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Pojo's Yu-Gi-Oh Card of the Day


"Slappin Da Bass"

Symphonic Warrior Basses
#STOR-EN033 

Once per turn, you can select 1 face-up "Symphonic Warrior" monster on the field. Increase its Level by the number of cards in your hand; this increase lasts until the End Phase. You can remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control and increase its Level by the number of cards in your hand; this increase lasts until the End Phase.

Card Ratings
Traditional: xx
Advanced: xx 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed - April 1, 2011

Back to the main COTD Page

 

Dark Paladin

Happy April Fool's Day!  Don't we usually do something fun or stupid for our review today?  Well stupid yes apparently, but not very fun.  Today's card is only slightly more useful than the junk of yesterday.  Symphonic Warrior Basses is a Level 1, Wind attributed, Machine type, Tuner monster, with 600 attack and 400 defense.
 
Now, today we're about changing monster's Level instead of their attribute, something that at least potentially could be useful.  Being a Tuner here is awesome, as you're likely going to be changing the Level of this card.  Select a Symphonic Warrior monster you control and increase it's Level by the number of cards in your Hand (until the End Phase.)  By removing him from the Graveyard, you can do the exact same thing via the amount of cards in your Hand.
 
At least this guy is useful in the Deck he belongs.
 
2.5/5  
Art:  2/5

darthluigi36

Symphonic Warrior Basses is a WIND Machine-type tuner with 600 ATK and 400 DEF. He's a much better Symphonic Warrior than his friend Drumss. He can increase the level of a Symphonic Warrior by the number of cards in your hand until the end of the turn. He can also remove himself from the Graveyard to activate this effect.

Any deck that could use a variable leveled tuner could use Basses effectively. It's possible to make Basses into a very high level, allowing for some surprises when you make some huge monster out of nowhere. For example, just a couple of Fluff Tokens combined with Basses could become a Stardust Dragon or a Trishula. Using two copies of Basses together can yield some interesting results too. With one copy on the field using its own effect, then another in the Graveyard doing it again, you can reach some huge levels even with just a few cards in hand.

Unfortunately, Basses has terrible stats, and his attribute and type do little to help him. If used late in the game, it's likely Basses won't even have many cards with which to apply his effect. It'll be tough finding space for Basses when most competing tuners have some sort of useful effect.

Traditional: 1/5
Advanced: 2/5


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