When this card is Normal or Flip Summoned, it is changed to Defense Position. Once per turn, you can send 1 card from your hand to the Graveyard to select 1 Psychic-Type monster in your Graveyard, and remove it from play. When this card is sent from the field to the Graveyard, select 1 monster removed from play by this effect, and Special Summon it.
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - May 25, 2011
Hushed Psychic Cleric continues Psychic week, who as
I've been stating, really plays well with the two
monsters, among others, we've looked at this week.
We have a Level 3, Earth attributed, Psychic
monster, with 0 attack but a nice 2100 defense.
Now, once a turn, you can send a card from your
Hand to your Graveyard, to remove a a Psychic
monster from your Graveyard from play. It may seem
like kind of a big deal to discard a card in able to
do this, but it allows you to remove pretty much
whatever you want...at least as long as you're
holding it and willing to discard it. When this
card goes from the Field to the Graveyard, (again,
in no specific manner), Special Summon any one
monster that was removed from play by this cards
effect. I like it, and that could be big.
Hushed Psychic Cleric is our next Psychic
teleport card. He sits there with a sound 2100
DEF--topping Cyber Dragon--and lets you discard a
card to be used for any Psychic in your graveyard
once he leaves the field. Since it gets removed
first, this will trigger my favorite Esper Girl and
And since this is a Sangan-type effect that will
never miss the timing, feel free to make a Synchro!
At level 3, this will make a 5 or 6 (Magical Android
or Psychic Nightmare, basically), or potentially a 9
(like Overmind Archfiend, perhaps?).
And you can remove any Psychic--even a Synchro! Even
that Overmind Archfiend, if you manage to get one
out. You have nothing to lose with this solid card.
Art: Can't get enough of those circles.
Fun Fact: I don't have a fun fact right now.
Hushed Psychic Witch
With that visor on all I can think of is that old
robot fighting game Virtual On Marz. I used to love
that game. Anyway we have another new psychic
monster, Hushed Psychic With. I guess she doesn't
talk, which is great because that last thing I want
to hear about is how bad your day was when I worked
all day and skipped lunch to finish this research
and.....um....back to the review. Hushed is another
three star with 0 atk/ 2100 def that is placed into
defense mode upon normal or flip summon. Once per
turn you can send one card from your hand to the
grave to remove a Psychic type monster from play.
The best part about this is when this card is sent
from field to grave you can SS one of the monsters
removed by this effect. So late game...you can bring
back any of monsters to begin synching again;
Overdrive Teleporter, or your boss monster; Overmind
Archfiend, to really "Bring The Pain". Mind Over
Matter is another great option that comes to mind;
no pun intended.
Just imagine your potential OTK combos with Mind
Master, Esper Girl, Overdrive Teleporter, etc.
Outside of the psychic archtype the with is pretty
useless but as I've stated this new support gives
the archtype the boost it needs to get back into the
competitve swing of things. How competitve is beyond
me, but I look forward to seeing the results.
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