Once per turn, you can select and remove from play 1 monster in your opponent's Graveyard whose Level is less than or equal to the equipped monster's, and have the equipped monster gain 500 ATK until the End Phase.
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - 04.06.10
Power Pickaxe is one of the more interesting
Equip Magic Cards you are going to run across in the
game. Once a turn, you can remove from play one
monster in your opponent's Graveyard whose Level is
less than or equal to the equipped monster.
Furthermore, the monster equipped gains 500
attack until the End Phase.
The fact that you don't get a permanent attack
increase of sorts isn't very redeeming, but the
ability to remove monsters from your opponent's
Graveyard is interesting, if nothing else. It's not
even that horrible a card, but I doubt you will see
it in anyone's Deck...
This is one of the filler rares from ABPF. An
equip Spell that gives the equipped monster 500 ATK
until the end of the turn for removing a monster in
your opponent's graveyard from play. This is an
almost nonsense card, as we have far better removing
cards in SOul Release, D.D. Crow and Gladiator Beast
The measly 500 ATK until the end phase is even
worse, as you don't get very much benefit at all. if
it was 1000 and you could remove more than one card
per turn, you would see OTK Mill decks packing this
card in extreme ways. As it is it is just a filler
rare and nothing more.
Power Pickaxe ...
A relativley simple spell card ... in that u know
what it does and basicall how to make use of it. The
question is only then - "should u?" and if so, then
- "when?" The answer is - u probably shouldn't use
it. Removing cards from your opponent's graveyard is
always nice. Especially as they are gearing up for a
big move. But this card falls in the category of
situational. Your opponent doesn't always HAVE
monsters in their graveyard. And there may be plenty
of times that they don't HAVE monsters of less than
equal to the level of the monster equipped. At which
point - THEN what is Power Pickaxe doing for u? Not
a whole lot. If u DID use it, it would be best to
place it on a strong monster of high level. Chances
are - it'll be able to stay on the field for a
while, and since it will be stronger than most of
the monsters played, it'll have the highest chance
for multiple usage of Pickaxe's effect ...
Still - chances are - this will just wind up a
dead draw. U don't want to waste your time with
this. U wanna wipe things from your opponent's
graveyard - try the seldom seen (but one of my
favorites - Card Ejector. That little lady does what
she loves, and loves what she does!
N o V a
Power Pickaxe, one of the few good equip spell
cards in the game. Once a turn it allows you to
remove a monster in the opponents graveyard from
play that has a level equal to or less than the
equipped monster, and the equipped monster gets 500
attack until the end of the turn. This is somewhat
decent, for the fact that its an equip spell card
you can search it with Hidden Armory, and its a once
a turn thing, so long as it stays on the field.
However there are other various cards that do the
same, even better. Kycoo the Ghost Destroyer is a
solid 1800 attack monster that prevents your
opponent from removing cards in the graveyard from
play, while at the same time allows you to remove up
to 2 monsters from the opponents graveyard from play
everytime it inflicts battle damage. This is good
for removing pesky Vayu's, Mezuki and Plaguespreader,
as well as any dark monsters for that matter, to
prevent Dark Armed Dragon from making an appearance,
but also stopping Judgment Dragon as well when it
comes to Lightsworns. Power Pickaxe would be decent
in a Armed Samurai Ben Kei deck, but outside of
that, I dont see this card being played much when
there is Kycoo and D.D. Crow.
I don't get it. Why do we keep getting cards that
are crappier versions of cards that are already do
similar things... True this one is an equip card so
it CAN be searched by Hidden Armory, but if you are
running a deck that needs to use that combo, you've
already lost anyway. I would rather run Soul Release
than this card, or D.D. crow for that matter. OR
Kycoo... as I said earlier, there are already cards
that do something the same thing, just way better.
Not to mention the artwork makes it look like a gas
powered tooth-pick. OHHH scary! This is crap, use
Today we review Power Pickaxe, a not so amazing
equip spell. To get use out of this card, you'll
need to equip it to a high-level monster, usually
something like Power Tool Dragon. It has the great
anti-meta ability to remove one monster a turn from
the opponent's graveyard and give a lackluster 500
ATK boost during the turn as well. The Graveyard
isn't as important this format as it was in past
formats, and this card's deck doesn't quite need it.
Power Tool Dragon can already stack his equip spells
and become nigh-invincible, and there isn't much
Power Pickaxe can do to help.
This is something most PTD users would want to
put in the side deck in case they face Zombies or
Blackwings, but often times the effect can be too
slow to gain a notable advantage over other equip
Art: Twice as lame as its effect. Probably a
mechanical carrot, I don't know.
Fun Fact: Blockman is made out of Legos.
Tomorrow: Dr. Squiggles conducts his very evil
suffers from that which vexes all
Equip Spells – an over abundance of
low cost generic removal.That alone is why most even
the most potent (still legal) Equip
Spells just aren’t worth running in
the average deck.
Power Pickaxe certainly isn’t
the most potent, but it is fairly
handy.It is a card that, if Konami
ever balances removal in the manner
I believe is necessary, will be
card has a multipart effect: after
being equipped it will allow you to
select and remove from play 1
monster in your opponent’s Graveyard
whose Level is less than or equal to
the equipped monster’s, and get an
extra 500 ATK until the End Phase to
This card could have easily been
broken.Removing monsters from the
Graveyard is a handy effect, after
all.Yes, there are other options
to do it, but this has the potential
to be reusable.That allows it to pressure
the opponent, forcing the opponent
to deal with it when perhaps they’d
rather focus on something else.I still think they
overcompensated, at least slightly.I can understand, though, why
they didn’t allow you to just remove
as many monsters as you wanted for
an ATK bonus of X00 times the number
of monsters removed, for example.
The level restriction is not
crippling, but will matter
frequently.Against most decks,
Power Pickaxe should find
something it can nail in the
Graveyard as long as it is on at
least a Level 4 monster.If your opponent responds
with most S/T removal options… not a
problem, you just broke even.Its only if they kill the
monster itself before you can
activate the effect that and
that wasn’t what you wanted that
it’s a total waste.After all, it is handy to
force an opponent to use
Mirror Force against a single
monster, even if it’s got an Equip
Spell attached, than to lose two or
three monsters instead.
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