Welcome to what I've dubbed combo week! All these
cards, (good or bad as they may be) really only work
in their own Decks, so all ratings (unless specified
otherwise) will be for their playability in said
Decks. This card today is, in my opinion, the most
splashable of the five this week, possibly save
Friday's card. Galaxy Wizard opens the week, a Level
4, Light attributed Spellcaster, with 0 attack and
1800 defense. Here we have a Monster with 0 attack
not really being a problem as this guy doesn't need
to do any attacking. Once a turn, you can increase
this cards Level by 4 (ie from 4 to 8) which is
obviously to assist in high level Synchro Summoning
or the Summoning of a Rank 8 XYZ Monster. That is a
pretty decent effect, and the part that could let
you play it anywhere. As for Galaxy specific play,
you can tribute this card to add a Galaxy Monster,
other than this one, from your Deck to your Hand. We
don't play a great deal of Rank 8 XYZ Monsters, so
Galaxy Wizard could easily be lost in the shuffle.
We are going to be wetting your apatite for the
new Zexal Tin that just came out. One of the main
themes in Zexal as most of you know is the
Galaxy/Photon theme. It is this theme that gets a
big boost from this new tin. That is our focus for
this week. The first card up is Galaxy Wizard.
Galaxy Wizard has two effects that make it a perfect
fit for the Galaxy/Photon theme. First it can make
itself a level 8 monster which is what Galaxy
monsters thrive on. Second, it can search for any
The first thing we notice is that we basically
have a normal summon level 8 monster that we can use
to Xyz with. It also has zero attack, so we can
summon it from the graveyard with Limit Reverse. If
we do not have a use for it as a level 8 monster, we
can always tribute it for a Galaxy card from your
deck. Depending on what we have in our hand, we can
get Galaxy-Eyes Photon Dragon and Galaxy Queen’s
Light, or one of the new cards from this set, Galaxy
Knight, Galaxy Expedition, and Galaxy Zero.
So let’s take a look at some of the plays you can
make with Galaxy Wizard. On your first turn use
Wizard to search for Galaxy Knight. Second turn,
special Summon Photon Thrasher, normal summon Galaxy
Wizard and use it’s effect to special summon Wizard,
make Wizard a level 8, then Xyz for a rank 8
monsters. There are a lot more plays you can make
with the new cards in the Zexal Tin which we will be
getting to all week, so stay tuned.
It's Zexal tin week! A whole bunch of new cards
are released in this tiny tin, and we start off with
some space magic in Galaxy Wizard. He's a great
addition to the Galaxy archtype, as he can search
out other Galaxy monsters by tributing itself.
That's good, but you lose some field presence by
doing that, so use wisely. He can raise its own
level by 4, boosting it to level 8. That makes for
some good Xyz/Synchro summoning right there. He's a
LIGHT/Spellcaster, so all those benefits go along
with it, such as Magician's Circle, Honest, Shining
Angel and even Spellbook of Life. With other cards
like Galaxy Knight and Photon Dragon, it makes the
deck pretty fun. Don't be surprised if this deck
type tops a few locals sometime soon.
We start off
the week with: Galaxy Wizard
turn: You can increase this card's Level by 4 until
the End Phase. You can Tribute this card; add 1
"Galaxy" card from your Deck to your hand, except
are planning to build a dedicated Galaxy deck, or
just splashing it into a Special Summon Spam (S3)
deck, this is your go to guy. His attack is
literally nonexistent, but he has a big booty that
can hold a monster or two off in a pinch. He also
makes some crazy combos with Galaxy Queens Light.
You can pull him to the field with Shining Angel or
Summoner Monk and you can use his effect to make him
a level 8 and tribute him for advance draw. I like
Once per turn: You can increase this card's Level by
4 until the End Phase. You can Tribute this card;
add 1 "Galaxy" card from your Deck to your hand,
except "Galaxy Wizard".
This week we look at the new Kaito cards from the
2013 ZeXal Collection Tin since last week we looked
at Yuma’s. First up is Galaxy Wizard; who acts as
the Galaxy archetype’s main searcher. Of course he
has another effect, which allows him to increase his
level by 4 making him a level 8 monsters. This along
with tomorrow’s card is clearly designed to get out
Neo Galaxy-Eyes Photon Dragon. This effect also
combos nicely with Galaxy Queen's Light allowing all
your monsters to become level 8.
This second effect is a searching ability and a
powerful one at that. By tributing Galaxy Wizard,
you can search your deck for any Galaxy card and add
it to your hand. What’s good about this effect is
that it doesn’t have to be a monster it can be a
spell or trap card with Galaxy in its name. Also
since he is a LIGHT/Spellcaster with 0 ATK, there
are a lot of ways to special summon this guy.
Overall if you play a lot of Rank 8 Xyz monsters
this might be the card you need. Granted he is
largely a combo card but a smart player should be
able to get the most out of him.
Today's Card of the Day Review (and for the
entire week here) will come from the newly-released
Zexal Collection Tin. With that said, we will start
with an underrated cards that is an archetype staple
by the name of Galaxy Wizard.
Galaxy Wizard is an Ultra Rare within this short
set, packing 0 ATK, 1800 DEF, and a Level of 4. It's
LIGHT and, weirdly enough, a Spellcaster so it is a
bit interesting in a way.
"Once per turn: You can increase this card's
Level by 4 until the End Phase. You can Tribute this
card; add 1 "Galaxy" card from your Deck to your
hand, except "Galaxy Wizard"."
A short effect but a darn good one. First off is
the level-increasing effect. Case-in-point, this is
a Normal Summonable Level 8 monster at no cost to
you. While that is very important to Galaxy and
Photon themes, it actually has use outside of them.
It is something to keep in mind if you are the
daring outside thinker.
But let's go back and focus on what this means
for Galaxy/Photon decks. With this ability making it
a Level 8 on demand, it makes Galaxy Expedition live
right there, allowing you to call a Level 5 or
higher Galaxy or Photon monster straight from the
deck and on the field, namely yours truly,
Galaxy-Eyes Photon Dragon. Also, due to it being a
Level 8 and Galaxy-Eyes being a Level 8, you can do
a 2-card Rank 8 Xyz afterwards. Also, since it is a
Level 4 monster, it can be Special Summoned from the
deck via the Spell Card Accellight. Lastly, to go on
with this, it is a Galaxy monster so if it is
face-up on the field, it is a legit target for a
Galaxy Knight Normal Summon.
It's second effect adds a lot of consistency for
the deck, allowing you to search for any Galaxy card
you want and add it to your hand. Key word here is
"card". This does apply to Spell and Trap Cards so
Galaxy Expedition is fair game. You do have access
to Galaxy Knight as well, which is another key
component for the deck. Or, if you are the creative
type, Galaxy Queen's Light is also available as
One more thing worth mentioning: It is a Level 4
monster with 0 ATK. That has value as well esp.
since it is so easy to get it in the graveyard. Why
would I say this? Simple really. Debris Dragon. This
card can help make one-card Rank 4 Xyz Summons
quickly using this in the graveyard, which is
something worth considering if you need that extra
All-in-all, this card is definitely a staple at 3
copies for the deck so if you want to run this deck
at its strongest, you need a playset of this.
Fortunately, they aren't that difficult to pull or
to find and we can thank Konami a lot for that.
Traditional Format: 2/5 (While the card is a
god-send in Advanced Format, it may be a bit too
slow for this format.)
Advanced Format: 4/5 (This is the kind of stuff that
can make Photons relevant.)
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