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Pojo's Yu-Gi-Oh Card of the Day

Vylon Omega
- #HA06-EN023 

2 Tuners + 1 non-Tuner "Vylon" monster When this card is Synchro Summoned: Destroy all face-up monsters that were Normal Summoned/Set. Once per turn: You can target 1 "Vylon" monster in your Graveyard; equip that target to this card. During either player's turn, when a monster effect activates: You can send 1 Equip Card equipped to this card to the Graveyard; negate the activation, and if you do, destroy that monster.

Card Ratings
Traditional: 3.00
Advanced: 1.75 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed - August 21, 2012

Back to the main COTD Page

 

Dark

Paladin

Tuesday
 
Vylon Omega is a beastly Synchro Monster, at Level 10, with 3200 attack and 1900 defense.  However, Vylon Omega immediately has some difficultly, if only in Summoning.  It is Syncho Summoned with TWO Tuners, and one Non-Tuner Vylon Monster.  Note not one or more, so that's a three card investment, and a specific Non-Tuner, so this is only being played with Vylons.  Now, he makes up for this in raw power.  When Synchro Summoned, he destroys all Monsters that were Normal Summoned or set.  This is good, but ignores XYZ, other Synchros, Fusions, Rituals, BLS, Judgement Dragon, and obviously ANYTHING that was Special Summoned.  So I'm thinking the earlier you get this guy out, the better.  Now, once a turn, you can equip a Vylon Monster from your Graveyard to this card.  During either player's turn, when an effect Monster activates its effect, you can discard a Vylon equipped to this card, to negate the effect, and the Monster is destroyed if successful.  That's beautiful, I just wish this wasn't a Deck specific card, but then we'd have a broken Synchro on our hands.
 
Ratings (Vylon)

Traditional:  2.5/5  Probably too hard to Summon
Advanced:     4/5
Art:  5/5

Miguel More Hidden Arsenal 6 cards. It seems these Fairies seem to keep getting bigger. Vylon Omega is a whopping level 10 LIGHT, Fairy/Synchro with 3200 ATK and 1900 DEF. Omega needs 2 Tuner monsters and 1 non Tuner Vylon monster. When Omega is Synchro Summoned, destroyed all monsters that were normal summoned or set. Once per turn, you can target one Vylon monster in your graveyard and equip that monster to this card. During either player's turn, when a monster's effect activates, you can send one equip card equipped to this card to the graveyard to negate that effect. If you do, destroy that monster. Vylon Omega is a good card, great stats and a good effect. His only drawback is he takes 2 tuners monsters and a Vylon non tuner monster to get out. That's a bit much. There are a few tricks to get out Omega, but all that setting up may go down in flames due to a Bottomless Trap Hole, one of the Solemn brigade cards or even D. Prison. Overall, a strong card with a good effect that just takes too much setting up to play.

Traditional: 1
Advanced:  2
Tomorrow: It's gonna sting a little.

Philosophical
Psycho

I Tune my Level 3 Vylon Cube and my Level 3 Vylon Stella to my Level 4 Vylon Pentachloro in order to Synchro Summon the Level 10 Vairon Omega, the ultimate Vylon Monster!
 
Well, granted, the only Vylon that's needed is the non-Tuner, so the actual Tuners you use can be any splashable Tuner, such as Krebons or Effect Veiler. Keep in mind that you must use exactly three monsters with any 2 Tuners and any 1 Vylon non-Tuner and make Lv10, although usually the Tuners will be Vylons too thanks to the Continuous Spell Vylon Element being able to consistently swarm them.
 
I will tell you right now, despite how complicated Omega's summoning requirements are as I have mentioned in the last paragraph, it's not THAT hard to summon. A bigger concern is that once you summon it, is how you can prevent yourself from going mad (both crazy mad and angry mad) once it gets hit by Solemn Warning or Bottomless Trap Hole. If you can survive that, you must get past the threats of Mirror Force or Dark Hole.
 
Usually, however, Omega's effect to vanquish all Normal Summoned monsters will prove a very unpleasant surprise for your opponent, and you have 3200 ATK to pilot around smashing any other monsters that dare oppose it. Omega's other effect also has it covered on blocking monster effects (and not only that, Omega might get different effects depending on what monster is equipped to it). Using Vylon Hept or Vylon Polytope can help swarm by recycling the monsters Omega equips onto itself. As for the aforementioned Mirror Force and Dark Hole, Vylon Segment, Vylon Pentachloro, Vylon Tesseract, and Vylon Tetrah are defensive manuevers.
 
Even though I said only the non-Tuner monster has to be a Vylon, don't expect to have Omega get any use in any other deck. The only remotely splashable non-Tuner Vylons, Vylon Charger, Vylon Ohm, and Vylon Soldier are very weak without Vylon support, and Vylon Omega itself is weak if it can only negate an effect once. The two "wild card" Tuners are for the Vylon Deck's own benefit.
 
Trad: 2/5 (Vylons as a whole get 1/5 because their reliance on continuous Spells have no chance of surviving in this format; I gave Omega a brownie point for pure strength and its monster effect negation is "ok")
Adv: 4/5 (mostly hindered by how Vylons are easily countered as a whole, their own clumsiness in Spell/Trap management, how easy it is to stop Omega itself, but this card is pretty mandatory in all Vylon Decks)
Aesthetics: 4.5/5 The Steelswarm War has been fruitful for our Duel Terminal denizens. With the Vylon assistance, the Gustos, Gishkis, Lavals, and Gem-Knights have been able to push the Steelswarms back. Vylon Alpha, named after the first letter of the Greek alphabet, used to be their strongest force, but the time for checkmate is now. Vylon Omega, representing the 24th letter of the Greek alphabet (although I don't know why Roman numeral 20, which is XX, is on Omega's chest) is Synchro Summoned and instantly eradicates all the Normal Summoned Steelswarms, ready to trounce the effects of any new Steelswarm that dares approach.
 
Philosophy Corner: A lot of the time in life, being a good person means you have to put up with a jerk, whether that jerk is yourself, or someone else; whether it is your fault, someone else's fault, or life's fault. It's pretty easy to know if it's your or someone's fault, but how do you define life's fault? Life's faults is one of those uncontrollable, "why me" moments: The thing you really wanted to buy is last in stock but you're too poor by one cent and someone else takes it, when you have a doctor's appointment when your favorite band is in town one day only, when your friend is hospitalized and there's absolutely nothing you can do to see them or have any way of knowing if they're going to be all right or not. For these worrisome special life moments, you can blame life, you can get angry it's all life's fault, but in the same way you would owe an apology and forgive yourself or expect an apology and forgive someone else, you would have to come to terms you would have to forgive life as well. You nod your head and say, "I understand, Life." I wrote this on Wednesday, August 15, 2012 because I had learned my local store was having a 40% sale but when I got there I didn't have enough money for anything and they closed almost right after I got there. I got almost everything I wanted the next day though...
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