"Junk Synchron" + 1 or more non-Tuner monsters
- When this card is Synchro Summoned, you can select and destroy cards on the field, up to the number of non-Tuner monsters used as Synchro Material Monsters for this card.
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed -
June 29, 2010
Junk Destroyer isn't as bad a card as it seems,
but it's still not very good, as hypocritical as
that statement may be. We have a Level 8 Synchro
Monster, Earth type, with 2600 attack and 2500
defense, which is a problem to start. Junk Destroyer
is Synchro Summoned with Junk Synchron, and one or
more non-Tuner monsters.
Now, the biggest problem, after that, is being
you want to use a lot of monsters here to Synchro
Summon, but if you normal summoned Junk Synchron and
use his effect, you're all ready up to 5 stars
(likely)...leaving only 3, and that likely means one
When Junk Destroyer is Synchro Summoned, you can
select and destroy cards on the Field up to the
number of non-Tuner monsters used as Synchro
material for this card. SO...it could be five cards
I suppose, if you do Junk Synchro plus five other
non-Tuner monsters, but why would you do that?
Hell, why would you play Junk Destroyer at all?
Just for the cool picture? I think not. You're
likely getting one card from the effect, and that's
not worth a 2600 attack Level 8 Synchro.
Advanced: 1.5/5 It does something, just not very
Junk Destroyer ...
This card works. It plays well with the Synchrons
which have several tricks up their sleeves, notably
- the use and abuse of that Dandylion that creates 1
star tokens like nobodies business ... and they
become sychro fuel to create the Destroyer, which
then loves to blow things up off the field. It's
only real fear is that Starlight Road, but u can't
let things like that keep u from doing what u have
to do. When done well, u clear the field of threats
and Junk Destroyer is left to swing direct with his
2600 ATK fists ... not bad!
U play Synchrons, i'd say Junk D is a definite.
Today's card is Junk
Destroyaaaa, and it's flippin awesome. JD and JD
both destroy everything, so that's fun. There are so
many ways to make this card: Quickdraw + Sangan
(destroy a card, fetch a card!), QD + Synchron
Explorer + Treeborn Frog/Fluff Token, etc... Even if
you aren't playing Quickdraw, if you have Junk
Synchron, you can chain together Dandylions, Junk
Warrior, tokens, etc...
This is all-around a terrific boss monster for Junk
& Debris and Quickdraw varients. There's no other
Synchro with instant destruction, and whenever you
make Junk Destroyaaaa, he pays for himself. Making
this with free cards like Sangan and Level 1
spammers like Treeborn Frog and Fluff tokens means
you're gaining huge advantage while crushing your
opponents' best cards, then going in for an attack.
You might run into Starlight Road while using this,
but then again that's why its decks use a lot of
Dust Tornadoes to pick those off. Furthermore,
imagine what would happen if you drew Quickdraw
Synchron, Dandylion and Synchron Explorer in the
same hand... *shivers*
Art: Reminds me of Empoleon. Yay, Empoleon robot
Fun Fact: It's modeled after a Gundam robot, and
there's a Junk Synchro for levels 5 through 8!
Tomorrow: A less amazing new Synchro.
As an 8 star Synchro Monster, EARTH attribute,
Warrior-type, with 2600 ATK and 2500 DEF, it could
be considered a bit weak. Of course, its effect
definitely makes up for it.
This card is getting a lot of hype right now, due to
its inclusion in the popular Quickdraw decks that
are doing so well.
These decks are able to skip the "Junk Synchron"
requirement using Quickdraw Synchron, and also use
cards like Dandylion, Super-Nimble Mega Hamster,
Synchron Explorer, and Scapegoat, among others, to
help Junk Destroyer become a live card.
Of course, Quickdraw decks aren't the only thing
that can use Junk Destroyer. Junk & Debris decks can
pull it off too, actually using Junk Synchron to
The only main drawbacks I see to this card are:
1. Starlight Road
2. The limited amount of space in the Extra Deck.
Even if a deck could pull off Junk Destroyer,
finding space for one is becoming increasingly
challenging. Not impossible though, and I definitely
recommend you give him a try if your deck is capable
of summoning him.
Advanced: 4/5 Excellent card in a few decks, but not
only in those decks.
Traditional: 1/5 You generally should only be
synchro summoning Dark Strike Fighter or Brionac
Art: 4/5 Goro went to Japan and brought home a
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