Tin Goldfish is the Level 4 Tour Guide from the
Underworld...That could be the entire review, but
allow me to explain. Tour Guide is almost an instant
Rank 3 XYZ Monster, Tin Goldfish is an almost an
instant Rank 4 XYZ Monster. A Water attributed,
Machine monster, with 800 attack, but 2000 defense
(not that he'll stay on the Field long anyway) Tin
Goldfish is a gem of a Monster.
When Normal Summoned, you're allowed to Special
Summon a Level 4 Monster from your Hand. That's it,
but that's enough. Hell, that's more than enough.
It's a pretty fair trade off that you only get the
effect when Normal Summoned, and it's a huge bonus
that it's a Water Monster, as it is a great fit for
most Water Decks too.
4/5 both Formats, it's honestly as good in
Traditional in my opinion
Welcome back to Hidden Arsenal week! Today we are
looking at a card that doesn't fit into any of the
duel terminal archetypes, but rather into an anime
card stuck into the pack as a fun treat for the
dedicated fans of the show. However, this card helps
bring back a old competitive deck back into the
shinelight. Without further ado, lets take a look at
WATER/ Machine/ Level 4
When this card is Normal Summoned: You can Special
Summon 1 Level 4 monster from your hand.
800 ATK/ 2000 DEF
It is a well known fact that cards that summon
others from hand are quite medicore, unless they
allow you to plus off the summon. We can see this
from Marauding Captain and Goblinderg. So why is Tin
Goldfish an exception to this rule? Well, the main
reason is because of an old classic deck: Gadgets.
Tin Goldfish brings the entire deck back together to
become a very strong xyz deck. The main combo with
it is to use it summon a gadget and overlay into
Gear Gigant X. With X, you detach a material and
search out another Goldfish. This gives you a six
card hand with another goldfish and a gadget
alongside a 2300 attacker. Basically, you get a free
2300 attacker that can search other another key card
next turn. If you have a double summon, you can
search out Machina Gearframe and simply destroy your
opponent with advantage.
Oh, you could also use this in Wind-Ups to help
facilitate xyz spam. Plus, as it is a water monster,
it makes salvage more viable with Wind-Up shark.
Gadgets become a thing again thanks to this card.
Prepare for some insane plusses once we have the
Hidden Arsenal hit the shelves!
It could work, if you really want to play gadgets
Its kind of adorable. It reminds me a lot of
Today we are looking at: Tin
“When this card is Normal
Summoned: You can Special Summon 1 Level 4 monster
from your hand.”
This is the TCG import of one
of the most sought after pieces of gadget support in
existence, Tin Plate Goldfish. In the OCG there was
a swarm of Gadget decks that used him. Gadgets are
still, arguably, one of the best counters to most of
the current Meta; macro doesn’t hurt them in any
way. They are also one of the only decks that can
use ultimate offering, and double summon, to full
Tin Goldfish (goldfish) does
his job better than most other, similar effect,
monsters. He not only allows the gadgets effect to
resolve, he is also a machine, and has a nice round
2000 defense for those pesky hands where you can’t
draw another monster. With this cards legality I
hope to see some Meta impact in the TCG. I mean
really, who doesn’t love the underdog?
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