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Pojo's Yu-Gi-Oh Card of the Day

Counselor Lily

Card Number - #TDGS-EN081
Earth
Level 3
ATK/400 DEF/1500
[Fairy/Tuner]
When this card is sent to the Graveyard for a Synchro Summon you can pay 500 Life Points to have that Synchro Monster gain 1000 ATK until the End Phase.

Card Ratings
Traditional: 1.50
Advanced: 2.00 

Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.


Date Reviewed - 10.10.08

 

Dark Paladin
Friday

Counselor Lily is an interesting Fairy-type Tuner we have to close out the week, who bears a striking resemblance to Injection Fairy Lily, remember her?

The stats are identical, 400 attack and 1500 defense, but instead of a massive attack increase effect, here, if this card is sent to the Graveyrad for a Synchro Summon, you can pay 500 Lifepoints to have the Synchro monsters gain 1000 attack until the End Phase.

That may not seem like much, but mid to late game, on an open Field, that extra 1000 attack could end the game. She is Level 3, so you can still fairly easily Synchro Summon a powerful enough monster folks.

Ratings:

Traditional: 1.5/5
Advanced: 3.5/5
Art: 5/5

Creator
OfThePoint
System
Friday:
Counselor Lily

Meh.

That's all I can really say about this. When it comes to Synchros, 1,000 ATK usually isn't game-breaking, especially not for just one turn. While I realize that paying 500 LP to deal 1000 extra damage is enticing, and at some points allows your Synchro to plow through an opponent's Synchro that normally wouldn't be able to be taken out via battle, the strengths of Synchros are typically in non-battle abilities, with the exception of Colossal Fighter, and he has his own self-boosting effect.

Herald of Orange Light is a better Fairy-type Tuner, and for the most part I'd rather have 2-star Tuners than 3-star Tuners given the Levels tend to sync up better for the Synchro Summons you'd want to perform. There are many more decent 6-star monsters out there than there are 5-star monsters to let you get to those Lv. 8 Synchros that are popping off so easily with Emergency Teleport and Destiny Hero - Malicious.

Somehow I see this getting relegated to the junk part of trade binders very soon...

1.5/5
General Zorpa Counselor Lily

I was thinking that Injection Fairy Lily's cousin would be as hot (in play wise!) as her predecessor. This is not the case at all. Lily has almost no stats to speak of and is of the EARTH Fairy variety. That is basically no help at all. Then her effect is almost as useless as Sinsister Sprocket's, you have a Synchro monster that is Synchro summoned with her gain 1000 ATK until the end phase.

I guess at least she is useful, giving Stardust Dragon some extra teeth and claws to get over other big name monsters. However, 9 times out of 10 Psychic COmmander will be far superior, allowing you to Synchro SUmmon as well as hold it's own on the field of battle.

Basically, she is cute and joins Freya the SPirit of Victory on my friend's Loli page.

Traditional-1/5
Advanced-1/5

Jeff Lang
Counselor Lily
Earth
Level 3
ATK/400 DEF/1500
[Fairy/Tuner]
When this card is sent to the Graveyard for a Synchro Summon you can pay 500
Life Points to have that Synchro Monster gain 1000 ATK until the End Phase.

    Todayʼs card up for review is Counselor Lily. It has sick art for one thing haha. The effect is pretty cool, I donʼt see a use for it right now though. Getting bigger Synchro monsters usually isnʼt a problem in this meta. If I bring out Stardust Dragon, then you can drop a 8*, your gonna choose Collosal Fighter or Thought Ruler to run my guy over etc etc. Who knows though? Some one may find a way to break this card. Time will tell.

Trad: 2/5
Adv: 2/5
Mr. Random Counselor Lily
Earth
Level 3
ATK/400 DEF/1500
[Fairy/Tuner]
When this card is sent to the Graveyard for a Synchro Summon you can pay 500
Life Points to have that Synchro Monster gain 1000 ATK until the End Phase.

Attack power doesn't mean as much as it used to. Since there are no Synchro Monsters below 400 ATK, this would be meaningless because of people playing Bottomless Trap Hole and Royal Oppression. Having a little boost gives that monster the possibility of destroying a Dark Armed Dragon or a Judgment Dragon by battle, but the opponent would have destroyed what you needed already.

Traditional: 1/5
Advanced: 1/5

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