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Pojo's Yu-Gi-Oh Card of the Day

Legendary Six Samurai - Enishi
#STOR-EN021 

Card Ratings
Traditional: 3.50
Advanced: 4.00 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed - Feb. 2, 2011

Back to the main COTD Page

 

Dark Paladin
Wednesday
 
Legnedary Six Samurai-Enishi...remember when Six Samurai were everywhere?  You might be back to seeing them for a while.  It's pretty playable as far as Archtypes go.  Enishi is a Level 4, Light attributed Warrior with a decent 1700 attack and a not-so-decent 700 defense.
 
So, this Samurai likes to bounce, as during either player's turn, if you control another face-up Six Samurai with a different name, you can return a monster from the Field to the owner's Hand, by removing two Six Samurai monsters from your Graveyard.
 
Said effect can only be used once per turn, and this ability, while perhaps useful, is a bit costly at two mosnters to be removed.  However, while you control two or more Six Samurai mosnters face-up, other than himself, Enishi gains 500 extra attack (and defense) for 2200, which is fun.
 
He fits the Deck well, and the bounce is nice.
 
Ratings:
 
Traditional:  3/5  Light and a Warrior, after all. 
Advanced:     4/5 
Art:  5/5

Mark
Howard

Enishi, the LIGHT Legendary Six Samurai, is an Ultra in Storm of Ragnarok. I think he's overrated. Although this Enishi isn't a Chancellor, he still has the remove-2-Sams effect. Instead of destroying something, he spins them. However, you can do this during the opponent's turn, so if they summon a Synchro or any other big attacker, you can quickly and quitely take them out of the game.

With 1700, this is on a sturdy-enough body, and should you have 3 or more Sams out, he jumps to 2200 ATK. That's nice, but neither of his effects are very consistent. This is one of those cards that's good, but not quite good enough, especially in a deck that's even more crowded than the others. You won't always have two Samurais to remove, nor would you always want to remove them, and you won't always have two on the field, and if you do, you probably won already.

3/5
Art: Enishi before the ages hit him.
Fun Fact: The Sneak is in the first weekend of February.


Puppet Master
The Legion

In case you didn’t know already, the Six Samurai are about to become one of the best and most played arch-types in the game. Why you ask? Because of cards like this guy. Six Samurai Enishi has many great things going for him. First off, he’s a Six Samurai monster, meaning you can search this guy about anytime you need him using Gateway of the Six. Secondly, this card has a rather solid attack which only gets higher as you special summon down your Grandmasters and your Kizans. And the final reason for why this card is about to become a major thorn in the side: this card can select a face-up monster on the field and return it to its owner’s hand. For what cost, you might ask? For simply removing 2 Six Samurai monsters from your graveyard. So mid to late game, this card is going to be key in claiming your victory.

Traditional: 4/5
Advanced: 5/5


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