Pojo's Yu-Gi-Oh! news, tips, strategies and more!


Card Game
Card of the Day
TCG Fan Tips
Top 10 Lists
Banned/Restricted List
Yu-Gi-Oh News
Tourney Reports
Duelist Interviews

Featured Writers
Baneful's Column
Anteaus on YGO
General Zorpa
Dark Paladin's Dimension
Retired Writers

Releases + Spoilers
Booster Sets (Original Series)
LOB | MRD | MRL | PSV
LON | LOD | PGD | MFC
DCR | IOC | AST | SOD
RDS | FET
Booster Sets (GX Series)
TLM | CRV | EEN | SOI
EOJ | POTD | CDIP | STON
FOTB | TAEV | GLAS | PTDN
LODT
Booster Sets (5D Series)
TDGS | CSOC | CRMS | RBGT
ANPR | SOVR | ABPF | TSHD
STBL | STOR | EXVC
Booster Sets (Zexal Series)
GENF | PHSW | ORCS | GAOV
REDU | ABYR | CBLZ | LTGY
NUMH | JOTL | SHSP | LVAL
PRIO

Starter Decks
Yugi | Kaiba
Joey | Pegasus
Yugi 2004 | Kaiba 2004
GX: 2006 | Jaden | Syrus
5D: 1 | 2 | Toolbox
Zexal: 2011 | 2012 | 2013
Yugi 2013 | Kaiba 2013

Structure Decks
Dragons Roar &
Zombie Madness
Blaze of Destruction &
Fury from the Deep
Warrior's Triumph
Spellcaster's Judgment
Lord of the Storm
Invincible Fortress
Dinosaurs Rage
Machine Revolt
Rise of Dragon Lords
Dark Emperor
Zombie World
Spellcaster Command
Warrior Strike
Machina Mayhem
Marik
Dragunity Legion
Lost Sanctuary
Underworld Gates
Samurai Warlord
Sea Emperor
Fire Kings
Saga of Blue-Eyes
Cyber Dragon

Promo Cards:
Promos Spoiler
Coll. Tins Spoiler
MP1 Spoiler
EP1 Spoiler

Tournament Packs:
TP1 / TP2 / TP3 / TP4
TP5 / TP6 / TP7 / TP8
Duelist Packs
Jaden | Chazz
Jaden #2 | Zane
Aster | Jaden #3
Jesse | Yusei
Yugi | Yusei #2
Kaiba | Yusei #3
Crow

Reprint Sets
Dark Beginnings
1 | 2
Dark Revelations
1 | 2 | 3 | 4
Gold Series
1 | 2 | 3 | 4 | 5
Dark Legends
DLG1
Retro Pack
1 | 2
Champion Pack
1 | 2 | 3 | 4
5 | 6 | 7 | 8
Turbo Pack
1 | 2 | 3 | 4
5 | 6 | 7

Hidden Arsenal:
1 | 2 | 3 | 4
5 | 6 | 7

Checklists
Brawlermatrix 08
Evan T 08
X-Ref List
X-Ref List w/ Passcodes

Anime
Episode Guide
Character Bios
GX Character Bios

Video Games
Millennium Duels (2014)
Nighmare Troubadour (2005)
Destiny Board Traveler (2004)
Power of Chaos (2004)
Worldwide Edition (2003)
Dungeon Dice Monsters (2003)
Falsebound Kingdom (2003)
Eternal Duelist Soul (2002)
Forbidden Memories (2002)
Dark Duel Stories (2002)

Other
About Yu-Gi-Oh
Yu-Gi-Oh! Timeline
Yugi Polls
Pojo's YuGiOh Books
Apprentice Stuff
Life Point Calculators
DDM Starter Spoiler
DDM Dragonflame Spoiler
The DungeonMaster
Millennium Board Game

Magic
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

This Space
For Rent

Pojo's Yu-Gi-Oh Card of the Day

Terminal World
#STOR-EN062 

Activate only during Main Phase 1. While this card is on the field, both players skip their Main Phase 2.

Card Ratings
Traditional: 1.00
Advanced: 1.17 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed - April 14, 2011

Back to the main COTD Page

 

Mark
Howard

Terminal World is a really weird card, and a direct reference to the Duel Terminal machines. There's no Main Phase 2 in the Duel Terminal duels, so activating this card will have the same effect.

It doesn't really do anything. Unless you're using a Time-Eater deck, which isn't very good, this isn't going to have any sizeable impact unless you're really lucky. The second Main Phase is hardly used, aside from Synchros with monsters summoned through recruiter effects in the Battle Phase.

Stick with a card that will have a more direct effect on the duel. For stopping Synchro shennanigans, try Compulsory Evacuation Device or Penguin Soldier.

1.5/5
Art: That's a Duel Terminal.
Fun Fact: A Duel Terminal is a license to print money.
Tomorrow: From a Duel Terminal.


Dragon
Master
Knight
The Legion

Today's card is Terminal World, a freaky deeky card that screws the rules. It's a continuous magic card that prevents players from having a main phase 2. Weird... I mean, it may give your opponent a headache trying to play around it, but... I can't really see any situation or deck that would warrant running this card. Unless you just like screwing with people's heads.
 
Both formats: 1/5
Art: As if it wasn't obvious enough from the name...

darthluigi36

Terminal World is a very strange card. Neither player gets a Main Phase 2. There are a few other phase skipping cards, and none of them see play. So, why would you play Terminal World?
 
To make good use of it, you need to find cards that would be good during the Battle Phase or Main Phase 1, but you don't normally play at those times because your opponent will just use their Main Phase 2 to play things. An example would be Malevolent Catastrophe. Sure it clears the field, but they'll just set new defenses after the Battle Phase. With Terminal World they wouldn't have that option, being forced to set their cards before attacking into Catastrophe (Keep in mind this is not an ideal example since Catastrophe would destroy Terminal World too).
 
One cool trick is to combine Terminal World with Timeater. Your opponent will be restricted to drawing a card, then immediately battling, then ending their turn. Timeater will be a lot more playable when Extreme Victory is released, thanks to the new exclusive card Psychic Shockwave which can summon it from the deck. I'm sure some form of lockdown deck can be created with this combo.
 
Outside of a few unplayed cards and future craziness with Timeater, Terminal World isn't really worth the deck space. It would be a lot more powerful if it skipped the first Main Phase, which is the much more important one. As it is it'll just earn you some strange looks from other players.
 
Traditional: 1/5
Advanced: 1/5


Copyrightę 1998-2011 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.