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Pojo's Yu-Gi-Oh Card of the Day

Underground Arachnid
#ABPF-EN096 

1 DARK Tuner + 1 non-Tuner Insect-Type monster. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. Once per turn, you can equip 1 face-up monster your opponent controls to this card as an Equip Card. If this card would be destroyed by battle, you can destroy the monster equipped to this card by its effect instead. (You can only equip 1 monster at a time to this card.)

Card Ratings
Traditional: 3.00
Advanced: 4.00 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed - 03.23.10

Back to the main COTD Page

 

Freeza

Underground Arachnid …

Obviously built for an Insect deck, this card is pretty good. Only requiring a Dark Tuner (thank goodness not a dark INSECT Tuner) and an Insect monster to create, he can be built quite easily, assuming u have a fair share of insect cards. At Level 6, 2400 ATK is pretty fair as well, but this spider has 2 pretty good effects to go with it. The first – which is always lovely, is that when it attacks, your opponent cannot activate any spells or traps until the end of the damage step. No Mirror Force, no Sakuretsu Armor, no Shrink, etc. No nasty little surprises and walls that people often worry about when attacking. And then the 2nd effect – once per turn u can equip one of your opponent monsters to this card, and if Arachnid would die by battle, u can destroy the equipped card instead. Truth be told, often people will probably just kill it with a spell or trap. At 2400 ATK, your opponent may not have a choice in the matter. But the Arachnid’s ability to remove a face-up threat is what gives this effect merit. Since it doesn’t destroy the monster it snags in its web, even Stardust dragon can’t fake it out, so it is a great answer to almost ANY monster threat.

I’m a fan.

Traditional: 3.5/5
Advanced: 4/5

- FREEZA

Greg

Underground Arachnid:

Wow, spiders actually get some decent support. Insects are fun, so this card is quickly becoming a new favorite of mine. First, it's pretty easy to summon in a spider deck as there are numerous dark tuners (which is a requirement for this synchro) to pick from and almost all spiders are insects. Second, it has a Relinquished like effect that works on your opponent's face-up monsters. The built-in s/t protection for the battle phase is nice, but it doesn't save it from Bottomless or the like, so it's negligible at best. Not to mention Book of Moon is this guy's worst enemy... it can either turn him face-down when summoned or it can flip the targeted monster for his effect face-down, thus nullifying the "suck up". Arachnid will really get to see some play when we get Infernity Beetle. Beetle is a level 2, Dark, Insect, Tuner that can be tributed for 2 more of the same card from the deck if you have no cards in your hand. While the effect is cool and allows for some sick plays in an Infernity deck, we are interested in him here mainly because he can be resurrected with Spyder Spider's effect, and then Spyder and Beetle combine for an easy Arachnid. There are, of course, many other ways to get this bug onto the field, and he is usable in many other decks than just dedicated spiders. So give him a try if you've got a deck with dark tuners and some insects in it, you'll be sucking up your opponent's monsters in no time!

Traditional: 2.5
Advanced: 3.5 (would be higher if it didn't require an insect as synchro fodder)

Mark Howard Underground Arachnid

Today's card is Devack's star Insect. First off, making it. The requirements are incredibly easy because you only need Plaguespeader or Krebons as the Tuner; two of the best Tuners in the game already. The second card you will need is a Level 4 Insect. XX-Saber Emmersblade is screaming at you right now.

Once you've made this beast (which won't be hard), that's nearly game, right there. If her face doesn't get them, her effect will. Once per turn she can swipe an opponent's monster right off the board. FOR FREE. Furthermore, she equips that monster to herself to protect herself from being destroyed by battle. What does this mean? Every turn, your opponent loses their strongest monster, and your strongest monster is unkillable for another turn. You can't even get her with Mirror Force, thanks to her amazing Ancient Gear-like effect.

“Okay Mark, we get it, she's good! But I can just summon a bigger monster she can't beat!” It isn't that simple. You summon a bigger monster, she protects herself. Then, again for free, she can snatch YOUR big monster, and you just wasted resources for nothing. You'll need to beat her using Brionac or Black Rose Dragon (which Starlight Road will love). This card is a force to be reckoned with and will either tear your opponent apart limb by limb (or just encase them in web) if they don't waste resources to desperately pull out Brionac.

4.5/5
Fun Fact: This week's Synchros were originally Dark Synchros, but were changed to normal ones so they'd be summonable.
Tomorrow: Whatever happened to Queen Kong?

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