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Pojo's Yu-Gi-Oh Card of the Day

Thunder End Dragon
#PHSW-EN044 

2 Level 8 Normal Monsters Once per turn: You can detach 1 Xyz Material from this card; destroy all other monsters on the field.

Card Ratings
Traditional: 1.50
Advanced: 3.15 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed - Oct. 20, 2011

Back to the main COTD Page

 

Dark

Paladin
Thursday
 
Thunder End Dragon, is a Rank 8 XYZ Mosnter, and XYZ Summoned with two Level 8 Normal Monsters.  This is a Level 8, Dragon XYZ Monster, who has a rather unwieldy ability. By discarding an XYZ Material Monster, Thunder End Dragon destroys all other Monsters on the Field.  Now, there is a Level 8 Dragon (Normal Monster) with 2950 attack I believe in Photon Shockwave, whose name escapes me, but Blue Eyes White Dragon would be logical and comes to mind for a required Monster.  Two Level 8 Monsters, albeit Normal Monsters, is a big investment, but the effect certainly pays off I believe.  Anyone out there with a Deck focused around this guy, feel free to shoot me an e-mail, tsearcy@lssu.edu
 
Ratings:

3.5/5 for power but difficultly in Summoning
Art:  5/5

John Rocha

First we got Malefic Cyber, Cyber, Dark, and Light End Dragon, and now we have Thunder End Dragon. Thunder End Dragon is pretty beastly at 3000 attack and pretty powerful with being able to nuke the field of monsters once per turn for two turns. More if you have card effects that help Xyz monsters with their effects.
 
Now we get to Thunder End Dragon’s draw back, because we know that every powerful card has to have a draw back. Well, except for the broken cards that Konami mostly does not let us play with in the Traditional format. In order to summon this behemoth we have to have two level 8 normal monsters on the field. That is something that only a select few decks can routinely accomplish.
 
The first deck type that comes to mind is one based on normal monsters with Blue-Eyes White Dragon and Tri-Horned Dragon. The support for normal monsters in the game is huge. The have their own search cards, Mirror Forces, spells and traps, and revival cards. Some of the cards that can special summon level 8 normal monsters are Birthright, Soul Resurrection, Swing of Memories, Call of the Haunted, Ancient Rules, Silent Doom, Symbols of Duty, and Monster Reborn. Cards that can get those level 8 monsters to the hand or graveyard are Dragonic Tactics, Foolish Burial, Gold Sarcophagus, Summoner’s Art, and Advanced Ritual Art. The problem with them is that they cannot survive on their own like effect monsters can.
 
The next deck and probably the most viable one is a Disaster Dragon deck as it can utilize Red-Eyes Darkness Metal Dragon. With the Wight Stone of Legend, Cards of Consonance, and Trade-In at their disposal, they can usually draw into or search for what they need. What is real nice is that other powerful themes can be meshed with the Dragon theme (or even normal monster theme), like the card we will talk about on Friday, galaxy-Eyes Photon Dragon, and even Demise, King of Armageddon as it can use Advanced Ritual Art and create some havoc on its own.
 
Traditional: 1/5 (Too much normality)
Advanced: 3/5 (I am expecting some powerful themes to rise up using this card)

Miguel

Thursday brings us to one of Photon Shockwave's more powerful cards, the Xyz monster, Thunder End Dragon. A Light/Dragon type, with 3,000 ATK and 2,000 DEF. All great stats. Its effect is detach one Xyz material to destroy all other monsters on the field, your monsters gets caught in the blast too, so use with caution. Here's where you would think that getting TED out is hard, because he needs 2 LVL 8 Normal monsters to summon him. There are several ways to get TED out, a few tricks are ye olden Lord of D./Flute of Summoning Dragon to get out two Blue Eyes White Dragon, and if you don't use TED's effect, Lord Of D. can protect TED. In a dragon deck, with Red Eyes Metal on the field, use cards like Cards of Consonance to get White Stone of Legend in the grave, get Blue Eyes, use Trade-In, rinse-repeat there. A normal deck with cards like Ancient Rules and Birthright. Resonance Device works with Blue Eyes and Alexandrite Dragon. Even defusing Ultimate Blue Eyes works. You can even throw in a Tri-Horned Dragon for laughs. Once this card hits the field, most likely you would have the game won with TED's all monster clearing Raigeki effect and Heavy Storm.
 
Traditional: 2.5
Advanced: 5
Tomorrow: You should just know.


Raiburuto
YouTube
Channel

Thursday's review, another card from Photon Shockwave: Thunder End Dragon!
 
The first Rank 8 Xyz Monster is a LIGHT Dragon-Type that requires two Level 8 Normal Monsters to summon, so quite a task. The only real deck that can facilitate this card would be a deck that use Blue-Eyes White Dragon and his support. Although I'm still not sure if he is worth using. Two Blue-Eyes' is a big commitment, and this card has the same ATK as just one Blue-Eyes at 3000.
 
The effect though maybe this card's saving grace; Detach 1 Xyz Material to destroy all other monsters on the field. If you can summon this card without using too much advantage, then sure use it, but Burst Stream of Destruction maybe a better way of  destroying your opponent's cards. It's personal preference: Would you prefer two Blues- Eyes on the field that could attack that turn because of Burst Stream, or commit and summon Thunder End Dragon and attack for 3000?
 
I'm not convinced yet. Shame too, he's so cool.
 
Traditional: 2/5 - Much better and efficient field-clearers are available.
Advanced: 3/5 - Big card, if your opponent can't negate it's summon/ effect, they are screwed.
Art: 5/5 - Soooooo coooool~


Ninja
Goemon

This is the end! Indignation! Oh wait a minute, wrong game. Today we have Thunder-End Dragon!

Thunder-End Dragon is a Rank 8 (the first of its kind) and has the same stats as a Blue-Eyes White Dragon. Coincidently, it requires two Normal Monsters as its material (such as two Blue-Eyes). There are only 9 monsters in the game that are normal, 8 starred monsters. For this situational investment it has a pretty good effect, a near-total field nuke. The power of a field nuke is not to be underestimated. With two nukes you can deal 6000 points of damage. This makes Thunder-End Dragon an excellent end-game option for a Gemini or Normal monster deck. Gemini’s only have Phoenix Gearfried, but you’ll only need two revival cards in the endgame to finish it. Since Normal/Gemini decks have a larger selection of revival cards (1 Monster Reborn, 2 Calls, 3 Birthrights, 3 Soul Resurrections, 3 Silent Doom, 3 Swing of Memories, etc.) you have a better chance of pulling this off. You can even use Burst Stream of Destruction to destroy their monsters and then overlay to attack! Overall, this is a fun new toy for Gemini and Normals.

Traditional: 1/5 (more effective field clearers here)
Advanced: 4/5 (only because it’s not capable of being placed into decks, but greatly empowers those that can)
Art: 5/5 (This is the end! Indig … oh what I already did that; Ultimate Evolution of Thunder Dragon!)


Link0987

Thunder End Dragon

Ok, just from looking at the picture of this bad boy I want a playset for my binder.  Secondly on my review yesterday I had misinterpreted the effect on galxy queen, when your monsters attack your opponent.  I spent my entire day reading through textbooks so I was a little burned out.

Now, with that out of the way.  Thunder End Dragon is a rank 8, 3000ATK, 2000DEF,  is going to be pretty hard to get out, requiring two level eight normal monsters.  And pulling a pretty solid effect, that once per turn, you can detach one xyz material to destroy all other monsters on the field. 

That’s a very solid effect, however, needing two level 8 normal monsters is where the difficulty lies.  Short of ye olde flute of summoning dragon, I don’t see many plausible ways of getting two level eight vanillas out to your field.  Unless someone comes up with a weird future fusion, call of the haunted and birthright (basically call for nillas?)  I very much doubt this guy will see much play.

Traditional: 1/5 goyo, dark strike, and everything else banned runs rampant, so you should already have all the tools you need.

Advanced: 2.5/5  very sweet art, and a nice effect for  the type of monster being brought out.


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