Personally I think this guy ranks above Gale, but
nobody else felt the same way :( Anyways, we have a
level 6 WATER Sea Serpent with 2300 ATK and 1400
DEF. These stats make Brionac below average. Even
Gaia Knight and Iron Chain Dragon can school him in
battle and the attribute and type do not help very
much at all.
The effect is what is so astounding. You can send
cards from your hand to the graveyard in order to
put cards on the field back to the owner's hand.
This is primarily used in zombie decks in order to
clear the way with massive Mezuki, Burial and Plague
plays for the one turn kill, but it also ends up
working for almost every deck as it is a generic
Synchro. Most decks can easily make a level 6
Synchro, so it is basically an answer to cards that
would otherwise cause you trouble, like Stardust,
Colossal and Armor Master and in tough spots, Dark
You can also use his ability to put himself back
to the extra deck, which is why I still play Mind
Control and Brain Control. His effect is rather
costly, so unless you REALLY need to get a card off
the field or you are going for game, Goyo Guardian
is a better choice or even Gaia Knight. Regardless,
he is an amazing card and even more amazing is that
he is not limited here yet, so I'm riding the 3
Brionac train fopr as long as I can.
3 - Brionac
Brionac recently got released in November, and he
has been a force ever since. He is one of the mia
nreasons why the format is so dumb right now. The
Zombie deck can abuse it the best, being able to
Synchro like crazy with Goblin Zombie, Mezuki,
Plague, and Burial. Outside of Zombies though, every
deck should be using it. Every deck right now has
stuff they can pitch from their hand that they want
in their grave, so it’s delicious. He also lets a
certain deck win without letting your opponent draw
their hand. It is no good for the game, the second
best Synchro ever made(behind Dark Strike to me),
and needs to be banned. It is way too powerful, and
too easily summon able
# 3 -Brionac …
Eh … I’m gonna say something people aren’t gonna
like … again … :) but I really don’t see the big
deal with this card, to be honest. I’ve gone up
against him, and he’s not BAD … Ok. He’s got the
semi-bounce effect, which is always troublesome to
opponents, but its not the FULL bounce effect that
sends cards back to the top of the deck. If it did –
THEN I’d see the hub-bub ... how do u spell that? …
It would probably be banned by now.
Anyway – He can clear the field, although u have to
discard cards from your hand to make it work, so
depending on the time u get him out, what u are
holding, and what your opponent has showing when it
happens – that’s what determines how big the impact
is gonna be. U can return your own stuff back to
your hand for some versatility and creative plays,
and of course – the Blackwings love to drop the
Vayus etc. into the grave for their synchro
swarming, the Lightsworns to quicken JD, the Zombies
and god knows what else for whatever the hell else
THEY do … so … yeah … Brionac’s good …
Since he’s a Synchro, he doesn’t take away
anything from any deck that runs him. Quite the
opposite, really. He makes great decks even better.
Yeah, I got that, but people were WAY too much on
his “insert body part here” before he came out … and
still are now, like he’s a game changer …
He is not.
But still a good card.
N o V a
Brionac. Ok so this cards somewhat overrated. Its
basically the same thing as Snipe Hunter but doesn't
destroy the card(s) you target. There are a few
- Brionac can discard multiple cards off 1
activation, Snipe Hunter cannot.
- Brionac returns cards to the hand, Snipe Hunter
- Brionac requires 2 cards to summon it (Tuner +
non-tuner), Snipe Hunter does not.
- Snipe Hunter is easily searchable via Mystic
Tomato and Sangan, Brionac is not.
Now, I understand that Brionac has more attack
points and synchro summoning isn't really all that
hard. But I also like to take in the advantage I
have over the opponent. In the end I'd like to
control more cards. Brionac costs you a card(s) from
your hand to simply return a card on the field to
their owners hand. While its good for bouncing your
opponents backrow and synchro monsters, returning
spells/traps and monsters that are not fusion or
synchro monsters, doesn't really take away advantage
but gives. The opponent didnt really lose anything.
The only reason I would probably use Brionac early
or mid-game is because they might have something I
cannot get over or something I need to get over to
win. Brionac I personally think is best saved for
late game and only if you know you can win because
of it. I simply say this because if you toss your
hand early on just to do some damage, in the end it
can cost you. Now I do understand that Brionac is
actually godly in Zombies. Filling the graveyard
with Mezukis, Plaguespreaders and Necro Gardnas if
the deck your facing runs them. Brionac is a must in
extra decks, this is true. But playing it too soon
or at the wrong time can result in a huge set back.
Brionac, Dragon of the Ice Barrior:
Zombie players (that's me) everywhere rejoice!
For we have the card that helps make our decks (and
most other decks) awesomer! Yes I know that isn't a
real word. Seriously though, this card is amazing
and broken. Level 6 synchros are incredibly easy to
get out, and the dragon doesn't require any specific
tuner (but Plaguespreader is going to be the most
common way). Once he hits the field, you have
priority to dump the cards you don't need in your
hand for an express route to your opponent's
lifepoints. This is why Zombies love him. You get to
send your Mezukis and Goblin Zombies to the grave to
set up the kill. We all need to enjoy (or hate upon)
this card while we can...
Advanced: 5.0 (I think that's my first 5...)
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