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Pojo's Yu-Gi-Oh Card of the Day

X-Saber Urbellum
#5DS2-EN043

1 Tuner + 1 or more non-Tuner monsters
When this card inflicts Battle Damage to your opponent, if your opponent has 4 or more cards in their hand, place 1 random card from their hand on top of their Deck.

Card Ratings
Traditional: 2.50
Advanced: 2.50 

Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.


Date Reviewed - 07.27.09

Back to the main COTD Page

 

Freeza
X-Saber Urbellum ...

Well he LOOKS pretty bad-ass ... that's for sure ... but is he any good?

For starters he's 7 stars ... 7 stars with only 2200 ATK points should be all u need to see in order to cast this aside as junk. He's earth and a warrior, which are both good things, but if u are going to synchro summon a level 7 monster like him, u better have a damn good reason other than - "But i'm trying to make an ALL X-Saber deck!" ... And truth be told - his ability to place a card from your hand back on top of your deck is pretty good. We've all seen how devastating it is when Phoenix Wing or Raiza put something back and kills your next draw. So considering what u are holding at the time, it's very possible that Urbellum can create a little lock once he gets to the field.

... still ... its way too conditional of a lock. First off your opponent has to have at least 4 cards in their hand to begin with. And then none of those can be spells or traps or summonable monsters, or else your opponent can just set a card or 2 after they redraw it in order to reduce their hand size, so Urbellum wouldn't get his effect. And the chances of those ever happening? Well let's just say u would be stupid to build a deck anticipating this.

Traditional: 1/5
Advanced: 1.5/5 (the extra .5 is cuz he's awesome looking)

- FREEZA

N o V a
Welcome to the "Starter Deck 2009" week, and we'll be starting this week with one of the new "Saber" monsters, X-Saber Urbellum. Urbellum is a level 7 Synchro monster that has a similar effect to Trap Dustshoot when it inflicts battle damage to the opponent. 2200 attack isn't much right now seeing as how people would rather summon Dark Strike Fighter or Black Rose Dragon, however for budget players, Urbellum is a good choice for your extra deck, but if you can, Black Rose Dragon is also considered a budget monster being a tin promo and all, and use more of them than Urbellum.

Traditional: 2/5
Advanced: 1.5/5
Parallel Fates X-Saber Urbellum…. A level 7-synchro monster. Given the meta right now, it will likely take a backseat to Dark Strike Fighter and Blackrose Dragon due to the card restriction in the extra deck. Its effect is not bad at all, as if you inflict battle damage to your opponent, they basically skip their draw-phase, since they would be drawing the same card you just returned from their hand. The only catch is that the effect only works when there are 4 or more cards in hand.

Even though it has a decent effect, its his attack points (or lack of) that holds this card back from being used. With a measly 2200-attack, it can easily be run over by other monsters. While it won’t be destroyed by non-tribute, or non-special summon monsters, almost anything special summoned through synchro will be able to run this over.

With Dark Strike Fighter cementing at least 2 spots in the extra deck, and Blackrose taking 1, there is no point to use this card right now. Perhaps after the next ban list which should see DSF going down to 1, if not 0.

2/5

Jae Kim
Blog:
Go-YGO.com
Monday: X-Saber Urbellum

It's generally hard to review an extra-deck card.

However there are far too many players who are undervaluing this card. I think it should be a one of in every extra deck that doesn't use Gale for
Armor Master.

The reason is, with games being the way they are now, you want to summon Synchros to generate advantage. The days of putting out cards like

Colossal Fighter or Stardust Dragon unboosted are gone.

So really with level 7's your options are Arcanite,

Black Rose, Armor Master (if you play BW tuners), DSF, or Urbellum. It doesn't take a rocket scientist to note that leaving cards like DSF alone on the field to swing for 2600 (when you can pick up a card with Urbellum) is not a good idea.

There are lots of situations where Urbellum should be your level 7. For example let's say you want to swing over a Shura or Stratos or Laquari or something and you can use Rescue Cat.

You can either do Urbellum + Airbellum or something like DSF + Airbellum and launch for 600 at the end phase. I would much rather pick up the card.

I would strongly suggest putting one in your Cat extra deck unless you're playing multiple BW synchros and have no room (Armor Master is
always better).

At Nationals I saw at least five matches where a bad Cat player swung with and left out a DSF instead of an Arcanite with counters. Use Urbellum and you're getting a +1 in that scenario
too.

Traditional: 5/5
Advanced: 5/5
1/5 for decks that use multiple Gale.

Jeff Lang
Today’s card up for review is X-Saber Urbellum. This card is pretty decent, but such a shame the whole reason to buy the starter deck would be because of this guy and Airbellum. Anyways, his stats are alright, and it is very easy to summon a Level 7 Synchro right now. The only drawback is that your opponent needs 4 or more cards in their hand. Then again, if it didn’t say that, he would be busted beyond belief. Right now in this format though, he isn’t worth a slot in your extra deck. The effect is solid, but there are more important Synchro’s needed in the extra deck over this guy. But you can certainly try him out, because his effect can surely go off in the early game and help you win the duel

Trad: 2/5
Adv: 3/5

Dark Paladin
Monday

The X-Saber monsters are pretty damn awesome looking, like they are all ready to kick some ass. The question being, do they kick ass? X-Saber Urbellum is a Level 7 Earth-Warrior type Synchro monster, which isn't bad, although Level 7 is harder to pull of than Level 8.

Urbellum has 2200 attack, which is downright miserable on a Level 7 monster, even if it's a Synchro, and the 1300 defense won't win you any contests either. Now, when he inflicts Battle Damage, your opponent randomly places a card from their Hand on the top of their Deck.

First, the fact that the effect only works if your opponent has four or more cards in their hand sucks. Meaning this guy will probably only be effective early game when the Hand is likely to be bigger.

Futhermore, why does it return to the top of the Deck? Why not the bottom or the Graveyard? It could be fun for a lock for a while forcing your opponent to re-Draw the same card but with only 2200 attack, don't expect him to stay on the Field long.

Ratings:

Traditional: 1.25/5
Advanced: 2.25/5
Art: 5/5
  X-Saber Urbellum

Today we begin Starter Deck week, with all of these cards available in the new 5Ds 2 Starter Deck. Today's card is X-Saber Urbellum. He is a level 7 Synchro with 2200 ATK and 1300 DEF. All in all these are pretty weak stats as his EARTH attribute and Warrior type do little here.

His effect is mediocre at best as well. When he deals damage, if your opponent had 4 or mor ecards in their hand, you can put one of them on the top of the deck.

This effect is kind of like Don Zaloog and Trap Dustshoot combined with a little bit of Phoenix Wing Wind Blast thrown in for good measure. You remove an option and then force them to stagnate their draw for a turn. As neither Don Zaloog nor Phoenix Wing Wind Blast are being played in the top 5 decks right now, you can expect this guy to see little play as well.

There are far better level 7 Synchros, like Black Rose Dragon, Arcanite Magician and Dark Strike Fighter that should fill up all your slots for level 7. If you are just starting out, or don't have Arcanite or DSF, then this guy should work fairly well for you. He can work well in Cat Synchro to strip multiple cards from their hand when combined with Airbellum and force them to draw it again.

I am adding a new rating from me this week. It will not be tallied and not done by other reviewers unless they want to. This rating is for Casual, which will include a beginner category. Basically how the cards stack up as if you did not have access to all of the best cards in the game is what this rating is.

Traditional-1/5
Advanced-2/5
Casual-3/5

 

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