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Pojo's Yu-Gi-Oh Card of the Day

Pseudo Space
ANPR-EN087

Once per turn, you can remove from play 1 Field Spell Card in your Graveyard to have this card be treated as that card, and gain the same effects until the End Phase.

Card Ratings
Traditional: 1.40
Advanced: 2.00

Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.


Date Reviewed - 08.17.09

Back to the main COTD Page

 

Dark Paladin

Monday

 

Psuedo Space is a very interesting Field Magic card, that might even be almost playable.  There are some unique cards in Yugioh that allow you to take statistics or effects from other cards, as here, you can remove a Field Magic card from your Graveyard and then Psuedo Space takes that effect, but only until the End Phase.

 

It's seems pretty meh-tacular to me, not necessarily good or bad, just kinda there.  The problems that strike me are as such...first, you have to remove the Field Magic card from play, and you would probably rather recycle it than lose it forever.  Next, the effect only lasts until the End Phase.  Seems like it should last until the card is destroyed, or until someone plays another Field Magic card.

 

Ratings:

 

Traditional:  1.5/5

Advanced:   2.5/5

Art:  4.5/5  Boring but cool, Has that "Universe 1" feeling to it.  Get the reference, e-mail me @ tsearcy@lssu.edu and get 50,000 cool points!


N o V a
A new week and after Shonen Jump weekend. Hope everyone at GenCon Indy had fun. Todays card is Pseudo Space, a card with a decent effect and unoriginal art. I know this because I looked at my Rare Skyscraper and noticed its the same art, just inverted or rather different colors. Anyways, its got a pretty cool effect. Once a turn you can remove a Field Spell in the Graveyard to have it be treated as that card with the same effects till the end of your turn. Since the cards effect only lasts on your turn, only a few Field Spells come in handy. Copying cards like Geartown to make Gears a 1 Tribute if they are normally 2 Tributes is hand, same goes for A Legendary Ocean too. Mausoleum of the Emperor is another you could possibly use, even though there really isn't any major decks that would use it. The card is decent but not many field spells see play. Mainly Black Garden and Ancient Forest are the only ones I see actually seeing play, Geartown maybe but not as much as Garden and Forest.

Traditional: 1.5/5
Advanced: 1.5/5

Jae Kim
Blog:
Go-YGO.com
Monday- Pseudo Space

I am not entirely sure what the purpose of this card is. Since Field Spells are generally bad, I'm guessing a combo Field Spell card that requires other Field Spells graved (through something like Charge of the Light Brigade or Magical Merchant) is even worse.

Trad- 1/5
Advanced- 1/5
General
Zorpa

Pseudo Space

Welcome to the first week that we are reviewing ANPR cards, and if your sneak peaks were anything like the ones that I attended, then it should be a good set indeed. The first card this week is Pseudo Space, one of the TCG exclusives from the set. It is a Field Spell, which has quickly proven to be better than Continuous Spells due to the searchability with Terraforming. The effect is that once per turn you can remove from play a Field Spell in your graveyard to have it gain the effect of that Spell until the end of the turn.

This is a meh effect at best. I would rather use the Mindriller Thingamajig in order to reuse Field Spells and Terraforming to search it out. Since the effect does go away at the end phase, it is ridiculously underpowered as well. If it kept the name, then it could be used in a Field Spell Toolbox type deck to abuse all ofthe amazing Field Spells that we currently have. The final verdict on this thing is that it simply does not do enough to see competitive play.

Traditional-1/5
Advanced-1/5


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