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Pojo's Yu-Gi-Oh Card of the Day

 

Top 11 Cards in Return of the Duelist:

#3 Silver Sentinel
- #REDU-EN033 

You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During the End Phase of the turn this Set card in your Spell & Trap Card Zone was destroyed by an opponent's card effect and sent to the Graveyard: Target 1 card your opponent controls (if possible); Special Summon this card from the Graveyard, and if you do, destroy that target (if any).

Card Ratings
Traditional: 2.40
Advanced: 3.50 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed - Sept. 12, 2012

Back to the main COTD Page

 

Dark

Paladin
Wednesday
 
The best card out of Return of the Duelist.  PERIOD.  Although not #1 on the list, this is the most splashable card in the set, but that is only part of what makes it the best.  Silver Sentinel, while not all that strong, being a Level 4 Warrior with only 1500 attack and 1300 defense (also an Earth Monster), but his effect is what makes him such a gem.  Silver Sentinel is everything Toy Magician wants to be.  Toy Magician is marginally stronger at 1600 attack, and has the benefit of being Light (although I'd certainly play Toy Magician in Spellcaster).  Silver Sentinel can be placed face down in your Magic and Trap card zone.  During the End Phase this Set card (in said Magic or Trap zone) is destroyed by an opponent's card effect and sent to the Graveyard, you can Special Summon Silver Sentinel.  Also, you can target and destroy a card your opponent controls.  Now, it's certainly worth noting, for one, that this is a compulsory effect, and that you do NOT have to have a card on the opponent's Field to target in order to Special Summon Silver Sentinel.  The Special Summon and destruction and said to happen simultaneously.
 
Ratings:

Traditional:  3.75/5  Being Earth doesn't help much
 
Advanced:   For what I believe the first (and will be the only time in this countdown) 5/5
 
Art:  5/5  Sick on a stick

John Rocha

Silver Sentinel has one of those cool names like Silver Surfer. Silver Sentinel also reminds me of one of those cards that we thought might be good when it came out but as it turned out was not so good – Toy Magician. Sentinel works much the same way as Toy Magician in that you can set it in your spell and trap zone and when it is destroyed by your opponent’s card effect, it has a mandatory special summon effect. Silver Sentinel is the upgraded version as it can destroy any card your opponent controls.
 
So now we have to ask ourselves, is the destruction effect enough to make Silver Sentinel playable? Well the first issue we have is that it must be destroyed by your opponent’s card effect while it sits uselessly in your spell and trap zone. Fortunately, our opponents can play 3 MST’s along with Heavy Storm, turning Silver Sentinel into a plus 2 for us. It is also a nifty card to use against Lightswarm decks with Celestia and Judgment Dragon and against Dark Armed Dragon.
 
Now the question is: what deck do we play it in? Probably the best deck that I can think of is in an Elemental HERO/Bubbleman build as Silver Sentinel is a level 4 Warrior. You can search for it with Reinforcement of the Army, set it as a spell or trap to be destroyed, or summon it, and then special summon Bubbleman to Xyz summon Blade Armor Ninja or Heroic Champion – Excalibur. Silver Sentinel has great symmetry with Bubbleman as it is a card that can always be set from your hand, thus clearing the way to special summon Bubbleman.
 
As cool as Silver Sentinel sounds, I am not convinced that a card that has to be destroyed by your opponent to be useful and has to sit dormant in your spell and trap zone can garnish a spot in a deck. For now, the jury is still out.
 
Traditional: 2/5
Advanced: 2.5/5

Jeff Lang

Silver Sentinel
 
A better toy magician eh? I'll take it! I like these sort of cards, and hope more are made in the future. Put this in your s/t zone, let your opponent pop it, then summon this while killing a card of theirs? In no way is this card meta changing, but these are the sprt of cards that should be in sets, not completely trash, and could serve a purpose in the future
 
Trad: 1/5
Adv: 2/5


Argouru
Had this at #3

Angelic Nightmare
Had this at #2 
Miguel

Sneaking in at #3 is Silver Sentinel. A level 4 EARTH/Warrior with 1500 ATK and 1300 DEF. I like this card because for a long time, Toy Magician was the only monster that can do what it did. And I like Toy Magician.
 
You can set this card from your hand to your Spell/Trap zone as a Spell card. During the End Phase of the turn this set card in your Spell/Trap card zone is destroyed and sent to the graveyard by your opponent's card effect. Target 1 card your opponent controls (if possible) special summon this card and destroy that target (If any).
 
This card is good at what it does well, catching your opponent off guard and making them waste a resource thinking it's something else. The only thing I kinda don't like about this card is it comes in at the end phase. There is a possibility that it may get removed while in the graveyard by something like D.D. Crow or something along those lines. Or it will give your opponent time to prepare for Sentinel and/or whatever else you may have planned. It's a really good card if you can pull it off, and I like to think you can most of the time.
 
Traditional: 2
Advanced: 3.5
Tomorrow: A man named after a sword, inconceivable! 


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