If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500 ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn.
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
Aug. 5, 2014
There may have been the illusion of this card pulling off good
combos, but now that the PRIO set has been out for 2
months and no decks have been using it, it's pretty
much clear that it's a waste of time.Could it be beneficial someday?Maybe.But I doubt it.
This card is typically added to the hand via Ancient Gear
Workshop, triggering its effects.
You can also use this card with Machine Duplication to have 2-3
LV4 monsters on the field ready for an XYZ summon,
but that's not really consistent.At best, you'll get 1 XYZ monster opening
turn at the cost of two card (nothing special).At worst, you'll get brick hands.
Some targets that meet this card's critera (EARTH Machine <500
- Card Trooper
- Roid monsters
- Bicycle monsters
- Some Karakuri's
- Ancient Gear
- Swift Scarecrow
- Some Morphtronics
So, it dabbles into lots of different themes but doesn't
particularly specialize anywhere.
As for this card being part of a coherent archetype, we'll see.This card is a dead draw and really only
floats when it is searched.I also don't see the big payoff for pulling
off these intricate combos yet.I do know for a fact that this will help
non-Ancient Gear decks more than the abysmal Ancient
Gear archetype itself, but just how much?Not a lot, IMO.
Sounds like too much hard work for a floater.
Traditional – 1/5
Advanced – 1.5/5
Ancient Gear Box
Statwise it is an EARTH/Machine which fits in nicely
with the rest of the Ancient Gear Archetype with 500
ATK and 2000 DEF so typically for a level 4 high
Effectwise, if this card was added to your hand from
the deck or graveyard, you can add an EARTH/Machine
with 500 ATK and/or DEF from your deck except
another Ancient Gear Box. To be honest apart from
giving Ancient Gear a decent defender this card’s
effect doesn’t really help in an Ancient Gear deck,
you can either choose the awful Ancient Gear or
Ancient Gear Cannon or the decent Ancient Gear
Knight. This works better with either Machinas or
Geargias which have a better selection of monsters
to use from. Of course the easiest way that use this
effect is with Gear Gigant X therefore allowing you
to get two monsters for the price of one.
Overall; strangely an archetype card which is actual
poor in its proper archetype and better with other
archetypes. If you play Ancient Gear it makes a
decent defender and a low level monster, for
Machinas or Geargias it might be worth a look.
Hello Pojo Fans,
Though it may be an “Ancient Gear” monster, Ancient
Gear Box works better in Geargia decks. Weak ATK,
but solid DEF, can be searched out by Giant Rat,
Gear Gigant X and Geargiauger. Having to add Ancient
Gear Box to your hand to activate its effect is a
little tricky, but there are a few ways Geargia
decks can do it. Monster Reincarnation and Ancient
Gear Box can add it from the graveyard, while Pot of
Duality could add it from the deck to the hand. When
its effect is activated, “Box” will add a Machine,
Earth, with either 500ATK or 500DEF from the deck to
the hand. This is most beneficial in Geargia decks,
though Geargias may be quick enough as they are. The
best play to get this guys effect off is to Xyz Gear
Gigant X, activate its effect, bring Box to your
hand, then snatch another monster with its effect,
netting you a +1. Worth trying if you have a slot or
two open. Only run one I think if you don't have too
many ways to add it to your hand.
Ancient Gear Box may seem underwhelming at first,
but it has a very important niche in Geargia Decks
that currently can only be utilized in the OCG, as
it involves the card Geargiauger, which has yet to
be released here in the TCG.
For those who don’t know, Geargiauger, upon summon,
adds any Level 4 EARTH Machine-Type monster from
your Deck to your hand, but you can only Special
Summon Machines and can’t attack for the rest of
that turn. The idea is that you summon Geargiauger,
add Geargiaccelerator to your hand and Special
Summon it, make Gear Gigant X, and use it to add
Ancient Gear Box to your hand, and use Box to search
for another Geargiauger (as it has 500 ATK and DEF).
Now you may be asking, “Well what was the point of
that? All that does is put a useless monster in your
hand. Why not just remove the Box from the equation
and get the same result?” And you would be mostly
right; Ancient Gear Box is not a very good monster.
So what makes it important?
It’s discard fodder. Trap Cards like Phoenix Wing
Wind Blast and Raigeki Break are some of the most
powerful cards in the game, but they don’t see a lot
of play outside of Dragon Ruler because they require
a discard to use, which most Decks these days simply
cannot afford. Ancient Gear Box allows Geargia Decks
to make use of these cards. And the best part is
that the Deck can do it up to six times: two for
each Gear Gigant X!
As I stated above, the TCG cannot currently use this
strategy. However, a release of Geargiauger may be
on the horizon; it all depends on what the result of
the most recent Shonen Jump Alpha poll is.
At face value, Ancient Gear Box is not very
appealing, but, although it’s no Transformer,
there’s more to it than meets the eye.
Kinda sad I missed Nopenguin yesterday as a good
friend of mine uses a penguin gimmick on various
boards. Anywho, today we have Ancient Gear Box. I
first saw this in action at the TCGplayer open in
Atlanta and it made it..well..further than I did
haha. If it's added from the deck, or graveyard, to
the hand, you can get an earth machine with
either(not both) under 500 atk or def. Now,
obviously there's really only one way of searching
machines to your hand and that's Gear Gigant X and
he can get them in both ways so that's good, makes
Gear Box a decent pick for geargia now that they are
losing out on the Geargiagears and shifting away
from Mk3's. Gear Box is unique cause it's pretty
much always a +1 play allowing you to snag extra
cards from the deck. A quick search on DN allows me
to find the following potentially searchable cards:
Card Trooper, Most of the Karakuri Kombo, Geargiano
1 and 2(if you choose to run 2), Cardcar D Machina
Gearframe.....hmm...there's a good play right there.
You can search Gear Box, add Gearframe, Summon
Gearframe, get Fortress and you immediately have
Fortress live right then and there. Not too shabby!
Advanced 3/5 - I'd love to see Machina-geargia get
played again, heck I'll do it myself cause Gearbox
opens some fun new plays. Try it out sometime!
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