fusion for Five-Headed Dragon, treated also as Dark when on the field, and you can special summon a monster from your graveyard by destroying all cards on the field you control. Really good, but sadly it can't be special summoned, is slightly difficult to summon since it is a level 8 monster, and card effects that activate after LADD negated something and still is in the chain doesn't get its effect negated. Good card and very playable as it is easy to find and cheap to buy.
 
Traditional: 2.5/5
Advanced: 4/5 (Really good here)
Pwii
and the number one favorite card is.......................................................................
LIGHT AND DARKNESS DRAGON!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
 
I'm not suprised. this thing shuts down your opponent's resources like bOoM and costs them more than just two cards. although they can play around it with certain cards such as treeborn frog and spirits, and monarchs. really nice
 
5/5 trad. stops chaos like a switch
 
5/5 adv.
 
card art: 5/5
 

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