Pojo's Yu-Gi-Oh! news, tips, strategies and more!


Card Game
Card of the Day
TCG Fan Tips
Top 10 Lists
Banned/Restricted List
Yu-Gi-Oh News
Tourney Reports
Duelist Interviews

Featured Writers
Baneful's Column
Anteaus on YGO
General Zorpa
Dark Paladin's Dimension
Retired Writers

Releases + Spoilers
Booster Sets (Original Series)
LOB | MRD | MRL | PSV
LON | LOD | PGD | MFC
DCR | IOC | AST | SOD
RDS | FET
Booster Sets (GX Series)
TLM | CRV | EEN | SOI
EOJ | POTD | CDIP | STON
FOTB | TAEV | GLAS | PTDN
LODT
Booster Sets (5D Series)
TDGS | CSOC | CRMS | RBGT
ANPR | SOVR | ABPF | TSHD
STBL | STOR | EXVC
Booster Sets (Zexal Series)
GENF | PHSW | ORCS | GAOV
REDU | ABYR | CBLZ | LTGY
NUMH | JOTL | SHSP | LVAL
PRIO

Starter Decks
Yugi | Kaiba
Joey | Pegasus
Yugi 2004 | Kaiba 2004
GX: 2006 | Jaden | Syrus
5D: 1 | 2 | Toolbox
Zexal: 2011 | 2012 | 2013
Yugi 2013 | Kaiba 2013

Structure Decks
Dragons Roar &
Zombie Madness
Blaze of Destruction &
Fury from the Deep
Warrior's Triumph
Spellcaster's Judgment
Lord of the Storm
Invincible Fortress
Dinosaurs Rage
Machine Revolt
Rise of Dragon Lords
Dark Emperor
Zombie World
Spellcaster Command
Warrior Strike
Machina Mayhem
Marik
Dragunity Legion
Lost Sanctuary
Underworld Gates
Samurai Warlord
Sea Emperor
Fire Kings
Saga of Blue-Eyes
Cyber Dragon

Promo Cards:
Promos Spoiler
Coll. Tins Spoiler
MP1 Spoiler
EP1 Spoiler

Tournament Packs:
TP1 / TP2 / TP3 / TP4
TP5 / TP6 / TP7 / TP8
Duelist Packs
Jaden | Chazz
Jaden #2 | Zane
Aster | Jaden #3
Jesse | Yusei
Yugi | Yusei #2
Kaiba | Yusei #3
Crow

Reprint Sets
Dark Beginnings
1 | 2
Dark Revelations
1 | 2 | 3 | 4
Gold Series
1 | 2 | 3 | 4 | 5
Dark Legends
DLG1
Retro Pack
1 | 2
Champion Pack
1 | 2 | 3 | 4
5 | 6 | 7 | 8
Turbo Pack
1 | 2 | 3 | 4
5 | 6 | 7

Hidden Arsenal:
1 | 2 | 3 | 4
5 | 6 | 7

Checklists
Brawlermatrix 08
Evan T 08
X-Ref List
X-Ref List w/ Passcodes

Anime
Episode Guide
Character Bios
GX Character Bios

Video Games
Millennium Duels (2014)
Nighmare Troubadour (2005)
Destiny Board Traveler (2004)
Power of Chaos (2004)
Worldwide Edition (2003)
Dungeon Dice Monsters (2003)
Falsebound Kingdom (2003)
Eternal Duelist Soul (2002)
Forbidden Memories (2002)
Dark Duel Stories (2002)

Other
About Yu-Gi-Oh
Yu-Gi-Oh! Timeline
Yugi Polls
Pojo's YuGiOh Books
Apprentice Stuff
Life Point Calculators
DDM Starter Spoiler
DDM Dragonflame Spoiler
The DungeonMaster
Millennium Board Game

Magic
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

This Space
For Rent

Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!

Molten Conduction Field
- #HA-7-EN025 

Send 2 "Laval" monsters from your Deck to the Graveyard.

Card Ratings
Traditional: 3.50
Advanced: 3.00 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed - May 10, 2013

Back to the main COTD Page

 

Dark

Paladin
Friday
 
Molten Conduction Field is a Normal Magic card, to close out our week.  It's short today folks, but actually not because the card is bad.  Quite the opposite.  It merely lets you send to Laval Monsters from your Deck to your Graveyard.  Laval Monsters specifically work very well with sending to the Graveyard, to cycle back to the Hand and/or Field.  So this is obviously a combo card.  It's very useful in the Deck, and less than useless outside of it, as are most Deck specific cards.
 
Ratings:
 
3.5/5 in Laval 
Art:  4/5
Bleak
dragon55

Welcome to the last card of this week of Hidden Arsenal Cards! Today we will be looking at one of the best enablers that has been given for a deck. With it and a Rekindling, it causes one turn kills. Lets take a look at Molten Conduction Field!
 
Molten Conduction Field
Normal Spell
 
Send 2 "Laval" monsters from your Deck to the Graveyard.
 
Such a simple effect, but allow me to explain why this card is so influential for the laval deck.
 
About a year ago or so I was experimenting with Lavals as I saw potential. The deck had access to a large amount of monsters with that magical 200 defense, allowing for Rekindling plays. Not just normal rekindling plays, but Shooting Quasar Dragon plays. The problem? It so hard to set up the grave for these plays. Yes you had the monster that milled 2, Lightsworns, Magical Merchant, and more; but they weren't as consistent and reliable.
 
Then they revealed this.
 
I specifically remember that night that the cards were leaked on the forums here and the huge uproar that happened. Molten Conduction Field milling a Hand Maiden and a Cannonner will lead to 2 level 4's and 3 level 1's, each with 200 defense for a perfect Quasar Set-up. All you needed was to draw into Boost Warrior and you had the perfect set-up, from 3 cards! (Rekindling, This, Boost Warrior). So as you can see, this brings a huge amount of consistency toward the laval deck. I mean.... we have the generic Foolish Burial at one per deck; so having a archetype get a themed double mill that's at 3 per deck? Very impressive indeed
 
Advanced: 4.00
 
The perfect card to enable Laval plays. Being able to drop the biggest synchro monsters off of two cards should let you know how scary this can be. 
 
Traditional: 3.00
 
I can see lavals being useful here. Just turbo play into Quasar and sit on it for game. 
 
Art: 3.00
 
A very lush burning landscape. I like it!


Copyrightę 1998-2013 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.