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Pojo's Yu-Gi-Oh Card of the Day

Izanagi

TDGS-EN030
Izanagi
WIND
Level 6
ATK/2200 DEF/1000
[Fairy/Effect]
You can Special Summon this card from your hand by removing from play 1 Spirit monster from your hand. Spirit monsters you control do not have to have their effects that return them to the hand activated.

Card Ratings
Traditional: 1.15
Advanced: 2.60 

Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.


Date Reviewed - 09.16.08

 
General Zorpa

Izanagi
 
Welcome to what I have basically no choice but to call Spirit Week. Spirit monsters never really took off, other than 3 of them, ad 2 of them are banned and Asura Pries is not really worth building a deck around all by himself. Enter Izanagi, a sort of Gigantes for Spirit monsters. It does get a boosted ATK of 2200 (300 over Gigantes) and the effect that your Spirit Monsters do not have to have to return to the hand at the end of the turn.
 
This is a really great card, unfortunately, Spirit monsters just do not have the firepwoer that is need in order to pull a mainstream deck off. Their best monsters (Hino-Kagu-Tsuchi and Yamata Dragon) both need 2 tributes and they then return to your hand at the end of the turn. However, you can use this guy to keep them around longer. It is way better than that one spell card that did the same thing.
 
Spirits just need some more solid support in order to become competitive, like Spellcasters. All they need is a Draw Spell and there the deck takes off. You can use Trade-In with the 2 Level 8 monsters, but that is rather slow and unwieldy.
 
Traditional-1/5
Advanced-3/5

Pwii

Welcome people who wan't to read my melodious writing. Today, I'm reviewing izangi. Judging the whole spirit archtype, I imagine it would be pretty slow. It would definitely be fun, and might make it a ways, but the metagame is still to fast for it. Izangi would definitely be in there though, removing dead spirits and keeping their presence. Even with this, it would rely on it too much for the meta.

3.5/5 all. spirit deck.

--pwii


Jeff Lang
TDGS-EN030
Izanagi
WIND
Level 6
ATK/2200 DEF/1000
[Fairy/Effect]
You can Special Summon this card from your hand by removing from play 1
Spirit monster from your hand. Spirit monsters you control do not have to
have their effects that return them to the hand activated.
06544078
Super Rare


    Todayʼs card up for review is Izanagi. It is actually in my opinion, a staple for a Spirit Deck. Sure you lose card advantage by playing it, but it will be worth it! That was the one drawback about Spiritʼs, and now they have yet another card to keep your spirits on the board. Itʼs quite obvious you cannot use it in any other deck, and this card is easily obtainable, so go dust off your old spirit cards and duel!

Trad: 1..5/5
Adv: 1.5/5
Ben

TDGS-EN030
Izanagi
WIND
Level 6
ATK/2200 DEF/1000
[Fairy/Effect]
You can Special Summon this card from your hand by removing from play 1 Spirit monster from your hand. Spirit monsters you control do not have to have their effects that return them to the hand activated.
06544078
Super Rare

Five years after the initial creation of Spirit monsters, we finally get new support. Very cool in my opinion.

    It's a walking Spiritual Energy Settle Machine without the drawback of bouncing every Spirit when it's removed from the field. Every Spirit deck should be playing three. Now you can play Yamata Dragon or Hino-Kagu-Tsuchi with less of a chance of losing field presence or even use Izanagi's special summon ability in order to use it as tribute bait for them. The special summon ability also gives you the option to overextend and push for damage or swing for game. It doesn't really make Spirits good but it definitely give them a much needed boost. Great for casual, not so great for strong competition.

Traditional: 1/5
Advanced 3/5

Mr. Random

TDGS-EN030
Izanagi
WIND
Level 6
ATK/2200 DEF/1000
[Fairy/Effect]
You can Special Summon this card from your hand by removing from play 1 Spirit monster from your hand. Spirit monsters you control do not have to have their effects that return them to the hand activated.
06544078
Super Rare

We finally got some Spirit monster support in Duelist Genesis. There are two ways to summon Izanagi. Either by removing a Spirit monster from your hand from play or by tributing one monster. Most people will use the special summoning condition over the tributing because you could bring out Asura Priest and he'll stay there instead of taking direct attacks.

Izanagi has 2200 ATK, which can get over Wulf, Cyber Dragon, and defense mode Gravekeeper's Spies, but he would still get hit by the monarchs pretty hard. He can be hit by Bottomless Trap Hole and losing 2 for one is not a good trade for you. On the upside though, he can be used with Herald of Orange Light to negate a Judgment Dragon, Dark Armed Dragon, or Gladiator Beast Gyzarus. Also you could summon Izanagi and the Herald to Synchro Summon any of your level 8 Synchro monsters. He can only work in a spirit deck though and thats about it.

Traditional: 1/5

Advanced: 2/5
Dark Paladin

Monday

 

Sorry my posts are late this week folks, I was having some internet and e-mail problems, but enough about that...anyway, Izanagi opens the week, an interesting card, and one quite helpful for Spirit monsters.

 

Izanagi is a Wind monster who is Level 6, and a Fairy with 2200 attack and 1000 defense.  Now, 2200 attack for a one tribute monster is terrible, although you can remove a Spirit monster from your Hand to Special Summon this card.

 

That's useful, but the 2200 attack still hurts this card...a lot. 

Anyway, the effect is quite useful and fun for a Spirit Deck.  Spirit monsters you control don't have their "return to Hand" effect activated.

 

Certainly, that is a good thing, namely for your more powerful Spirit monsters, such as Yamata Dragon or Hino Kagu Tsuchi.  It's nice to see support for such a neglected and ignored Decktype, but would it have killed them to give it 2400 attack so it could compete?

 

Ratings:

 

Traditional:   1/5

 

Advanced:  1.5/5  It really DOES help Spirit Decks, but it won't survive very long.  Why is this a Super Rare?

 

Art:  5/5  Most Spirit monsters have nice artwork.

 


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