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Pojo's Yu-Gi-Oh Card of the Day

Red Dragon Ninja
- #ABYR-EN082

When this card is Summoned: You can banish 1 "Ninja" or "Ninjitsu Art" card from your Graveyard to target 1 Set card your opponent controls; reveal that Set card, then return it to either the top or bottom of the Deck. Your opponent cannot activate the targeted card in response to this effect's activation. You can only use the effect of "Red Dragon Ninja" once per turn.

Card Ratings
Traditional: 2.00
Advanced: 3.13 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed - Nov. 20, 2012

Back to the main COTD Page

 

Dark

Paladin
Tuesday
 
Red Dragon Ninja is a very fun Monster, and I love the Ninja archtype as a whole.  This immediately fit the profile of pictures I wish were in foil.  We have a Level 6, Fire Monster, with the seemingly base 2400 attack, and a not so great 1200 defense, who happens to be a Winged-Beast.  That alone, is unique, as I didn't know Ninjas, nor people, could be Winged-Beasts, but that could increase his playability.  Red Dragon Ninja is complex, and not, at the same time.  You can use his effect when he is Summoned, no stipulation as to how, so you're not forced to Tribute for him to get the effect.  You can banish a Ninja or Ninjitsu Art card from your Graveyard, to target (note target) a Set card your opponent controls.  That's good, as it can be a Set Monster, or a Magic or Trap card.  Anyway, said card is returned to the top OR bottom of your opponent's Deck.  Additionally, your opponent cannot activated the targeted card in response to this effect.  They can still activate other cards to thwart this, but some protection is better than none.  In general, it's better to destroy than delay, or recycle, given this case here.  I wouldn't fault you for playing one at all in a Ninja Deck...although he doesn't look as cool, I think I prefer Blue Dragon Ninja.
 
Ratings:

Traditional:  1.5/5
Advanced:   2.5/5 
Art:  5/5 

Argouru

Tuesday:

Red Dragon Ninja
Lv. 6/Fire/Winged-Beast/ 2400A/1200D
"When this card is Summoned: You can banish 1 "Ninja" or "Ninjitsu Art" card from your Graveyard to target 1 Set card your opponent controls; reveal that Set card, then return it to either the top or bottom of the Deck. Your opponent cannot activate the targeted card in response to this effect's activation. You can only use the effect of "Red Dragon Ninja" once per turn."

RDN is an interesting monster with a rather useful effect. Being able to shut down a face-down and them not being able to activate it anyways is i very good effect. Granted, it's useless if the opponent can trigger the card as a response to RDN being summoned, but attack-triggered cards are useless against him. It seems odd that you can only use a summon-triggered effect once per turn when the monster in question is one that requires a tribute, but I suppose they were thinking of tribute summoning one and special summoning a second one from the Graveyard, I suppose, then use them for an XYZ summon. Because he needs Ninja and Ninjutsu Arts cards in the Graveyard, he's meant to be a mid or late game card. Sadly, this also hurts his splashability as he needs to be in a Ninja deck.

Traditional: 3
Advanced: 3.5

Miguel

Coming off of making the Almighty Pojo giggle a little, comes the review of Red Dragon Ninja. A level 6 FIRE/Winged Beast type with 2400 ATK and 1600 DEF. 
 
When this card is Summoned: You can banished 1 Ninja or Ninjitsu Art card from your graveyard to target 1 set card your opponent controls; reveal that set card, then return it to either the top or bottom of the deck. Your opponent cannot activate the targeted card in response to this effect's activation. You can only activate the effect of Red Dragon Ninja once per turn. 
 
First things first, let's call out the elephant in the room by saying why is this guy a Winged-Beast and not a Warrior? He's a Ninja. That's like Grandmaster of the Six Samurai being a Toon. Now that I've gotten that off my chest....Red Dragon Ninja is one of those cards that work well in his archtype. Mainly because his effect goes off when he gets summoned in any way. Meaning you can use Ninja Art of Transformation, Tribute summon it, Monster Reborn, or even through Senior Silver Ninja's effect. Then Banish a Ninja card in your graveyard to see a set card your opponent controls and then decide should it go to the top or bottom of their deck, even better, they cannot activate said card in response. All your opponent is watch as Red Dragon Ninja sends their card to the bottom (or top) of their deck. His stats are pretty basic for a 6 star monster, so nothing new there. I know if I were running Ninjas, this card would find a way into the deck.
 
Traditional: 2.5
Advanced: 3.5
Tomorrow: It seems water and electricity do mix.


John Rocha

Ninjas get a lift from today’s card. Red Dragon Ninja has a fantastic effect and all it has to do is to be summoned. It is a level 6 monster so all it requires is one tribute. It can also be brought out with Monster Reborn, Call of the Haunted, and Ninjitsu Art of Transformation. Once summoned, you can target any set card your opponent controls and return it to the top or bottom of the deck. That gives you a plus one advantage if special summoned. The best part about it is that your opponent can not respond with the set card and you get to look at the set card, and then get to put it to the bottom of the deck if you cannot deal with it or the top of the deck if you have answers to it.
 
Let’s take a better look at Red Dragon Ninja’s effects. If you target a spell or trap card, that card can not be activated in response. However, your opponent can chain another card and then activate the set card you targeted. The nice thing is that you get to look at the set card. If it is something they can not use, then putting it on top of their deck could give them a dead draw the next turn. Let’s say it was Bottomless Trap Hole. Sense they could not activate it, if you are not planning to summon a 1500 attack or higher monster or you have a way to deal with spells and traps next turn, simply put it on top of their deck to give them a dead draw.
 
By the way, Red Dragon Ninja gives us the all American line-up of Red, White, and Blue Dragon Ninjas. I never realized that Ninjas and/or Dragons were an American thingy but there you go. Red Dragon Ninja is a Ninja, so it makes a good addition to a Ninja deck which sadly needs several more cards to make it a really good deck. Where White Dragon Ninja can clog your hand, Red Dragon Ninja can at least be tribute summoned. If Ninjas ever become top tier, I would definitely play this card in your deck. I would also give it better ratings than the ones I am about to give.
 
Traditional: 1/5
Advanced: 3/5


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