Pojo's Yu-Gi-Oh! news, tips, strategies and more!


Card Game
Card of the Day
TCG Fan Tips
Top 10 Lists
Banned/Restricted List
Yu-Gi-Oh News
Tourney Reports
Duelist Interviews

Featured Writers
Baneful's Column
Anteaus on YGO
General Zorpa
Dark Paladin's Dimension
Retired Writers

Releases + Spoilers
Booster Sets (Original Series)
LOB | MRD | MRL | PSV
LON | LOD | PGD | MFC
DCR | IOC | AST | SOD
RDS | FET
Booster Sets (GX Series)
TLM | CRV | EEN | SOI
EOJ | POTD | CDIP | STON
FOTB | TAEV | GLAS | PTDN
LODT
Booster Sets (5D Series)
TDGS | CSOC | CRMS | RBGT
ANPR | SOVR | ABPF | TSHD
STBL | STOR | EXVC
Booster Sets (Zexal Series)
GENF | PHSW | ORCS | GAOV
REDU | ABYR | CBLZ | LTGY
NUMH | JOTL | SHSP | LVAL
PRIO

Starter Decks
Yugi | Kaiba
Joey | Pegasus
Yugi 2004 | Kaiba 2004
GX: 2006 | Jaden | Syrus
5D: 1 | 2 | Toolbox
Zexal: 2011 | 2012 | 2013
Yugi 2013 | Kaiba 2013

Structure Decks
Dragons Roar &
Zombie Madness
Blaze of Destruction &
Fury from the Deep
Warrior's Triumph
Spellcaster's Judgment
Lord of the Storm
Invincible Fortress
Dinosaurs Rage
Machine Revolt
Rise of Dragon Lords
Dark Emperor
Zombie World
Spellcaster Command
Warrior Strike
Machina Mayhem
Marik
Dragunity Legion
Lost Sanctuary
Underworld Gates
Samurai Warlord
Sea Emperor
Fire Kings
Saga of Blue-Eyes
Cyber Dragon

Promo Cards:
Promos Spoiler
Coll. Tins Spoiler
MP1 Spoiler
EP1 Spoiler

Tournament Packs:
TP1 / TP2 / TP3 / TP4
TP5 / TP6 / TP7 / TP8
Duelist Packs
Jaden | Chazz
Jaden #2 | Zane
Aster | Jaden #3
Jesse | Yusei
Yugi | Yusei #2
Kaiba | Yusei #3
Crow

Reprint Sets
Dark Beginnings
1 | 2
Dark Revelations
1 | 2 | 3 | 4
Gold Series
1 | 2 | 3 | 4 | 5
Dark Legends
DLG1
Retro Pack
1 | 2
Champion Pack
1 | 2 | 3 | 4
5 | 6 | 7 | 8
Turbo Pack
1 | 2 | 3 | 4
5 | 6 | 7

Hidden Arsenal:
1 | 2 | 3 | 4
5 | 6 | 7

Checklists
Brawlermatrix 08
Evan T 08
X-Ref List
X-Ref List w/ Passcodes

Anime
Episode Guide
Character Bios
GX Character Bios

Video Games
Millennium Duels (2014)
Nighmare Troubadour (2005)
Destiny Board Traveler (2004)
Power of Chaos (2004)
Worldwide Edition (2003)
Dungeon Dice Monsters (2003)
Falsebound Kingdom (2003)
Eternal Duelist Soul (2002)
Forbidden Memories (2002)
Dark Duel Stories (2002)

Other
About Yu-Gi-Oh
Yu-Gi-Oh! Timeline
Yugi Polls
Pojo's YuGiOh Books
Apprentice Stuff
Life Point Calculators
DDM Starter Spoiler
DDM Dragonflame Spoiler
The DungeonMaster
Millennium Board Game

Magic
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

This Space
For Rent

Pojo's Yu-Gi-Oh Card of the Day

Blackwing Silverwind the Ascendant
#SOVR-EN041 

1 "Blackwing" Tuner Monster + 2 or more non-Tuner monsters When this card is Synchro Summoned, you can select and destroy up to 2 face-up monsters on the field with DEF lower than this card's ATK. You cannot conduct your Battle Phase the turn you activate this effect. The next time a "Blackwing" monster you control would be destroyed by battle during your opponent's turn, it is not destroyed; this effect only happens once.

Card Ratings
Traditional: 3.33
Advanced: 3.87 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest.


Date Reviewed - 12.14.09

Back to the main COTD Page

 

Freeza

Blackwing - Silverwind the Ascendant …

I dunno. I love Blackwings, but I don’t love this card. Strongest ATK for a Blackwing monster to date, Synchro or otherwise … But does that make him worth playing?

For starters, not only do u require a Blackwing tuner (no big deal), but u need at least TWO other monsters to Synchro for this guy. That’s not good. I’ve seen Vayu shortcut this guy to field, which is nice … But then he loses his special effect. I guess if u need strength in a hurry, then it’s not a HUGE loss. But if u WANTED his effect, then its not like a super GREAT one either. Popping 2 opponent monsters is nice, but not being able to attack afterwards? …

Meh. It’s not a bad card. But not super awesome either. Blackwings are pretty badass without him. Armor Master is still the better overall Synchro.

Traditional: 3/5
Advanced: 3/5

- FREEZA

Greg

Blackwing - Silverwind the Ascendant:

 

     Blackwings get a level 8 synchro... as if they needed it.  But all hating aside, this card is a great card for blackwing decks.  It's not the easiest synchro for them, but vayu makes it easier:  Vayu + Armor Master from the graveyard yields you a 2800 atk beater, yet minus the double destruction effect.  2 Kaluts + Blizzard/Mistral or Kalut + Shura + Vayu (brought out by Shura)  from the field gets you the above mentioned 2800 atk plus the option to destroy 2 face up monsters with less than 2800 def (which will be everything most likely) while skipping your battle phase for the turn.  There are other ways to synchro from field, but in dedicated blackwing decks, I see these being the most likely scenario.  The second effect of Silverwind is decent, especially if you use his first effect.  Skipping a battle phase for a turn can set you back, so its nice to have added protection through your opponent's next turn.  Vayu specific (turbo) decks really benefit the most from this card though as it adds even more power for their late game and more options after a Burial from a Different Dimension play. 

 

Traditional:  2.0 

Advanced:   3.5


Dark Paladin

Monday

Blackwing-Silverwind the Ascendant, is the best looking Blackwing ever...We have a Level 8, Dark attributed, Winged-Beast Synchro monster, who has 2800 attack and 2000 defense...Synchro Summoned by one Blackwing Tuner and two or more non-Tuner monsters.

Now, first, when Synchro Summoned you can select and destroy two face-up monsters on the Field with Defense lower than this cards attack. For those of you who couldn't follow, monsters whose defense is less than 2800. This is beyond kick ass, since most monsters that are more powerful than this card have less than 2800 defense, so this is a great answer for the Blackwing player when something more powerful is all ready on the Field.

You can't activate your Battle Phase in the turn you activate that effect, but by crippling your opponent, you might not need to. For even more protection, the next time a Blackwing monster would be destroyed by Battle, it is not destroyed. Added protection is great, but it's not quite as great as it seems.

The effect only happens once, but we aren't counting that as negative.
Your opponent could purposely attack something weak, and not destroy it, just so they could move in to destroy something else. Not a big downside though reall, this is one hell of a card.

Ratings:

Traditional: 5/5 Can destroy either Envoy with its effect upson Synchro Summon

Advanced: 5/5

Art: 5/5


N o V a

Blackwing - Silverwind the Ascendant, quite an iffy card. It requires at least 2 non-Tuner monsters and its a level 8. When its Synchro Summoned you can destroy up to 2 monsters with defense lower than Ascendants attack, but you cannot attack that turn. This is an alright effect, considering you -3 monsters to get it out. Also the next time a Blackwing monster would be destroyed in battle its not, but you only get the effect just once. Honestly this card is an ok card for last minute if you can get it out, but I wouldn't use it personally cause I think there would be better choices for your extra deck.

Traditional: 2/5
Advanced: 2/5

General Zorpa

Blackwing-Silverwind the Ascendant

Hello all and welcome to another week of reviews at POJO. I apologize for not reviewing last week, as with my eviction and my mother getting engaged, there was a lot going on. Now, enough about me, what about Silverwind? First off we have a level 8 Synchro with 2800 ATK and 2000 DEF and is of the DARK Winged-Beast persuasion. It does need a Blackwing Tuner and two other non-tuner monsters so it is pretty hard to bring out Normally except for Kalut + Kalut + Bora.

The effects are pretty neat actually. When he comes out you get to smash two guys that have lower DEF than his ATK, but you lose your Battle Phase for that turn. Not so bad, Gyzarus is better but this is one of two level 8 Synchros that can kill stuff with effects, and since the other one is an SJC promo, I would say that this guy is gonna see some table time.

The second effect is useful, but not enough to be amazed with. The next time (once only) that a Blackwing monster you control would be destroyed by Battle, it is not. Kind of like a one-use Armor Master effect. This helps with cards like Gale that would otherwise get destroyed but are very useful to have on the field.

The way to bring this guy out is with Vayu. Generally you do not have the resources to bring him out very easily, so he is more of a one-of for when Vayu has an Armor Master in the graveyard. You can base a deck on bringing him out. You can use Sirocco + Fane + Mistral to bring him out, but that would require several Blackwings that generally do not make the cut in the deck. He is a one of in every Blackwing deck or maybe even a deck just splashing Gale, as those decks can really make some odd Synchros.

If you have it, play it. If not, I wouldn't think of it as a high priority. Armor Master is usually just better, so I would save up for him or Brionac, as they are infinitely more useful in more situations than Silverwind.

Traditional-1/5
Advanced-4/5


Copyrightę 1998-2009 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.