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Pojo's Yu-Gi-Oh Card of the Day

Skill Drain
#DCR-EN049

Pay 1000 Life Points. The effects of all face-up Effect Monsters are negated.

Card Ratings
Traditional: 2.50
Advanced: 3.50 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed - April 27, 2011

Back to the main COTD Page

 

Dark Paladin
Wednesday
 
Skill Drain lets you negate the effects of ALL effect monsters, by paying 1000 Lifepoints.  This effects all of them, yours and your opponent's.  I think your Deck would have to be partially created for, or even against, Skill Drain, if you wanted to use it.  Using powerful Level 4 monsters, like Goblin Attack Force, Giant Orc, Zombyra the Dark, for starters, with high attack would be interesting.  The first two wouldn't switch to defense after attacking, and Zombyra wouldn't decrease in attack from 2100.  I don't really see why you would want to use more than one, if you wanted to use it at all.  The fact is, Magic and Trap cards are fairly easy to destroy as is, especially those like Skill Drain that are continuous.
 
Ratings:

3/5 both formats, at least in potential
Art:  5/5
 

Skill Drain has always been one of the best control and disruption cards in the game. Now bumped back to three, it can confuse people with rulings once again.

Most commonly, you'll see this in any of the Gemini Hero variants floating around. Much of their strategy still works with a Skill Drain up, especially since monsters like Neos Alius or Absolute Zero don't even have important on-field effects. You're also likely to see Skill Drain in Malefic decks, since it is a method of keeping their Malefic monsters in play without a Field Spell, while also resetting the stats of Fusilier and Beast King Barbaros.

Skill Drain isn't quite as useful as it used to be though. That 1000 life point payment never used to be so bad, but that was before every deck practically required two Solemn Warnings, a Solemn Judgment, and a handful of Seven Tools of the Bandit. It's getting more and more likely you won't be able or won't want to use your Skill Drain when you draw it.

Traditional:2/5 Could possibly be useful sided in a sort of anti-meta deck, since it shuts down many OTKs.

Advanced: 4/5 There's still no other card like Skill Drain. It's very unique and powerful at what it does.


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